X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fpsqt.cpp;h=cfade2951ff9b5d53aa7a4b8b681433f9401a973;hp=bc3e53928cb25faa6874acaf6f3cebb8845ad9df;hb=5ebdc40f8301745b4f8023e595ca2ddde74aa647;hpb=eb6d7f537d214c4dc8bde7d4fdc2aaead47dd3c3 diff --git a/src/psqt.cpp b/src/psqt.cpp index bc3e5392..cfade295 100644 --- a/src/psqt.cpp +++ b/src/psqt.cpp @@ -1,8 +1,6 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 - Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad - Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad + Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file) Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -18,112 +16,112 @@ along with this program. If not, see . */ + +#include "psqt.h" + #include +#include "bitboard.h" #include "types.h" -Value PieceValue[PHASE_NB][PIECE_NB] = { - { VALUE_ZERO, PawnValueMg, KnightValueMg, BishopValueMg, RookValueMg, QueenValueMg }, - { VALUE_ZERO, PawnValueEg, KnightValueEg, BishopValueEg, RookValueEg, QueenValueEg } -}; -namespace PSQT { +namespace +{ -#define S(mg, eg) make_score(mg, eg) +auto constexpr S = make_score; -// Bonus[PieceType][Square / 2] contains Piece-Square scores. For each piece -// type on a given square a (middlegame, endgame) score pair is assigned. Table -// is defined for files A..D and white side: it is symmetric for black side and -// second half of the files. +// 'Bonus' contains Piece-Square parameters. +// Scores are explicit for files A to D, implicitly mirrored for E to H. constexpr Score Bonus[][RANK_NB][int(FILE_NB) / 2] = { { }, { }, { // Knight - { S(-169,-105), S(-96,-74), S(-80,-46), S(-79,-18) }, - { S( -79, -70), S(-39,-56), S(-24,-15), S( -9, 6) }, - { S( -64, -38), S(-20,-33), S( 4, -5), S( 19, 27) }, - { S( -28, -36), S( 5, 0), S( 41, 13), S( 47, 34) }, - { S( -29, -41), S( 13,-20), S( 42, 4), S( 52, 35) }, - { S( -11, -51), S( 28,-38), S( 63,-17), S( 55, 19) }, - { S( -67, -64), S(-21,-45), S( 6,-37), S( 37, 16) }, - { S(-200, -98), S(-80,-89), S(-53,-53), S(-32,-16) } + { S(-175, -96), S(-92,-65), S(-74,-49), S(-73,-21) }, + { S( -77, -67), S(-41,-54), S(-27,-18), S(-15, 8) }, + { S( -61, -40), S(-17,-27), S( 6, -8), S( 12, 29) }, + { S( -35, -35), S( 8, -2), S( 40, 13), S( 49, 28) }, + { S( -34, -45), S( 13,-16), S( 44, 9), S( 51, 39) }, + { S( -9, -51), S( 22,-44), S( 58,-16), S( 53, 17) }, + { S( -67, -69), S(-27,-50), S( 4,-51), S( 37, 12) }, + { S(-201,-100), S(-83,-88), S(-56,-56), S(-26,-17) } }, { // Bishop - { S(-44,-63), S( -4,-30), S(-11,-35), S(-28, -8) }, - { S(-18,-38), S( 7,-13), S( 14,-14), S( 3, 0) }, - { S( -8,-18), S( 24, 0), S( -3, -7), S( 15, 13) }, - { S( 1,-26), S( 8, -3), S( 26, 1), S( 37, 16) }, - { S( -7,-24), S( 30, -6), S( 23,-10), S( 28, 17) }, - { S(-17,-26), S( 4, 2), S( -1, 1), S( 8, 16) }, - { S(-21,-34), S(-19,-18), S( 10, -7), S( -6, 