X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fposition.h;h=3a5087c54f5cfa7483abf46a8de52440740b1724;hp=67cca4bba5d2c96e4bc1f7a12839e895c4fc0fbd;hb=a4988fecee893fcf6a571abc1d2a102afddce591;hpb=8c328787016f67e7308c709a9a69455f47a8f77c diff --git a/src/position.h b/src/position.h index 67cca4bb..3a5087c5 100644 --- a/src/position.h +++ b/src/position.h @@ -100,7 +100,7 @@ enum Phase { struct StateInfo { Key pawnKey, materialKey; - int castleRights, rule50, pliesFromNull; + int castleRights, rule50, gamePly, pliesFromNull; Square epSquare; Score value; Value npMaterial[2]; @@ -139,6 +139,9 @@ class Position { friend class MaterialInfo; friend class EndgameFunctions; + Position(); // No default or copy c'tor allowed + Position(const Position& pos); + public: enum GamePhase { MidGame, @@ -146,9 +149,9 @@ public: }; // Constructors - Position(); - explicit Position(const Position& pos); - explicit Position(const std::string& fen); + explicit Position(int threadID); + Position(const Position& pos, int threadID); + Position(const std::string& fen, int threadID); // Text input/output void from_fen(const std::string& fen); @@ -271,6 +274,9 @@ public: bool opposite_colored_bishops() const; bool has_pawn_on_7th(Color c) const; + // Current thread ID searching on the position + int thread() const; + // Reset the gamePly variable to 0 void reset_game_ply(); @@ -323,18 +329,17 @@ private: // Other info Color sideToMove; - int gamePly; Key history[MaxGameLength]; int castleRightsMask[64]; StateInfo startState; File initialKFile, initialKRFile, initialQRFile; + int threadID; StateInfo* st; // Static variables static Key zobrist[2][8][64]; static Key zobEp[64]; static Key zobCastle[16]; - static Key zobMaterial[2][8][16]; static Key zobSideToMove; static Score PieceSquareTable[16][64]; static Key zobExclusion; @@ -558,4 +563,8 @@ inline PieceType Position::captured_piece() const { return st->capture; } +inline int Position::thread() const { + return threadID; +} + #endif // !defined(POSITION_H_INCLUDED)