X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fposition.h;h=b30b1ffe4be16870be978dac20900351c3eace1b;hp=b811e8c62597b1ee7a3d2152fc54d249c3661fea;hb=8094b2add88cd681f3cdc7896990633b54c6ff48;hpb=321320b0814d5994640977cf96e015eba8ce22d5 diff --git a/src/position.h b/src/position.h index b811e8c6..b30b1ffe 100644 --- a/src/position.h +++ b/src/position.h @@ -20,6 +20,8 @@ #if !defined(POSITION_H_INCLUDED) #define POSITION_H_INCLUDED +#include + #include "bitboard.h" #include "move.h" #include "types.h" @@ -39,13 +41,13 @@ struct CheckInfo { explicit CheckInfo(const Position&); Bitboard dcCandidates; + Bitboard pinned; Bitboard checkSq[8]; - Square ksq; }; /// Castle rights, encoded as bit fields -enum CastleRights { +enum CastleRight { CASTLES_NONE = 0, WHITE_OO = 1, BLACK_OO = 2, @@ -127,12 +129,8 @@ public: // The piece on a given square Piece piece_on(Square s) const; - PieceType type_of_piece_on(Square s) const; - Color color_of_piece_on(Square s) const; bool square_is_empty(Square s) const; bool square_is_occupied(Square s) const; - Value midgame_value_of_piece_on(Square s) const; - Value endgame_value_of_piece_on(Square s) const; // Side to move Color side_to_move() const; @@ -156,11 +154,9 @@ public: Square king_square(Color c) const; // Castling rights - bool can_castle_kingside(Color c) const; - bool can_castle_queenside(Color c) const; + bool can_castle(CastleRight f) const; bool can_castle(Color c) const; - Square initial_kr_square(Color c) const; - Square initial_qr_square(Color c) const; + Square castle_rook_square(CastleRight f) const; // Bitboards for pinned pieces and discovered check candidates Bitboard discovered_check_candidates(Color c) const; @@ -168,7 +164,7 @@ public: // Checking pieces and under check information Bitboard checkers() const; - bool is_check() const; + bool in_check() const; // Piece lists Square piece_list(Color c, PieceType pt, int index) const; @@ -176,6 +172,7 @@ public: // Information about attacks to or from a given square Bitboard attackers_to(Square s) const; + Bitboard attackers_to(Square s, Bitboard occ) const; Bitboard attacks_from(Piece p, Square s) const; static Bitboard attacks_from(Piece p, Square s, Bitboard occ); template Bitboard attacks_from(Square s) const; @@ -183,11 +180,8 @@ public: // Properties of moves bool pl_move_is_legal(Move m, Bitboard pinned) const; - bool pl_move_is_evasion(Move m, Bitboard pinned) const; - bool move_is_legal(const Move m) const; - bool move_is_legal(const Move m, Bitboard pinned) const; - bool move_is_check(Move m) const; - bool move_is_check(Move m, const CheckInfo& ci) const; + bool move_is_pl(const Move m) const; + bool move_gives_check(Move m, const CheckInfo& ci) const; bool move_is_capture(Move m) const; bool move_is_capture_or_promotion(Move m) const; bool move_is_passed_pawn_push(Move m) const; @@ -211,7 +205,6 @@ public: void undo_null_move(); // Static exchange evaluation - int see(Square from, Square to) const; int see(Move m) const; int see_sign(Move m) const; @@ -228,10 +221,10 @@ public: // Game termination checks bool is_mate() const; - bool is_draw() const; + template bool is_draw() const; // Number of plies from starting position - int startpos_ply_counter() const; + int full_moves() const; // Other properties of the position bool opposite_colored_bishops() const; @@ -247,9 +240,8 @@ public: // Position consistency check, for debugging bool is_ok(int* failedStep = NULL) const; - // Static member functions - static void init_zobrist(); - static void init_piece_square_tables(); + // Global initialization + static void init(); private: @@ -257,9 +249,9 @@ private: void clear(); void detach(); void put_piece(Piece p, Square s); - void do_allow_oo(Color c); - void do_allow_ooo(Color c); - bool set_castling_rights(char token); + void set_castle(int f, Square ksq, Square rsq); + void set_castling_rights(char token); + bool move_is_pl_slow(const Move m) const; // Helper functions for doing and undoing moves void do_capture_move(Key& key, PieceType capture, Color them, Square to, bool ep); @@ -276,7 +268,7 @@ private: Key compute_material_key() const; // Computing incremental evaluation scores and material counts - static Score pst(Color c, PieceType pt, Square s); + static Score pst(Piece p, Square s); Score compute_value() const; Value compute_non_pawn_material(Color c) const; @@ -297,10 +289,10 @@ private: Color sideToMove; Key history[MaxGameLength]; int castleRightsMask[64]; + Square