X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fposition.h;h=8121bec1c9c0642c2e17f2a96b2acbcc9fccc76c;hp=591107e4b2ddd6e2d1d310680ce7ee199261d6db;hb=f16c231bc9b239cc270e3103be93899f3204df76;hpb=cfe59de27ddc42ac555187ae68879f2bc7bd7936 diff --git a/src/position.h b/src/position.h index 591107e4..8121bec1 100644 --- a/src/position.h +++ b/src/position.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2009 Marco Costalba + Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -70,9 +70,9 @@ struct CheckInfo { CheckInfo(const Position&); - Square ksq; Bitboard dcCandidates; Bitboard checkSq[8]; + Square ksq; }; /// Castle rights, encoded as bit fields @@ -105,8 +105,8 @@ struct StateInfo { Score value; Value npMaterial[2]; - Key key; PieceType capture; + Key key; Bitboard checkersBB; StateInfo* previous; }; @@ -156,7 +156,6 @@ public: void print(Move m = MOVE_NONE) const; // Copying - void fast_copy(const Position& pos); void flipped_copy(const Position& pos); // The piece on a given square @@ -224,11 +223,11 @@ public: bool move_is_passed_pawn_push(Move m) const; bool move_attacks_square(Move m, Square s) const; + // Piece captured with previous moves + PieceType captured_piece() const; + // Information about pawns bool pawn_is_passed(Color c, Square s) const; - static bool pawn_is_passed(Bitboard theirPawns, Color c, Square s); - static bool pawn_is_isolated(Bitboard ourPawns, Square s); - static bool pawn_is_doubled(Bitboard ourPawns, Color c, Square s); // Weak squares bool square_is_weak(Square s, Color c) const; @@ -241,9 +240,6 @@ public: void do_null_move(StateInfo& st); void undo_null_move(); - // Past - PieceType captured_piece() const; - // Static exchange evaluation int see(Square from, Square to) const; int see(Move m) const; @@ -329,12 +325,12 @@ private: Color sideToMove; int gamePly; Key history[MaxGameLength]; - File initialKFile, initialKRFile, initialQRFile; + int castleRightsMask[64]; StateInfo startState; + File initialKFile, initialKRFile, initialQRFile; StateInfo* st; // Static variables - static int castleRightsMask[64]; static Key zobrist[2][8][64]; static Key zobEp[64]; static Key zobCastle[16]; @@ -413,8 +409,8 @@ inline int Position::piece_count(Color c, PieceType pt) const { return pieceCount[c][pt]; } -inline Square Position::piece_list(Color c, PieceType pt, int index) const { - return pieceList[c][pt][index]; +inline Square Position::piece_list(Color c, PieceType pt, int idx) const { + return pieceList[c][pt][idx]; } inline const Square* Position::piece_list_begin(Color c, PieceType pt) const { @@ -486,18 +482,6 @@ inline bool Position::pawn_is_passed(Color c, Square s) const { return !(pieces(PAWN, opposite_color(c)) & passed_pawn_mask(c, s)); } -inline bool Position::pawn_is_passed(Bitboard theirPawns, Color c, Square s) { - return !(theirPawns & passed_pawn_mask(c, s)); -} - -inline bool Position::pawn_is_isolated(Bitboard ourPawns, Square s) { - return !(ourPawns & neighboring_files_bb(s)); -} - -inline bool Position::pawn_is_doubled(Bitboard ourPawns, Color c, Square s) { - return ourPawns & squares_behind(c, s); -} - inline bool Position::square_is_weak(Square s, Color c) const { return !(pieces(PAWN, c) & outpost_mask(opposite_color(c), s)); } @@ -570,4 +554,8 @@ inline bool Position::move_is_capture_or_promotion(Move m) const { return (m & (0x1F << 12)) ? !move_is_castle(m) : !square_is_empty(move_to(m)); } +inline PieceType Position::captured_piece() const { + return st->capture; +} + #endif // !defined(POSITION_H_INCLUDED)