X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fposition.h;h=c04f1412e5db666ef0ac06f86395171f663abc66;hp=fafb55f7eb84b6f91e3591e630d7681894e425af;hb=975d5e9c6444b3289cb8688d68d17ec9ed2a2285;hpb=1ae8c59c0bf7cc87d69673de95363bd222ef6642 diff --git a/src/position.h b/src/position.h index fafb55f7..c04f1412 100644 --- a/src/position.h +++ b/src/position.h @@ -63,6 +63,18 @@ const int MaxGameLength = 220; //// Types //// +/// struct checkInfo is initialized at c'tor time and keeps +/// info used to detect if a move gives check. + +struct CheckInfo { + + CheckInfo(const Position&); + + Square ksq; + Bitboard dcCandidates; + Bitboard checkSq[8]; +}; + /// Castle rights, encoded as bit fields enum CastleRights { @@ -87,12 +99,13 @@ enum Phase { /// must be passed as a parameter. struct StateInfo { - Key key, pawnKey, materialKey; + Key pawnKey, materialKey; int castleRights, rule50, pliesFromNull; Square epSquare; Score value; Value npMaterial[2]; + Key key; PieceType capture; Bitboard checkersBB; StateInfo* previous; @@ -205,7 +218,7 @@ public: bool pl_move_is_legal(Move m, Bitboard pinned) const; bool pl_move_is_evasion(Move m, Bitboard pinned) const; bool move_is_check(Move m) const; - bool move_is_check(Move m, Bitboard dcCandidates) const; + bool move_is_check(Move m, const CheckInfo& ci) const; bool move_is_capture(Move m) const; bool move_is_capture_or_promotion(Move m) const; bool move_is_passed_pawn_push(Move m) const; @@ -243,7 +256,7 @@ public: Score value() const; Value non_pawn_material(Color c) const; Phase game_phase() const; - template Value pst_delta(Piece piece, Square from, Square to) const; + Score pst_delta(Piece piece, Square from, Square to) const; // Game termination checks bool is_mate() const; @@ -295,8 +308,8 @@ private: Key compute_material_key() const; // Computing incremental evaluation scores and material counts - template Value pst(Color c, PieceType pt, Square s) const; - template Value compute_value() const; + Score pst(Color c, PieceType pt, Square s) const; + Score compute_value() const; Value compute_non_pawn_material(Color c) const; // Board @@ -327,8 +340,7 @@ private: static Key zobCastle[16]; static Key zobMaterial[2][8][16]; static Key zobSideToMove; - static Value MgPieceSquareTable[16][64]; - static Value EgPieceSquareTable[16][64]; + static Score PieceSquareTable[16][64]; }; @@ -501,16 +513,12 @@ inline Key Position::get_material_key() const { return st->materialKey; } -template -inline Value Position::pst(Color c, PieceType pt, Square s) const { - return (Ph == MidGame ? MgPieceSquareTable[piece_of_color_and_type(c, pt)][s] - : EgPieceSquareTable[piece_of_color_and_type(c, pt)][s]); +inline Score Position::pst(Color c, PieceType pt, Square s) const { + return PieceSquareTable[piece_of_color_and_type(c, pt)][s]; } -template -inline Value Position::pst_delta(Piece piece, Square from, Square to) const { - return (Ph == MidGame ? MgPieceSquareTable[piece][to] - MgPieceSquareTable[piece][from] - : EgPieceSquareTable[piece][to] - EgPieceSquareTable[piece][from]); +inline Score Position::pst_delta(Piece piece, Square from, Square to) const { + return PieceSquareTable[piece][to] - PieceSquareTable[piece][from]; } inline Score Position::value() const {