X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fposition.h;h=c04f1412e5db666ef0ac06f86395171f663abc66;hp=a55d1770fe59d225f550e97b11e75aaabd1c7ced;hb=8a116ce6910529457a2b82dfa8606cce36415852;hpb=941d923bf81128e5420ffe3dcf0116bf7758f430 diff --git a/src/position.h b/src/position.h index a55d1770..c04f1412 100644 --- a/src/position.h +++ b/src/position.h @@ -63,6 +63,18 @@ const int MaxGameLength = 220; //// Types //// +/// struct checkInfo is initialized at c'tor time and keeps +/// info used to detect if a move gives check. + +struct CheckInfo { + + CheckInfo(const Position&); + + Square ksq; + Bitboard dcCandidates; + Bitboard checkSq[8]; +}; + /// Castle rights, encoded as bit fields enum CastleRights { @@ -87,12 +99,13 @@ enum Phase { /// must be passed as a parameter. struct StateInfo { - Key key, pawnKey, materialKey; + Key pawnKey, materialKey; int castleRights, rule50, pliesFromNull; Square epSquare; - Value mgValue, egValue; + Score value; Value npMaterial[2]; + Key key; PieceType capture; Bitboard checkersBB; StateInfo* previous; @@ -202,10 +215,10 @@ public: template Bitboard attacks_from(Square s, Color c) const; // Properties of moves - bool pl_move_is_legal(Move m) const; bool pl_move_is_legal(Move m, Bitboard pinned) const; + bool pl_move_is_evasion(Move m, Bitboard pinned) const; bool move_is_check(Move m) const; - bool move_is_check(Move m, Bitboard dcCandidates) const; + bool move_is_check(Move m, const CheckInfo& ci) const; bool move_is_capture(Move m) const; bool move_is_capture_or_promotion(Move m) const; bool move_is_passed_pawn_push(Move m) const; @@ -229,7 +242,7 @@ public: void undo_null_move(); // Static exchange evaluation - int see(Square from, Square to, bool shortcut) const; + int see(Square from, Square to) const; int see(Move m) const; int see(Square to) const; int see_sign(Move m) const; @@ -240,11 +253,10 @@ public: Key get_material_key() const; // Incremental evaluation - Value mg_value() const; - Value eg_value() const; + Score value() const; Value non_pawn_material(Color c) const; Phase game_phase() const; - template Value pst_delta(Piece piece, Square from, Square to) const; + Score pst_delta(Piece piece, Square from, Square to) const; // Game termination checks bool is_mate() const; @@ -296,8 +308,8 @@ private: Key compute_material_key() const; // Computing incremental evaluation scores and material counts - template Value pst(Color c, PieceType pt, Square s) const; - template Value compute_value() const; + Score pst(Color c, PieceType pt, Square s) const; + Score compute_value() const; Value compute_non_pawn_material(Color c) const; // Board @@ -328,8 +340,7 @@ private: static Key zobCastle[16]; static Key zobMaterial[2][8][16]; static Key zobSideToMove; - static Value MgPieceSquareTable[16][64]; - static Value EgPieceSquareTable[16][64]; + static Score PieceSquareTable[16][64]; }; @@ -502,24 +513,16 @@ inline Key Position::get_material_key() const { return st->materialKey; } -template -inline Value Position::pst(Color c, PieceType pt, Square s) const { - return (Ph == MidGame ? MgPieceSquareTable[piece_of_color_and_type(c, pt)][s] - : EgPieceSquareTable[piece_of_color_and_type(c, pt)][s]); -} - -template -inline Value Position::pst_delta(Piece piece, Square from, Square to) const { - return (Ph == MidGame ? MgPieceSquareTable[piece][to] - MgPieceSquareTable[piece][from] - : EgPieceSquareTable[piece][to] - EgPieceSquareTable[piece][from]); +inline Score Position::pst(Color c, PieceType pt, Square s) const { + return PieceSquareTable[piece_of_color_and_type(c, pt)][s]; } -inline Value Position::mg_value() const { - return st->mgValue; +inline Score Position::pst_delta(Piece piece, Square from, Square to) const { + return PieceSquareTable[piece][to] - PieceSquareTable[piece][from]; } -inline Value Position::eg_value() const { - return st->egValue; +inline Score Position::value() const { + return st->value; } inline Value Position::non_pawn_material(Color c) const {