X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fposition.h;h=8d3393faaa18b20c0fdbcafba1a7a3cee8c25fb5;hp=4e15bb136f9997d98e9e070243d142b9836efca2;hb=64a71c3c02bdadfa80bed50fe5ba96984328627a;hpb=b71cedb2b009adfd19e9f25c298ac6bd0304dcfc diff --git a/src/position.h b/src/position.h index 4e15bb13..8d3393fa 100644 --- a/src/position.h +++ b/src/position.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2014 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -141,8 +141,8 @@ public: void undo_null_move(); // Static exchange evaluation - int see(Move m, int asymmThreshold = 0) const; - int see_sign(Move m) const; + Value see(Move m) const; + Value see_sign(Move m) const; // Accessing hash keys Key key() const; @@ -159,8 +159,8 @@ public: int game_ply() const; bool is_chess960() const; Thread* this_thread() const; - int64_t nodes_searched() const; - void set_nodes_searched(int64_t n); + uint64_t nodes_searched() const; + void set_nodes_searched(uint64_t n); bool is_draw() const; // Position consistency check, for debugging @@ -174,7 +174,7 @@ private: // Helper functions void do_castling(Square kfrom, Square kto, Square rfrom, Square rto); - Bitboard hidden_checkers(Color c, Color kingColor) const; + Bitboard check_blockers(Color c, Color kingColor) const; void put_piece(Square s, Color c, PieceType pt); void remove_piece(Square s, Color c, PieceType pt); void move_piece(Square from, Square to, Color c, PieceType pt); @@ -201,19 +201,19 @@ private: Square castlingRookSquare[COLOR_NB][CASTLING_SIDE_NB]; Bitboard castlingPath[COLOR_NB][CASTLING_SIDE_NB]; StateInfo startState; - int64_t nodes; + uint64_t nodes; int gamePly; Color sideToMove; Thread* thisThread; StateInfo* st; - int chess960; + bool chess960; }; -inline int64_t Position::nodes_searched() const { +inline uint64_t Position::nodes_searched() const { return nodes; } -inline void Position::set_nodes_searched(int64_t n) { +inline void Position::set_nodes_searched(uint64_t n) { nodes = n; } @@ -315,11 +315,11 @@ inline Bitboard Position::checkers() const { } inline Bitboard Position::discovered_check_candidates() const { - return hidden_checkers(sideToMove, ~sideToMove); + return check_blockers(sideToMove, ~sideToMove); } inline Bitboard Position::pinned_pieces(Color c) const { - return hidden_checkers(c, c); + return check_blockers(c, c); } inline bool Position::pawn_passed(Color c, Square s) const { @@ -379,7 +379,7 @@ inline bool Position::is_chess960() const { inline bool Position::capture_or_promotion(Move m) const { assert(is_ok(m)); - return type_of(m) ? type_of(m) != CASTLING : !empty(to_sq(m)); + return type_of(m) != NORMAL ? type_of(m) != CASTLING : !empty(to_sq(m)); } inline bool Position::capture(Move m) const { @@ -403,7 +403,6 @@ inline void Position::put_piece(Square s, Color c, PieceType pt) { byTypeBB[ALL_PIECES] |= s; byTypeBB[pt] |= s; byColorBB[c] |= s; - pieceCount[c][ALL_PIECES]++; index[s] = pieceCount[c][pt]++; pieceList[c][pt][index[s]] = s; } @@ -432,7 +431,6 @@ inline void Position::remove_piece(Square s, Color c, PieceType pt) { byTypeBB[pt] ^= s; byColorBB[c] ^= s; /* board[s] = NO_PIECE; */ // Not needed, will be overwritten by capturing - pieceCount[c][ALL_PIECES]--; Square lastSquare = pieceList[c][pt][--pieceCount[c][pt]]; index[lastSquare] = index[s]; pieceList[c][pt][index[lastSquare]] = lastSquare;