X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fposition.h;h=7300c9d7bd1b85c8b3125f5220d36ef787ce20d7;hp=3fabf64c8156ddac239390d58fcb79bb10f81eb8;hb=2f21ec39adcfc3a2ce4d4fd08eb1fa688c4e67a7;hpb=5f142ec2098531bac1780f67579dedbd12d18dcc diff --git a/src/position.h b/src/position.h index 3fabf64c..7300c9d7 100644 --- a/src/position.h +++ b/src/position.h @@ -74,20 +74,20 @@ enum CastleRights { /// The UndoInfo struct stores information we need to restore a Position -/// object to its previous state when we retract a move. Whenever a move +/// object to its previous state when we retract a move. Whenever a move /// is made on the board (by calling Position::do_move), an UndoInfo object -/// must be passed as a parameter. When the move is unmade (by calling +/// must be passed as a parameter. When the move is unmade (by calling /// Position::undo_move), the same UndoInfo object must be passed again. struct UndoInfo { - int castleRights; - Square epSquare; - Bitboard checkersBB, pinners[2], pinned[2], dcCandidates[2]; + Bitboard pinners[2], pinned[2], dcCandidates[2], checkersBB; Key key, pawnKey, materialKey; - int rule50; + int castleRights, rule50; + Square epSquare; Move lastMove; Value mgValue, egValue; PieceType capture; + UndoInfo* previous; }; @@ -220,9 +220,7 @@ public: // Properties of moves bool pl_move_is_legal(Move m) const; - bool pl_move_is_legal(Move m, Bitboard pinned) const; bool move_is_check(Move m) const; - bool move_is_check(Move m, Bitboard dcCandidates) const; bool move_is_capture(Move m) const; bool move_is_deep_pawn_push(Move m) const; bool move_is_pawn_push_to_7th(Move m) const; @@ -243,13 +241,10 @@ public: bool square_is_weak(Square s, Color c) const; // Doing and undoing moves - void backup(UndoInfo &u) const; - void restore(const UndoInfo &u); void do_move(Move m, UndoInfo &u); - void do_move(Move m, UndoInfo &u, Bitboard dcCandidates); - void undo_move(Move m, const UndoInfo &u); + void undo_move(Move m); void do_null_move(UndoInfo &u); - void undo_null_move(const UndoInfo &u); + void undo_null_move(); // Static exchange evaluation int see(Square from, Square to) const; @@ -302,10 +297,10 @@ private: // Helper functions for doing and undoing moves void do_capture_move(Move m, PieceType capture, Color them, Square to); void do_castle_move(Move m); - void do_promotion_move(Move m, UndoInfo &u); + void do_promotion_move(Move m); void do_ep_move(Move m); void undo_castle_move(Move m); - void undo_promotion_move(Move m, const UndoInfo &u); + void undo_promotion_move(Move m); void undo_ep_move(Move m); void find_checkers(); @@ -321,16 +316,16 @@ private: Key compute_material_key() const; // Computing incremental evaluation scores and material counts - Value mg_pst(Color c, PieceType pt, Square s) const; - Value eg_pst(Color c, PieceType pt, Square s) const; - Value compute_mg_value() const; - Value compute_eg_value() const; + enum GamePhase { + MidGame, + EndGame + }; + template Value pst(Color c, PieceType pt, Square s) const; + template Value compute_value() const; Value compute_non_pawn_material(Color c) const; // Bitboards Bitboard byColorBB[2], byTypeBB[8]; - Bitboard checkersBB; - mutable Bitboard pinners[2], pinned[2], dcCandidates[2]; // Board Piece board[64]; @@ -343,16 +338,28 @@ private: int index[64]; // Other info - Color sideToMove; - int castleRights; - File initialKFile, initialKRFile, initialQRFile; - Square epSquare; Square kingSquare[2]; - Move lastMove; - Key key, pawnKey, materialKey, history[MaxGameLength]; - int rule50, gamePly; - Value mgValue, egValue; + Color sideToMove; + int gamePly; + Key history[MaxGameLength]; Value npMaterial[2]; + File initialKFile, initialKRFile, initialQRFile; + + // Info backed up in do_move() + union { + UndoInfo undoInfoUnion; + struct { // Must have the same layout of UndoInfo + mutable Bitboard pinners[2], pinned[2], dcCandidates[2]; + Bitboard checkersBB; + Key key, pawnKey, materialKey; + int castleRights, rule50; + Square epSquare; + Move lastMove; + Value mgValue, egValue; + PieceType capture; + UndoInfo* previous; + }; + }; // Static variables static int castleRightsMask[64]; @@ -627,8 +634,10 @@ inline Key Position::get_material_key() const { return materialKey; } -inline Value Position::mg_pst(Color c, PieceType pt, Square s) const { - return MgPieceSquareTable[piece_of_color_and_type(c, pt)][s]; +template +inline Value Position::pst(Color c, PieceType pt, Square s) const { + return (Phase == MidGame ? MgPieceSquareTable[piece_of_color_and_type(c, pt)][s] + : EgPieceSquareTable[piece_of_color_and_type(c, pt)][s]); } inline Value Position::mg_pst_delta(Move m) const { @@ -636,10 +645,6 @@ inline Value Position::mg_pst_delta(Move m) const { -MgPieceSquareTable[piece_on(move_from(m))][move_from(m)]; } -inline Value Position::eg_pst(Color c, PieceType pt, Square s) const { - return EgPieceSquareTable[piece_of_color_and_type(c, pt)][s]; -} - inline Value Position::mg_value() const { return mgValue; }