9) }, - { S(-48,-51), S( -3,-40), S(-12,-39), S(-25,-20) } + { S(-37,-40), S(-4 ,-21), S( -6,-26), S(-16, -8) }, + { S(-11,-26), S( 6, -9), S( 13,-12), S( 3, 1) }, + { S(-5 ,-11), S( 15, -1), S( -4, -1), S( 12, 7) }, + { S(-4 ,-14), S( 8, -4), S( 18, 0), S( 27, 12) }, + { S(-8 ,-12), S( 20, -1), S( 15,-10), S( 22, 11) }, + { S(-11,-21), S( 4, 4), S( 1, 3), S( 8, 4) }, + { S(-12,-22), S(-10,-14), S( 4, -1), S( 0, 1) }, + { S(-34,-32), S( 1,-29), S(-10,-26), S(-16,-17) } }, { // Rook - { S(-24, -2), S(-13,-6), S( -7, -3), S( 2,-2) }, - { S(-18,-10), S(-10,-7), S( -5, 1), S( 9, 0) }, - { S(-21, 10), S( -7,-4), S( 3, 2), S(-1,-2) }, - { S(-13, -5), S( -5, 2), S( -4, -8), S(-6, 8) }, - { S(-24, -8), S(-12, 5), S( -1, 4), S( 6,-9) }, - { S(-24, 3), S( -4,-2), S( 4,-10), S(10, 7) }, - { S( -8, 1), S( 6, 2), S( 10, 17), S(12,-8) }, - { S(-22, 12), S(-24,-6), S( -6, 13), S( 4, 7) } + { S(-31, -9), S(-20,-13), S(-14,-10), S(-5, -9) }, + { S(-21,-12), S(-13, -9), S( -8, -1), S( 6, -2) }, + { S(-25, 6), S(-11, -8), S( -1, -2), S( 3, -6) }, + { S(-13, -6), S( -5, 1), S( -4, -9), S(-6, 7) }, + { S(-27, -5), S(-15, 8), S( -4, 7), S( 3, -6) }, + { S(-22, 6), S( -2, 1), S( 6, -7), S(12, 10) }, + { S( -2, 4), S( 12, 5), S( 16, 20), S(18, -5) }, + { S(-17, 18), S(-19, 0), S( -1, 19), S( 9, 13) } }, { // Queen - { S( 3,-69), S(-5,-57), S(-5,-47), S( 4,-26) }, - { S( -3,-55), S( 5,-31), S( 8,-22), S(12, -4) }, - { S( -3,-39), S( 6,-18), S(13, -9), S( 7, 3) }, - { S( 4,-23), S( 5, -3), S( 9, 13), S( 8, 24) }, - { S( 0,-29), S(14, -6), S(12, 9), S( 5, 21) }, - { S( -4,-38), S(10,-18), S( 6,-12), S( 8, 1) }, - { S( -5,-50), S( 6,-27), S(10,-24), S( 8, -8) }, - { S( -2,-75), S(-2,-52), S( 1,-43), S(-2,-36) } + { S( 3,-69), S(-5,-57), S(-5,-47), S( 4,-26) }, + { S(-3,-54), S( 5,-31), S( 8,-22), S(12, -4) }, + { S(-3,-39), S( 6,-18), S(13, -9), S( 7, 3) }, + { S( 4,-23), S( 5, -3), S( 9, 13), S( 8, 24) }, + { S( 0,-29), S(14, -6), S(12, 9), S( 5, 21) }, + { S(-4,-38), S(10,-18), S( 6,-11), S( 8, 1) }, + { S(-5,-50), S( 6,-27), S(10,-24), S( 8, -8) }, + { S(-2,-74), S(-2,-52), S( 1,-43), S(-2,-34) } }, { // King - { S(272, 0), S(325, 41), S(273, 80), S(190, 93) }, - { S(277, 57), S(305, 98), S(241,138), S(183,131) }, - { S(198, 86), S(253,138), S(168,165), S(120,173) }, - { S(169,103), S(191,152), S(136,168), S(108,169) }, - { S(145, 98), S(176,166), S(112,197), S(69, 194) }, - { S(122, 87), S(159,164), S(85, 174), S(36, 189) }, - { S(87, 40), S(120, 99), S(64, 128), S(25, 141) }, - { S(64, 5), S(87, 60), S(49, 75), S(0, 75) } + { S(271, 1), S(327, 45), S(271, 85), S(198, 76) }, + { S(278, 53), S(303,100), S(234,133), S(179,135) }, + { S(195, 88), S(258,130), S(169,169), S(120,175) }, + { S(164,103), S(190,156), S(138,172), S( 98,172) }, + { S(154, 96), S(179,166), S(105,199), S( 70,199) }, + { S(123, 