X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fposition.h;h=488ed09f0a649b5dd4f9ff7e16904eea3497697b;hp=7db5fa453ff9e644b1a9806e26b917a9861c5e63;hb=3d0d0237c52474fa7b5e4d9f52d985a69d87df2c;hpb=ec5b9994b55a32e0f8d8c6d9684c0f5fc0e4992a diff --git a/src/position.h b/src/position.h index 7db5fa45..488ed09f 100644 --- a/src/position.h +++ b/src/position.h @@ -108,8 +108,7 @@ public: Color side_to_move() const; // Bitboard representation of the position - Bitboard empty_squares() const; - Bitboard occupied_squares() const; + Bitboard pieces() const; Bitboard pieces(Color c) const; Bitboard pieces(PieceType pt) const; Bitboard pieces(PieceType pt, Color c) const; @@ -128,6 +127,7 @@ public: // Castling rights bool can_castle(CastleRight f) const; bool can_castle(Color c) const; + bool castle_impeded(CastleRight f) const; Square castle_rook_square(CastleRight f) const; // Bitboards for pinned pieces and discovered check candidates @@ -192,10 +192,7 @@ public: bool both_color_bishops(Color c) const; bool has_pawn_on_7th(Color c) const; bool is_chess960() const; - - // Current thread ID searching on the position int thread() const; - int64_t nodes_searched() const; void set_nodes_searched(int64_t n); @@ -211,7 +208,7 @@ private: // Initialization helper functions (used while setting up a position) void clear(); void put_piece(Piece p, Square s); - void set_castle_right(Color c, Square rsq); + void set_castle_right(Color c, Square rfrom); bool move_is_legal(const Move m) const; // Helper template functions @@ -234,7 +231,6 @@ private: // Bitboards Bitboard byTypeBB[8]; // [pieceType] Bitboard byColorBB[2]; // [color] - Bitboard occupied; // Piece counts int pieceCount[2][8]; // [color][pieceType] @@ -246,6 +242,7 @@ private: // Other info int castleRightsMask[64]; // [square] Square castleRookSquare[16]; // [castleRight] + Bitboard castlePath[16]; // [castleRight] StateInfo startState; int64_t nodes; int startPosPly; @@ -287,12 +284,8 @@ inline Color Position::side_to_move() const { return sideToMove; } -inline Bitboard Position::occupied_squares() const { - return occupied; -} - -inline Bitboard Position::empty_squares() const { - return ~occupied; +inline Bitboard Position::pieces() const { + return byTypeBB[ALL_PIECES]; } inline Bitboard Position::pieces(Color c) const { @@ -339,13 +332,17 @@ inline bool Position::can_castle(Color c) const { return st->castleRights & ((WHITE_OO | WHITE_OOO) << c); } +inline bool Position::castle_impeded(CastleRight f) const { + return byTypeBB[ALL_PIECES] & castlePath[f]; +} + inline Square Position::castle_rook_square(CastleRight f) const { return castleRookSquare[f]; } template inline Bitboard Position::attacks_from(Square s) const { - return Pt == BISHOP || Pt == ROOK ? attacks_bb(s, occupied_squares()) + return Pt == BISHOP || Pt == ROOK ? attacks_bb(s, pieces()) : Pt == QUEEN ? attacks_from(s) | attacks_from(s) : StepAttacksBB[Pt][s]; } @@ -356,11 +353,11 @@ inline Bitboard Position::attacks_from(Square s, Color c) const { } inline Bitboard Position::attacks_from(Piece p, Square s) const { - return attacks_from(p, s, occupied_squares()); + return attacks_from(p, s, byTypeBB[ALL_PIECES]); } inline Bitboard Position::attackers_to(Square s) const { - return attackers_to(s, occupied_squares()); + return attackers_to(s, byTypeBB[ALL_PIECES]); } inline Bitboard Position::checkers() const {