X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fposition.h;h=65bfa25807f4eb2af0ac95a3565f589ae18c5ec5;hp=173de0c081c59396996b1d6b1d244e38bc1747d0;hb=f032ba54c58c85332351d7f345ac46e2112d0a2e;hpb=8c9c51c721f01eaf000924f493ced2ab6bec9e91 diff --git a/src/position.h b/src/position.h index 173de0c0..65bfa258 100644 --- a/src/position.h +++ b/src/position.h @@ -27,6 +27,10 @@ // Forcing value to bool 'true' or 'false' (performance warning) #pragma warning(disable: 4800) +// Conditional expression is constant +#pragma warning(disable: 4127) + + #endif //// @@ -38,7 +42,6 @@ #include "direction.h" #include "move.h" #include "piece.h" -#include "phase.h" #include "square.h" #include "value.h" @@ -61,7 +64,7 @@ const int MaxGameLength = 220; //// Types //// -/// Castle rights, encoded as bit fields: +/// Castle rights, encoded as bit fields enum CastleRights { NO_CASTLES = 0, @@ -72,6 +75,12 @@ enum CastleRights { ALL_CASTLES = 15 }; +/// Game phase +enum Phase { + PHASE_ENDGAME = 0, + PHASE_MIDGAME = 128 +}; + /// The StateInfo struct stores information we need to restore a Position /// object to its previous state when we retract a move. Whenever a move @@ -300,7 +309,7 @@ private: void allow_ooo(Color c); // Helper functions for doing and undoing moves - void do_capture_move(Move m, PieceType capture, Color them, Square to); + void do_capture_move(PieceType capture, Color them, Square to); void do_castle_move(Move m); void do_promotion_move(Move m); void do_ep_move(Move m); @@ -650,15 +659,9 @@ inline Value Position::non_pawn_material(Color c) const { inline Phase Position::game_phase() const { - // The purpose of the Value(325) terms below is to make sure the difference - // between MidgameLimit and EndgameLimit is a power of 2, which should make - // the division at the end of the function a bit faster. - static const Value MidgameLimit = 2 * QueenValueMidgame - + 2 * RookValueMidgame - + 6 * BishopValueMidgame - + Value(325); - - static const Value EndgameLimit = 4 * RookValueMidgame - Value(325); + // Values modified by Joona Kiiski + static const Value MidgameLimit = Value(15713); + static const Value EndgameLimit = Value(4428); Value npm = non_pawn_material(WHITE) + non_pawn_material(BLACK); @@ -715,5 +718,14 @@ inline bool Position::has_pawn_on_7th(Color c) const { return pawns(c) & relative_rank_bb(c, RANK_7); } +inline bool Position::move_is_capture(Move m) const { + + // Move must not be MOVE_NONE ! + + return ( !square_is_empty(move_to(m)) + && (color_of_piece_on(move_to(m)) != color_of_piece_on(move_from(m))) + ) + || move_is_ep(m); +} #endif // !defined(POSITION_H_INCLUDED)