X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fposition.h;h=a2ceb9902c2f3e05b2c19f1e3ba2d3a97ba1bc9f;hp=c39f8477b0521597e2a10cfb5adefbc072310020;hb=94dd204c3b10ebe0e6c8df5d7c98de5ba4906cad;hpb=5644e14d0e3d69b3f845e475771564ffb3e25445 diff --git a/src/position.h b/src/position.h index c39f8477..a2ceb990 100644 --- a/src/position.h +++ b/src/position.h @@ -50,7 +50,7 @@ struct CheckInfo { struct StateInfo { Key pawnKey, materialKey; - Value npMaterial[COLOR_NB]; + Value nonPawnMaterial[COLOR_NB]; int castlingRights, rule50, pliesFromNull; Score psq; Square epSquare; @@ -78,8 +78,8 @@ class Position { public: Position() {} - Position(const Position& pos, Thread* t) { *this = pos; thisThread = t; } - Position(const std::string& f, bool c960, Thread* t) { set(f, c960, t); } + Position(const Position& pos, Thread* th) { *this = pos; thisThread = th; } + Position(const std::string& f, bool c960, Thread* th) { set(f, c960, th); } Position& operator=(const Position&); static void init(); @@ -114,7 +114,7 @@ public: // Attacks to/from a given square Bitboard attackers_to(Square s) const; - Bitboard attackers_to(Square s, Bitboard occ) const; + Bitboard attackers_to(Square s, Bitboard occupied) const; Bitboard attacks_from(Piece pc, Square s) const; template Bitboard attacks_from(Square s) const; template Bitboard attacks_from(Square s, Color c) const; @@ -166,6 +166,7 @@ public: uint64_t nodes_searched() const; void set_nodes_searched(uint64_t n); bool is_draw() const; + int rule50_count() const; // Position consistency check, for debugging bool pos_is_ok(int* step = NULL) const; @@ -345,13 +346,17 @@ inline Score Position::psq_score() const { } inline Value Position::non_pawn_material(Color c) const { - return st->npMaterial[c]; + return st->nonPawnMaterial[c]; } inline int Position::game_ply() const { return gamePly; } +inline int Position::rule50_count() const { + return st->rule50; +} + inline bool Position::opposite_bishops() const { return pieceCount[WHITE][BISHOP] == 1 @@ -402,6 +407,7 @@ inline void Position::put_piece(Square s, Color c, PieceType pt) { byColorBB[c] |= s; index[s] = pieceCount[c][pt]++; pieceList[c][pt][index[s]] = s; + pieceCount[c][ALL_PIECES]++; } inline void Position::move_piece(Square from, Square to, Color c, PieceType pt) { @@ -432,6 +438,7 @@ inline void Position::remove_piece(Square s, Color c, PieceType pt) { index[lastSquare] = index[s]; pieceList[c][pt][index[lastSquare]] = lastSquare; pieceList[c][pt][pieceCount[c][pt]] = SQ_NONE; + pieceCount[c][ALL_PIECES]--; } #endif // #ifndef POSITION_H_INCLUDED