X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fsearch.cpp;h=011bec694ff3c52639c8a4a86a74a4515b910f3b;hp=88160ef2529df13179ce9cb8839090ec2aa9fa2d;hb=b4acf83704c9bab4d78d9ec76ecbdfbfa0b0c88c;hpb=1e7aaed8bc4247a742d515811f0e484ff40309b8 diff --git a/src/search.cpp b/src/search.cpp index 88160ef2..011bec69 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -34,10 +34,10 @@ #include "evaluate.h" #include "history.h" #include "misc.h" +#include "move.h" #include "movegen.h" #include "movepick.h" #include "lock.h" -#include "san.h" #include "search.h" #include "timeman.h" #include "thread.h" @@ -170,8 +170,11 @@ namespace { // Overload operator << for moves to make it easier to print moves in // coordinate notation compatible with UCI protocol. + std::ostream& operator<<(std::ostream& os, Move m) { - std::ostream& operator<<(std::ostream& os, Move m); + bool chess960 = (os.iword(0) != 0); // See set960() + return os << move_to_uci(m, chess960); + } /// Adjustments @@ -378,7 +381,7 @@ int64_t perft(Position& pos, Depth depth) int64_t sum = 0; // Generate all legal moves - MoveStack* last = generate_moves(pos, mlist); + MoveStack* last = generate(pos, mlist); // If we are at the last ply we don't need to do and undo // the moves, just to count them. @@ -2013,7 +2016,7 @@ split_point_start: // At split points actual search starts from here int t = current_search_time(); // Poll for input - if (data_available()) + if (input_available()) { // We are line oriented, don't read single chars std::string command; @@ -2671,7 +2674,7 @@ split_point_start: // At split points actual search starts from here ss[0].eval = ss[0].evalMargin = VALUE_NONE; // Generate all legal moves - MoveStack* last = generate_moves(pos, mlist); + MoveStack* last = generate(pos, mlist); // Add each move to the RootMoveList's vector for (MoveStack* cur = mlist; cur != last; cur++) @@ -2717,35 +2720,4 @@ split_point_start: // At split points actual search starts from here } } - // Overload operator << to make it easier to print moves in coordinate notation - // (g1f3, a7a8q, etc.). The only special case is castling moves, where we - // print in the e1g1 notation in normal chess mode, and in e1h1 notation in - // Chess960 mode. - - std::ostream& operator<<(std::ostream& os, Move m) { - - Square from = move_from(m); - Square to = move_to(m); - bool chess960 = (os.iword(0) != 0); // See set960() - - if (m == MOVE_NONE) - return os << "(none)"; - - if (m == MOVE_NULL) - return os << "0000"; - - if (move_is_short_castle(m) && !chess960) - return os << (from == SQ_E1 ? "e1g1" : "e8g8"); - - if (move_is_long_castle(m) && !chess960) - return os << (from == SQ_E1 ? "e1c1" : "e8c8"); - - os << square_to_string(from) << square_to_string(to); - - if (move_is_promotion(m)) - os << char(tolower(piece_type_to_char(move_promotion_piece(m)))); - - return os; - } - } // namespace