X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fposition.h;h=a149bddb1bf59033134f52ca355e67cfdf349340;hp=e67dfbd49e165fb295af33d5691062cbdb0a5038;hb=9c7e2c8f9d3eba45c20529ad0624e6de10fc7b83;hpb=2aac860db3d04881103a3b0d09e864ac77b80697 diff --git a/src/position.h b/src/position.h index e67dfbd4..a149bddb 100644 --- a/src/position.h +++ b/src/position.h @@ -60,6 +60,14 @@ struct StateInfo { StateInfo* previous; }; +struct ReducedStateInfo { + Key pawnKey, materialKey; + Value npMaterial[2]; + int castleRights, rule50, pliesFromNull; + Score psqScore; + Square epSquare; +}; + /// The position data structure. A position consists of the following data: /// @@ -98,15 +106,15 @@ public: // Position representation Bitboard pieces() const; - Bitboard pieces(Color c) const; Bitboard pieces(PieceType pt) const; - Bitboard pieces(PieceType pt, Color c) const; Bitboard pieces(PieceType pt1, PieceType pt2) const; - Bitboard pieces(PieceType pt1, PieceType pt2, Color c) const; + Bitboard pieces(Color c) const; + Bitboard pieces(Color c, PieceType pt) const; + Bitboard pieces(Color c, PieceType pt1, PieceType pt2) const; Piece piece_on(Square s) const; Square king_square(Color c) const; Square ep_square() const; - bool square_empty(Square s) const; + bool is_empty(Square s) const; const Square* piece_list(Color c, PieceType pt) const; int piece_count(Color c, PieceType pt) const; @@ -133,6 +141,7 @@ public: // Properties of moves bool move_gives_check(Move m, const CheckInfo& ci) const; bool move_attacks_square(Move m, Square s) const; + bool move_is_legal(const Move m) const; bool pl_move_is_legal(Move m, Bitboard pinned) const; bool is_pseudo_legal(const Move m) const; bool is_capture(Move m) const; @@ -189,7 +198,6 @@ private: void clear(); void put_piece(Piece p, Square s); void set_castle_right(Color c, Square rfrom); - bool move_is_legal(const Move m) const; // Helper template functions template void do_castle_move(Move m); @@ -249,7 +257,7 @@ inline Piece Position::piece_moved(Move m) const { return board[from_sq(m)]; } -inline bool Position::square_empty(Square s) const { +inline bool Position::is_empty(Square s) const { return board[s] == NO_PIECE; } @@ -261,24 +269,24 @@ inline Bitboard Position::pieces() const { return byTypeBB[ALL_PIECES]; } -inline Bitboard Position::pieces(Color c) const { - return byColorBB[c]; -} - inline Bitboard Position::pieces(PieceType pt) const { return byTypeBB[pt]; } -inline Bitboard Position::pieces(PieceType pt, Color c) const { - return byTypeBB[pt] & byColorBB[c]; -} - inline Bitboard Position::pieces(PieceType pt1, PieceType pt2) const { return byTypeBB[pt1] | byTypeBB[pt2]; } -inline Bitboard Position::pieces(PieceType pt1, PieceType pt2, Color c) const { - return (byTypeBB[pt1] | byTypeBB[pt2]) & byColorBB[c]; +inline Bitboard Position::pieces(Color c) const { + return byColorBB[c]; +} + +inline Bitboard Position::pieces(Color c, PieceType pt) const { + return byColorBB[c] & byTypeBB[pt]; +} + +inline Bitboard Position::pieces(Color c, PieceType pt1, PieceType pt2) const { + return byColorBB[c] & (byTypeBB[pt1] | byTypeBB[pt2]); } inline int Position::piece_count(Color c, PieceType pt) const { @@ -302,7 +310,7 @@ inline int Position::can_castle(CastleRight f) const { } inline int Position::can_castle(Color c) const { - return st->castleRights & ((WHITE_OO | WHITE_OOO) << c); + return st->castleRights & ((WHITE_OO | WHITE_OOO) << (2 * c)); } inline bool Position::castle_impeded(Color c, CastlingSide s) const { @@ -351,7 +359,7 @@ inline Bitboard Position::pinned_pieces() const { } inline bool Position::pawn_is_passed(Color c, Square s) const { - return !(pieces(PAWN, ~c) & passed_pawn_mask(c, s)); + return !(pieces(~c, PAWN) & passed_pawn_mask(c, s)); } inline Key Position::key() const { @@ -406,7 +414,7 @@ inline bool Position::bishop_pair(Color c) const { } inline bool Position::pawn_on_7th(Color c) const { - return pieces(PAWN, c) & rank_bb(relative_rank(c, RANK_7)); + return pieces(c, PAWN) & rank_bb(relative_rank(c, RANK_7)); } inline bool Position::is_chess960() const { @@ -416,14 +424,14 @@ inline bool Position::is_chess960() const { inline bool Position::is_capture_or_promotion(Move m) const { assert(is_ok(m)); - return is_special(m) ? !is_castle(m) : !square_empty(to_sq(m)); + return is_special(m) ? !is_castle(m) : !is_empty(to_sq(m)); } inline bool Position::is_capture(Move m) const { // Note that castle is coded as "king captures the rook" assert(is_ok(m)); - return (!square_empty(to_sq(m)) && !is_castle(m)) || is_enpassant(m); + return (!is_empty(to_sq(m)) && !is_castle(m)) || is_enpassant(m); } inline PieceType Position::captured_piece_type() const {