X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fsearch.cpp;h=0087cdc029d0f307f11eaf0f74076c29b8638fcd;hp=1d06dbd05748d75073647c544a603171e1b5a89b;hb=cdfe43eb8ff6f8b4315442318a4259deb4614167;hpb=4a310baae2416055167a137e972a1160e236195a diff --git a/src/search.cpp b/src/search.cpp index 1d06dbd0..0087cdc0 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -176,11 +176,11 @@ namespace { } // Test for a capture that triggers a pawn endgame - if ( captureOrPromotion - && type_of(pos.piece_on(to_sq(m))) != PAWN + if ( captureOrPromotion + && type_of(pos.piece_on(to_sq(m))) != PAWN + && !is_special(m) && ( pos.non_pawn_material(WHITE) + pos.non_pawn_material(BLACK) - - PieceValueMidgame[pos.piece_on(to_sq(m))] == VALUE_ZERO) - && !is_special(m)) + - PieceValueMidgame[pos.piece_on(to_sq(m))] == VALUE_ZERO)) return true; return false; @@ -622,10 +622,10 @@ namespace { TT.refresh(tte); ss->currentMove = ttMove; // Can be MOVE_NONE - if ( ttValue >= beta - && ttMove + if ( ttValue >= beta + && ttMove && !pos.is_capture_or_promotion(ttMove) - && ttMove != ss->killers[0]) + && ttMove != ss->killers[0]) { ss->killers[1] = ss->killers[0]; ss->killers[0] = ttMove; @@ -652,9 +652,9 @@ namespace { // Update gain for the parent non-capture move given the static position // evaluation before and after the move. - if ( (move = (ss-1)->currentMove) != MOVE_NULL - && (ss-1)->eval != VALUE_NONE - && ss->eval != VALUE_NONE + if ( (move = (ss-1)->currentMove) != MOVE_NULL + && (ss-1)->eval != VALUE_NONE + && ss->eval != VALUE_NONE && !pos.captured_piece_type() && !is_special(move)) { @@ -806,15 +806,15 @@ split_point_start: // At split points actual search starts from here futilityBase = ss->eval + ss->evalMargin; singularExtensionNode = !RootNode && !SpNode - && depth >= SingularExtensionDepth[PvNode] - && ttMove != MOVE_NONE + && depth >= SingularExtensionDepth[PvNode] + && ttMove != MOVE_NONE && !excludedMove // Recursive singular search is not allowed && (tte->type() & BOUND_LOWER) - && tte->depth() >= depth - 3 * ONE_PLY; + && tte->depth() >= depth - 3 * ONE_PLY; // Step 11. Loop through moves // Loop through all pseudo-legal moves until no moves remain or a beta cutoff occurs - while ( bestValue < beta + while ( bestValue < beta && (move = mp.next_move()) != MOVE_NONE && !thisThread->cutoff_occurred() && !Signals.stop) @@ -870,10 +870,10 @@ split_point_start: // At split points actual search starts from here // is singular and should be extended. To verify this we do a reduced search // on all the other moves but the ttMove, if result is lower than ttValue minus // a margin then we extend ttMove. - if ( singularExtensionNode + if ( singularExtensionNode && !ext - && move == ttMove - && pos.pl_move_is_legal(move, ci.pinned)) + && move == ttMove + && pos.pl_move_is_legal(move, ci.pinned)) { if (abs(ttValue) < VALUE_KNOWN_WIN) { @@ -952,7 +952,7 @@ split_point_start: // At split points actual search starts from here // Step 15. Reduced depth search (LMR). If the move fails high will be // re-searched at full depth. - if ( depth > 3 * ONE_PLY + if ( depth > 3 * ONE_PLY && !isPvMove && !captureOrPromotion && !dangerous @@ -1051,9 +1051,9 @@ split_point_start: // At split points actual search starts from here // Step 19. Check for split if ( !SpNode - && depth >= Threads.min_split_depth() - && bestValue < beta - && Threads.available_slave_exists(thisThread) + && depth >= Threads.min_split_depth() + && bestValue < beta + && Threads.available_slave_exists(thisThread) && !Signals.stop && !thisThread->cutoff_occurred()) bestValue = Threads.split(pos, ss, alpha, beta, bestValue, &bestMove, @@ -1245,8 +1245,8 @@ split_point_start: // At split points actual search starts from here // Detect non-capture evasions that are candidate to be pruned evasionPrunable = !PvNode - && inCheck - && bestValue > VALUE_MATED_IN_MAX_PLY + && inCheck + && bestValue > VALUE_MATED_IN_MAX_PLY && !pos.is_capture(move) && !pos.can_castle(pos.side_to_move()); @@ -1337,7 +1337,7 @@ split_point_start: // At split points actual search starts from here // Rule 1. Checks which give opponent's king at most one escape square are dangerous b = kingAtt & ~pos.pieces(them) & ~newAtt & ~(1ULL << to); - if (single_bit(b)) // Catches also !b + if (!more_than_one(b)) return true; // Rule 2. Queen contact check is very dangerous @@ -1386,7 +1386,7 @@ split_point_start: // At split points actual search starts from here // Case 3: Moving through the vacated square p2 = pos.piece_on(f2); - if (piece_is_slider(p2) && (squares_between(f2, t2) & f1)) + if (piece_is_slider(p2) && (between_bb(f2, t2) & f1)) return true; // Case 4: The destination square for m2 is defended by the moving piece in m1 @@ -1397,7 +1397,7 @@ split_point_start: // At split points actual search starts from here // Case 5: Discovered check, checking piece is the piece moved in m1 ksq = pos.king_square(pos.side_to_move()); if ( piece_is_slider(p1) - && (squares_between(t1, ksq) & f2) + && (between_bb(t1, ksq) & f2) && (pos.attacks_from(p1, t1, pos.pieces() ^ f2) & ksq)) return true; @@ -1469,7 +1469,7 @@ split_point_start: // At split points actual search starts from here // Case 3: If the moving piece in the threatened move is a slider, don't // prune safe moves which block its ray. if ( piece_is_slider(pos.piece_on(tfrom)) - && (squares_between(tfrom, tto) & mto) + && (between_bb(tfrom, tto) & mto) && pos.see_sign(m) >= 0) return true; @@ -1849,8 +1849,8 @@ void Thread::idle_loop(SplitPoint* sp_master) { // Wake up master thread so to allow it to return from the idle loop in // case we are the last slave of the split point. - if ( Threads.use_sleeping_threads() - && this != sp->master + if ( Threads.use_sleeping_threads() + && this != sp->master && !sp->master->is_searching) sp->master->wake_up();