castleRookSquare[16]; // [CastleRights] StateInfo startState; - File initialKFile, initialKRFile, initialQRFile; bool chess960; - int startPosPlyCounter; + int fullMoves; int threadID; int64_t nodes; StateInfo* st; @@ -312,9 +304,6 @@ private: static Key zobSideToMove; static Score PieceSquareTable[16][64]; static Key zobExclusion; - static const Value seeValues[8]; - static const Value PieceValueMidgame[17]; - static const Value PieceValueEndgame[17]; }; inline int64_t Position::nodes_searched() const { @@ -329,14 +318,6 @@ inline Piece Position::piece_on(Square s) const { return board[s]; } -inline Color Position::color_of_piece_on(Square s) const { - return color_of_piece(piece_on(s)); -} - -inline PieceType Position::type_of_piece_on(Square s) const { - return type_of_piece(piece_on(s)); -} - inline bool Position::square_is_empty(Square s) const { return piece_on(s) == PIECE_NONE; } @@ -345,14 +326,6 @@ inline bool Position::square_is_occupied(Square s) const { return !square_is_empty(s); } -inline Value Position::midgame_value_of_piece_on(Square s) const { - return PieceValueMidgame[piece_on(s)]; -} - -inline Value Position::endgame_value_of_piece_on(Square s) const { - return PieceValueEndgame[piece_on(s)]; -} - inline Color Position::side_to_move() const { return sideToMove; } @@ -405,24 +378,16 @@ inline Square Position::king_square(Color c) const { return pieceList[c][KING][0]; } -inline bool Position::can_castle_kingside(Color side) const { - return st->castleRights & (1+int(side)); -} - -inline bool Position::can_castle_queenside(Color side) const { - return st->castleRights & (4+4*int(side)); +inline bool Position::can_castle(CastleRight f) const { + return st->castleRights & f; } -inline bool Position::can_castle(Color side) const { - return can_castle_kingside(side) || can_castle_queenside(side); +inline bool Position::can_castle(Color c) const { + return st->castleRights & ((WHITE_OO | WHITE_OOO) << c); } -inline Square Position::initial_kr_square(Color c) const { - return relative_square(c, make_square(initialKRFile, RANK_1)); -} - -inline Square Position::initial_qr_square(Color c) const { - return relative_square(c, make_square(initialQRFile, RANK_1)); +inline Square Position::castle_rook_square(CastleRight f) const { + return castleRookSquare[f]; } template<> @@ -454,7 +419,7 @@ inline Bitboard Position::checkers() const { return st->checkersBB; } -inline bool Position::is_check() const { +inline bool Position::in_check() const { return st->checkersBB != EmptyBoardBB; } @@ -482,8 +447,8 @@ inline Key Position::get_material_key() const { return st->materialKey; } -inline Score Position::pst(Color c, PieceType pt, Square s) { - return PieceSquareTable[make_piece(c, pt)][s]; +inline Score Position::pst(Piece p, Square s) { + return PieceSquareTable[p][s]; } inline Score Position::pst_delta(Piece piece, Square from, Square to) { @@ -505,8 +470,8 @@ inline bool Position::move_is_passed_pawn_push(Move m) const { && pawn_is_passed(c, move_to(m)); } -inline int Position::startpos_ply_counter() const { - return startPosPlyCounter; +inline int Position::full_moves() const { + return fullMoves; } inline bool Position::opposite_colored_bishops() const { @@ -523,16 +488,18 @@ inline bool Position::is_chess960() const { return chess960; } -inline bool Position::move_is_capture(Move m) const { +inline bool Position::move_is_capture_or_promotion(Move m) const { - // Move must not be MOVE_NONE ! - return (m & (3 << 15)) ? !move_is_castle(m) : !square_is_empty(move_to(m)); + assert(m != MOVE_NONE && m != MOVE_NULL); + return move_is_special(m) ? !move_is_castle(m) : !square_is_empty(move_to(m)); } -inline bool Position::move_is_capture_or_promotion(Move m) const { +inline bool Position::move_is_capture(Move m) const { - // Move must not be MOVE_NONE ! - return (m & (0x1F << 12)) ? !move_is_castle(m) : !square_is_empty(move_to(m)); + assert(m != MOVE_NONE && m != MOVE_NULL); + + // Note that castle is coded as "king captures the rook" + return (!square_is_empty(move_to(m)) && !move_is_castle(m)) || move_is_ep(m); } inline PieceType Position::captured_piece_type() const { @@ -543,12 +510,4 @@ inline int Position::thread() const { return threadID; } -inline void Position::do_allow_oo(Color c) { - st->castleRights |= (1 + int(c)); -} - -inline void Position::do_allow_ooo(Color c) { - st->castleRights |= (4 + 4*int(c)); -} - #endif // !defined(POSITION_H_INCLUDED)