92), S(145,172), S( 81,184), S( 31,191) }, + { S( 88, 47), S(120,121), S( 65,116), S( 33,131) }, + { S( 59, 11), S( 89, 59), S( 45, 73), S( -1, 78) } } }; constexpr Score PBonus[RANK_NB][FILE_NB] = { // Pawn (asymmetric distribution) { }, - { S( 0,-11), S( -3,-4), S(13, -1), S( 19, -4), S(16, 17), S(13, 7), S( 4, 4), S( -4,-13) }, - { S(-16, -8), S(-12,-6), S(20, -3), S( 21, 0), S(25,-11), S(29, 3), S( 0, 0), S(-27, -1) }, - { S(-11, 3), S(-17, 6), S(11,-10), S( 21, 1), S(32, -6), S(19,-11), S( -5, 0), S(-14, -2) }, - { S( 4, 13), S( 6, 7), S(-8, 3), S( 3, -5), S( 8,-15), S(-2, -1), S(-19, 9), S( -5, 13) }, - { S( -5, 25), S(-19,20), S( 7, 16), S( 8, 12), S(-7, 21), S(-2, 3), S(-10, -4), S(-16, 15) }, - { S(-10, 6), S( 9,-5), S(-7, 16), S(-12, 27), S(-7, 15), S(-8, 11), S( 16, -7), S( -8, 4) } + { S( 2, -8), S( 4, -6), S( 11, 9), S( 18, 5), S( 16, 16), S( 21, 6), S( 9, -6), S( -3,-18) }, + { S( -9, -9), S(-15, -7), S( 11,-10), S( 15, 5), S( 31, 2), S( 23, 3), S( 6, -8), S(-20, -5) }, + { S( -3, 7), S(-20, 1), S( 8, -8), S( 19, -2), S( 39,-14), S( 17,-13), S( 2,-11), S( -5, -6) }, + { S( 11, 12), S( -4, 6), S(-11, 2), S( 2, -6), S( 11, -5), S( 0, -4), S(-12, 14), S( 5, 9) }, + { S( 3, 27), S(-11, 18), S( -6, 19), S( 22, 29), S( -8, 30), S( -5, 9), S(-14, 8), S(-11, 14) }, + { S( -7, -1), S( 6,-14), S( -2, 13), S(-11, 22), S( 4, 24), S(-14, 17), S( 10, 7), S( -9, 7) } }; -#undef S +} // namespace + + +namespace PSQT +{ Score psq[PIECE_NB][SQUARE_NB]; -// init() initializes piece-square tables: the white halves of the tables are -// copied from Bonus[] adding the piece value, then the black halves of the -// tables are initialized by flipping and changing the sign of the white scores. +// PSQT::init() initializes piece-square tables: the white halves of the tables are +// copied from Bonus[] and PBonus[], adding the piece value, then the black halves of +// the tables are initialized by flipping and changing the sign of the white scores. void init() { - for (Piece pc = W_PAWN; pc <= W_KING; ++pc) + for (Piece pc : {W_PAWN, W_KNIGHT, W_BISHOP, W_ROOK, W_QUEEN, W_KING}) { - PieceValue[MG][~pc] = PieceValue[MG][pc]; - PieceValue[EG][~pc] = PieceValue[EG][pc]; - - Score score = make_score(PieceValue[MG][pc], PieceValue[EG][pc]); - - for (Square s = SQ_A1; s <= SQ_H8; ++s) - { - File f = std::min(file_of(s), ~file_of(s)); - psq[ pc][ s] = score + (type_of(pc) == PAWN ? PBonus[rank_of(s)][file_of(s)] - : Bonus[pc][rank_of(s)][f]); - psq[~pc][~s] = -psq[pc][s]; - } + Score score = make_score(PieceValue[MG][pc], PieceValue[EG][pc]); + + for (Square s = SQ_A1; s <= SQ_H8; ++s) + { + File f = File(edge_distance(file_of(s))); + psq[ pc][s] = score + (type_of(pc) == PAWN ? PBonus[rank_of(s)][file_of(s)] + : Bonus[pc][rank_of(s)][f]); + psq[~pc][flip_rank(s)] = -psq[pc][s]; + } } }