X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fposition.h;h=8f11a394102098ef7362b6a5428bb98c2c47ced0;hp=b59e5923e3efab97c8733aa0fe12fd2a02910d51;hb=68885f78f39c2d4b96d3a9b0dbf8f31ba12e50bf;hpb=c2fc80e5d16339266b5bf6687fa843ff65de3b3e diff --git a/src/position.h b/src/position.h index b59e5923..8f11a394 100644 --- a/src/position.h +++ b/src/position.h @@ -84,18 +84,14 @@ struct StateInfo { /// * A counter for detecting 50 move rule draws. class Position { - - // No copy c'tor or assignment operator allowed - Position(const Position&); - Position& operator=(const Position&); - public: Position() {} - Position(const Position& p, Thread* t) { copy(p, t); } + Position(const Position& p) { *this = p; } + Position(const Position& p, Thread* t) { *this = p; thisThread = t; } Position(const std::string& f, bool c960, Thread* t) { from_fen(f, c960, t); } + void operator=(const Position&); // Text input/output - void copy(const Position& pos, Thread* th); void from_fen(const std::string& fen, bool isChess960, Thread* th); const std::string to_fen() const; void print(Move m = MOVE_NONE) const; @@ -117,8 +113,8 @@ public: // Castling bool can_castle(CastleRight f) const; bool can_castle(Color c) const; - bool castle_impeded(CastleRight f) const; - Square castle_rook_square(CastleRight f) const; + bool castle_impeded(Color c, CastlingSide s) const; + Square castle_rook_square(Color c, CastlingSide s) const; // Checking bool in_check() const; @@ -217,9 +213,9 @@ private: int index[64]; // [square] // Other info - int castleRightsMask[64]; // [square] - Square castleRookSquare[16]; // [castleRight] - Bitboard castlePath[16]; // [castleRight] + int castleRightsMask[64]; // [square] + Square castleRookSquare[2][2]; // [color][side] + Bitboard castlePath[2][2]; // [color][side] StateInfo startState; int64_t nodes; int startPosPly; @@ -309,12 +305,12 @@ inline bool Position::can_castle(Color c) const { return st->castleRights & ((WHITE_OO | WHITE_OOO) << c); } -inline bool Position::castle_impeded(CastleRight f) const { - return byTypeBB[ALL_PIECES] & castlePath[f]; +inline bool Position::castle_impeded(Color c, CastlingSide s) const { + return byTypeBB[ALL_PIECES] & castlePath[c][s]; } -inline Square Position::castle_rook_square(CastleRight f) const { - return castleRookSquare[f]; +inline Square Position::castle_rook_square(Color c, CastlingSide s) const { + return castleRookSquare[c][s]; } template