X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fposition.h;h=d6f5c9fdb11ad9782c870df55718bcc704e72a61;hp=8cfa39201e4285208060e810a3e72b90e5c5409f;hb=190dd26b9f1bc6442acf7b2ae4750eb4ab8b90bd;hpb=ab5cd8340f2f7f8730aa7c77476edf4a98a166e4 diff --git a/src/position.h b/src/position.h index 8cfa3920..d6f5c9fd 100644 --- a/src/position.h +++ b/src/position.h @@ -1,8 +1,6 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 - Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad - Copyright (C) 2015-2020 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad + Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file) Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -27,8 +25,11 @@ #include #include "bitboard.h" +#include "evaluate.h" #include "types.h" +#include "nnue/nnue_accumulator.h" + /// StateInfo struct stores information needed to restore a Position object to /// its previous state when we retract a move. Whenever a move is made on the @@ -54,6 +55,10 @@ struct StateInfo { Bitboard pinners[COLOR_NB]; Bitboard checkSquares[PIECE_TYPE_NB]; int repetition; + + // Used by NNUE + Eval::NNUE::Accumulator accumulator; + DirtyPiece dirtyPiece; }; @@ -108,6 +113,7 @@ public: Bitboard checkers() const; Bitboard blockers_for_king(Color c) const; Bitboard check_squares(PieceType pt) const; + Bitboard pinners(Color c) const; bool is_discovery_check_on_king(Color c, Move m) const; // Attacks to/from a given square @@ -163,6 +169,9 @@ public: bool pos_is_ok() const; void flip(); + // Used by NNUE + StateInfo* state() const; + private: // Initialization helpers (used while setting up a position) void set_castling_right(Color c, Square rfrom); @@ -294,6 +303,10 @@ inline Bitboard Position::blockers_for_king(Color c) const { return st->blockersForKing[c]; } +inline Bitboard Position::pinners(Color c) const { + return st->pinners[c]; +} + inline Bitboard Position::check_squares(PieceType pt) const { return st->checkSquares[pt]; } @@ -426,4 +439,9 @@ inline void Position::do_move(Move m, StateInfo& newSt) { do_move(m, newSt, gives_check(m)); } +inline StateInfo* Position::state() const { + + return st; +} + #endif // #ifndef POSITION_H_INCLUDED