X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fposition.h;h=7842ed8b337254ea5d2db61f537644056146e212;hp=d6c79ee181840553b6858c6dcfcf5416898db506;hb=29be28e1a24898cec64470332740eaa54893b7a4;hpb=2fe4e10b0bf11e98f66185c04084e87a1341af02 diff --git a/src/position.h b/src/position.h index d6c79ee1..7842ed8b 100644 --- a/src/position.h +++ b/src/position.h @@ -166,8 +166,7 @@ public: void do_move(Move m, StateInfo& st); void do_move(Move m, StateInfo& st, const CheckInfo& ci, bool moveIsCheck); void undo_move(Move m); - void do_null_move(StateInfo& st); - void undo_null_move(); + template void do_null_move(StateInfo& st); // Static exchange evaluation int see(Move m) const; @@ -217,13 +216,9 @@ private: void set_castle_right(Square ksq, Square rsq); bool move_is_legal(const Move m) const; - // Helper functions for doing and undoing moves - void do_capture_move(Key& key, PieceType capture, Color them, Square to, bool ep); - void do_castle_move(Move m); - void undo_castle_move(Move m); - - template - Bitboard hidden_checkers() const; + // Helper template functions + template void do_castle_move(Move m); + template Bitboard hidden_checkers() const; // Computing hash keys from scratch (for initialization and debugging) Key compute_key() const; @@ -241,6 +236,7 @@ private: // Bitboards Bitboard byTypeBB[8]; // [pieceType] Bitboard byColorBB[2]; // [color] + Bitboard occupied; // Piece counts int pieceCount[2][8]; // [color][pieceType] @@ -290,11 +286,11 @@ inline Color Position::side_to_move() const { } inline Bitboard Position::occupied_squares() const { - return byTypeBB[0]; + return occupied; } inline Bitboard Position::empty_squares() const { - return ~byTypeBB[0]; + return ~occupied; } inline Bitboard Position::pieces(Color c) const { @@ -386,6 +382,14 @@ inline bool Position::in_check() const { return st->checkersBB != 0; } +inline Bitboard Position::discovered_check_candidates() const { + return hidden_checkers(); +} + +inline Bitboard Position::pinned_pieces() const { + return hidden_checkers(); +} + inline bool Position::pawn_is_passed(Color c, Square s) const { return !(pieces(PAWN, flip(c)) & passed_pawn_mask(c, s)); }