X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fposition.h;h=e4b6bd0f06123453a006abd6c1be70d67bbbe10c;hp=60f7f58fb41d27e3590e2b50159a6fd44c683b80;hb=5c5af4fa6533e22fb56dd22985cf2b3938efde6c;hpb=3141490374182551ed26f39ba4e3efb59589f057 diff --git a/src/position.h b/src/position.h index 60f7f58f..e4b6bd0f 100644 --- a/src/position.h +++ b/src/position.h @@ -84,16 +84,17 @@ struct StateInfo { class Position { - // No defaul, copy c'tor or assignment allowed, default c'tor will not be - // generated anyhow because of user-defined c'tors. + // No copy c'tor or assignment operator allowed Position(const Position&); Position& operator=(const Position&); public: - Position(const Position& pos, int threadID); - Position(const std::string& fen, bool isChess960, int threadID); + Position() {} + Position(const Position& pos, int th) { copy(pos, th); } + Position(const std::string& fen, bool isChess960, int th); // Text input/output + void copy(const Position& pos, int th); void from_fen(const std::string& fen, bool isChess960); const std::string to_fen() const; void print(Move m = MOVE_NONE) const; @@ -166,8 +167,7 @@ public: void do_move(Move m, StateInfo& st); void do_move(Move m, StateInfo& st, const CheckInfo& ci, bool moveIsCheck); void undo_move(Move m); - void do_null_move(StateInfo& st); - void undo_null_move(); + template void do_null_move(StateInfo& st); // Static exchange evaluation int see(Move m) const; @@ -203,7 +203,7 @@ public: void set_nodes_searched(int64_t n); // Position consistency check, for debugging - bool is_ok(int* failedStep = NULL) const; + bool pos_is_ok(int* failedStep = NULL) const; void flip_me(); // Global initialization @@ -214,17 +214,12 @@ private: // Initialization helper functions (used while setting up a position) void clear(); void put_piece(Piece p, Square s); - void set_castle(int f, Square ksq, Square rsq); - void set_castling_rights(char token); + void set_castle_right(Square ksq, Square rsq); bool move_is_legal(const Move m) const; - // Helper functions for doing and undoing moves - void do_capture_move(Key& key, PieceType capture, Color them, Square to, bool ep); - void do_castle_move(Move m); - void undo_castle_move(Move m); - - template - Bitboard hidden_checkers() const; + // Helper template functions + template void do_castle_move(Move m); + template Bitboard hidden_checkers() const; // Computing hash keys from scratch (for initialization and debugging) Key compute_key() const; @@ -242,6 +237,7 @@ private: // Bitboards Bitboard byTypeBB[8]; // [pieceType] Bitboard byColorBB[2]; // [color] + Bitboard occupied; // Piece counts int pieceCount[2][8]; // [color][pieceType] @@ -263,7 +259,7 @@ private: // Static variables static Score pieceSquareTable[16][64]; // [piece][square] - static Key zobrist[2][8][64]; // [color][pieceType][square] + static Key zobrist[2][8][64]; // [color][pieceType][square]/[piece count] static Key zobEp[64]; // [square] static Key zobCastle[16]; // [castleRight] static Key zobSideToMove; @@ -291,11 +287,11 @@ inline Color Position::side_to_move() const { } inline Bitboard Position::occupied_squares() const { - return byTypeBB[0]; + return occupied; } inline Bitboard Position::empty_squares() const { - return ~byTypeBB[0]; + return ~occupied; } inline Bitboard Position::pieces(Color c) const { @@ -371,6 +367,14 @@ inline Bitboard Position::attacks_from(Square s) const { return attacks_from(s) | attacks_from(s); } +inline Bitboard Position::attacks_from(Piece p, Square s) const { + return attacks_from(p, s, occupied_squares()); +} + +inline Bitboard Position::attackers_to(Square s) const { + return attackers_to(s, occupied_squares()); +} + inline Bitboard Position::checkers() const { return st->checkersBB; } @@ -379,6 +383,14 @@ inline bool Position::in_check() const { return st->checkersBB != 0; } +inline Bitboard Position::discovered_check_candidates() const { + return hidden_checkers(); +} + +inline Bitboard Position::pinned_pieces() const { + return hidden_checkers(); +} + inline bool Position::pawn_is_passed(Color c, Square s) const { return !(pieces(PAWN, flip(c)) & passed_pawn_mask(c, s)); }