X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fposition.h;h=9668368a1bd9e3169f0a90798e838408e4b1fee3;hp=2762d2f88f72392b35db97b33669b349c6164488;hb=05e70d674019e27f2c9a58839f6a9c17e16f9fcc;hpb=48b0d41220c35ce50f5fc26c77b2879a75d104d2 diff --git a/src/position.h b/src/position.h index 2762d2f8..9668368a 100644 --- a/src/position.h +++ b/src/position.h @@ -248,10 +248,6 @@ public: static bool pawn_is_isolated(Bitboard ourPawns, Square s); static bool pawn_is_doubled(Bitboard ourPawns, Color c, Square s); - // Open and half-open files - static bool file_is_open(Bitboard pawns, File f); - static bool file_is_half_open(Bitboard pawns, File f); - // Weak squares bool square_is_weak(Square s, Color c) const; @@ -267,6 +263,7 @@ public: int see(Square from, Square to) const; int see(Move m) const; int see(Square to) const; + int see_sign(Move m) const; // Accessing hash keys Key get_key() const; @@ -313,13 +310,9 @@ private: void allow_ooo(Color c); // Helper functions for doing and undoing moves - void do_capture_move(PieceType capture, Color them, Square to); + void do_capture_move(PieceType capture, Color them, Square to, bool ep); void do_castle_move(Move m); - void do_promotion_move(Move m); - void do_ep_move(Move m); void undo_castle_move(Move m); - void undo_promotion_move(Move m); - void undo_ep_move(Move m); void find_checkers(); template @@ -604,14 +597,6 @@ inline bool Position::pawn_is_doubled(Bitboard ourPawns, Color c, Square s) { return ourPawns & squares_behind(c, s); } -inline bool Position::file_is_open(Bitboard pawns, File f) { - return !(pawns & file_bb(f)); -} - -inline bool Position::file_is_half_open(Bitboard pawns, File f) { - return !(pawns & file_bb(f)); -} - inline bool Position::square_is_weak(Square s, Color c) const { return !(pawns(c) & outpost_mask(opposite_color(c), s)); } @@ -655,8 +640,8 @@ inline Value Position::non_pawn_material(Color c) const { inline Phase Position::game_phase() const { // Values modified by Joona Kiiski - static const Value MidgameLimit = Value(15713); - static const Value EndgameLimit = Value(4428); + static const Value MidgameLimit = Value(15581); + static const Value EndgameLimit = Value(3998); Value npm = non_pawn_material(WHITE) + non_pawn_material(BLACK);