X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fposition.h;h=5a07193b9c5e9226986f789977f9b27e22d519fe;hp=94e730861246b5c233d2e5c6d789812e3fa24647;hb=49a9d4cf99e56d071af3060b3f306b9daa0a62a6;hpb=c0bb0415394179e9c771cc96a9da6724fc14c167 diff --git a/src/position.h b/src/position.h index 94e73086..5a07193b 100644 --- a/src/position.h +++ b/src/position.h @@ -2,7 +2,7 @@ Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad - Copyright (C) 2015-2016 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad + Copyright (C) 2015-2017 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -90,6 +90,7 @@ public: Square ep_square() const; bool empty(Square s) const; template int count(Color c) const; + template int count() const; template const Square* squares(Color c) const; template Square square(Color c) const; @@ -128,9 +129,10 @@ public: bool opposite_bishops() const; // Doing and undoing moves - void do_move(Move m, StateInfo& st, bool givesCheck); + void do_move(Move m, StateInfo& newSt); + void do_move(Move m, StateInfo& newSt, bool givesCheck); void undo_move(Move m); - void do_null_move(StateInfo& st); + void do_null_move(StateInfo& newSt); void undo_null_move(); // Static Exchange Evaluation @@ -149,10 +151,11 @@ public: bool is_chess960() const; Thread* this_thread() const; uint64_t nodes_searched() const; - bool is_draw() const; + bool is_draw(int ply) const; int rule50_count() const; Score psq_score() const; Value non_pawn_material(Color c) const; + Value non_pawn_material() const; // Position consistency check, for debugging bool pos_is_ok(int* failedStep = nullptr) const; @@ -189,7 +192,7 @@ private: bool chess960; }; -extern std::ostream& operator<<(std::ostream& os, Position& pos); +extern std::ostream& operator<<(std::ostream& os, const Position& pos); inline Color Position::side_to_move() const { return sideToMove; @@ -235,6 +238,10 @@ template inline int Position::count(Color c) const { return pieceCount[make_piece(c, Pt)]; } +template inline int Position::count() const { + return pieceCount[make_piece(WHITE, Pt)] + pieceCount[make_piece(BLACK, Pt)]; +} + template inline const Square* Position::squares(Color c) const { return pieceList[make_piece(c, Pt)]; } @@ -266,6 +273,7 @@ inline Square Position::castling_rook_square(CastlingRight cr) const { template inline Bitboard Position::attacks_from(Square s) const { + assert(Pt != PAWN); return Pt == BISHOP || Pt == ROOK ? attacks_bb(s, byTypeBB[ALL_PIECES]) : Pt == QUEEN ? attacks_from(s) | attacks_from(s) : StepAttacksBB[Pt][s]; @@ -329,6 +337,10 @@ inline Value Position::non_pawn_material(Color c) const { return st->nonPawnMaterial[c]; } +inline Value Position::non_pawn_material() const { + return st->nonPawnMaterial[WHITE] + st->nonPawnMaterial[BLACK]; +} + inline int Position::game_ply() const { return gamePly; } @@ -412,4 +424,8 @@ inline void Position::move_piece(Piece pc, Square from, Square to) { pieceList[pc][index[to]] = to; } +inline void Position::do_move(Move m, StateInfo& newSt) { + do_move(m, newSt, gives_check(m)); +} + #endif // #ifndef POSITION_H_INCLUDED