X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fsearch.cpp;h=12cbffe020b25f7bf92921dc860e23e83eb3d919;hp=de487e57b2d000768842b98384402921e8a95261;hb=77342126d8417469bd6a398cfc6c0594b1f02f82;hpb=732aa34e3dec39de9c80a07f6ecba7cb0569b95e diff --git a/src/search.cpp b/src/search.cpp index de487e57..12cbffe0 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -85,7 +85,7 @@ namespace { // History and stats update bonus, based on depth int stat_bonus(Depth depth) { - int d = depth / ONE_PLY ; + int d = depth / ONE_PLY; return d > 17 ? 0 : d * d + 2 * d - 2; } @@ -193,14 +193,15 @@ void Search::clear() { for (Thread* th : Threads) { - th->counterMoves.clear(); - th->history.clear(); - th->counterMoveHistory.clear(); th->resetCalls = true; + th->counterMoves.fill(MOVE_NONE); + th->history.fill(0); - CounterMoveStats& cm = th->counterMoveHistory[NO_PIECE][0]; - auto* t = &cm[NO_PIECE][0]; - std::fill(t, t + sizeof(cm)/sizeof(*t), CounterMovePruneThreshold - 1); + for (auto& to : th->counterMoveHistory) + for (auto& h : to) + h.fill(0); + + th->counterMoveHistory[NO_PIECE][0].fill(CounterMovePruneThreshold - 1); } Threads.main()->previousScore = VALUE_INFINITE; @@ -243,6 +244,7 @@ void MainThread::search() { Color us = rootPos.side_to_move(); Time.init(Limits, us, rootPos.game_ply()); + TT.new_search(); int contempt = Options["Contempt"] * PawnValueEg / 100; // From centipawns DrawValue[ us] = VALUE_DRAW - Value(contempt); @@ -333,8 +335,8 @@ void Thread::search() { MainThread* mainThread = (this == Threads.main() ? Threads.main() : nullptr); std::memset(ss-4, 0, 7 * sizeof(Stack)); - for(int i = 4; i > 0; i--) - (ss-i)->counterMoves = &this->counterMoveHistory[NO_PIECE][0]; // Use as sentinel + for (int i = 4; i > 0; i--) + (ss-i)->history = &this->counterMoveHistory[NO_PIECE][0]; // Use as sentinel bestValue = delta = alpha = -VALUE_INFINITE; beta = VALUE_INFINITE; @@ -346,7 +348,6 @@ void Thread::search() { EasyMove.clear(); mainThread->easyMovePlayed = mainThread->failedLow = false; mainThread->bestMoveChanges = 0; - TT.new_search(); } size_t multiPV = Options["MultiPV"]; @@ -360,7 +361,7 @@ void Thread::search() { multiPV = std::min(multiPV, rootMoves.size()); // Iterative deepening loop until requested to stop or the target depth is reached - while ( (rootDepth += ONE_PLY) < DEPTH_MAX + while ( (rootDepth = rootDepth + ONE_PLY) < DEPTH_MAX && !Signals.stop && (!Limits.depth || Threads.main()->rootDepth / ONE_PLY <= Limits.depth)) { @@ -399,6 +400,9 @@ void Thread::search() { { bestValue = ::search(rootPos, ss, alpha, beta, rootDepth, false, false); + this->tbHits = rootPos.tb_hits(); + this->nodes = rootPos.nodes_searched(); + // Bring the best move to the front. It is critical that sorting // is done with a stable algorithm because all the values but the // first and eventually the new best one are set to -VALUE_INFINITE @@ -550,7 +554,7 @@ namespace { Depth extension, newDepth; Value bestValue, value, ttValue, eval; bool ttHit, inCheck, givesCheck, singularExtensionNode, improving; - bool captureOrPromotion, doFullDepthSearch, moveCountPruning, skipQuiets; + bool captureOrPromotion, doFullDepthSearch, moveCountPruning, skipQuiets, ttCapture; Piece moved_piece; int moveCount, quietCount; @@ -558,7 +562,7 @@ namespace { Thread* thisThread = pos.this_thread(); inCheck = pos.checkers(); moveCount = quietCount = ss->moveCount = 0; - ss->history = 0; + ss->statScore = 0; bestValue = -VALUE_INFINITE; ss->ply = (ss-1)->ply + 1; @@ -567,6 +571,9 @@ namespace { { thisThread->resetCalls = false; + thisThread->tbHits = pos.tb_hits(); + thisThread->nodes = pos.nodes_searched(); + // At low node count increase the checking rate to about 0.1% of nodes // otherwise use a default value. thisThread->callsCnt = Limits.nodes ? std::min(4096, int(Limits.nodes / 1024)) @@ -607,7 +614,7 @@ namespace { assert(0 <= ss->ply && ss->ply < MAX_PLY); ss->currentMove = (ss+1)->excludedMove = bestMove = MOVE_NONE; - ss->counterMoves = &thisThread->counterMoveHistory[NO_PIECE][0]; + ss->history = &thisThread->counterMoveHistory[NO_PIECE][0]; (ss+2)->killers[0] = (ss+2)->killers[1] = MOVE_NONE; Square prevSq = to_sq((ss-1)->currentMove); @@ -667,7 +674,7 @@ namespace { if (err != TB::ProbeState::FAIL) { - thisThread->tbHits++; + pos.increment_tbHits(); int drawScore = TB::UseRule50 ? 1 : 0; @@ -750,7 +757,7 @@ namespace { Depth R = ((823 + 67 * depth / ONE_PLY) / 256 + std::min((eval - beta) / PawnValueMg, 3)) * ONE_PLY; ss->currentMove = MOVE_NULL; - ss->counterMoves = &thisThread->counterMoveHistory[NO_PIECE][0]; + ss->history = &thisThread->counterMoveHistory[NO_PIECE][0]; pos.do_null_move(st); Value nullValue = depth-R < ONE_PLY ? -qsearch(pos, ss+1, -beta, -beta+1) @@ -783,9 +790,7 @@ namespace { && abs(beta) < VALUE_MATE_IN_MAX_PLY) { Value rbeta = std::min(beta + 200, VALUE_INFINITE); - Depth rdepth = depth - 4 * ONE_PLY; - assert(rdepth >= ONE_PLY); assert(is_ok((ss-1)->currentMove)); MovePicker mp(pos, ttMove, rbeta - ss->staticEval); @@ -794,10 +799,11 @@ namespace { if (pos.legal(move)) { ss->currentMove = move; - ss->counterMoves = &thisThread->counterMoveHistory[pos.moved_piece(move)][to_sq(move)]; + ss->history = &thisThread->counterMoveHistory[pos.moved_piece(move)][to_sq(move)]; + assert(depth >= 5 * ONE_PLY); pos.do_move(move, st); - value = -search(pos, ss+1, -rbeta, -rbeta+1, rdepth, !cutNode, false); + value = -search(pos, ss+1, -rbeta, -rbeta+1, depth - 4 * ONE_PLY, !cutNode, false); pos.undo_move(move); if (value >= rbeta) return value; @@ -818,9 +824,9 @@ namespace { moves_loop: // When in check search starts from here - const CounterMoveStats& cmh = *(ss-1)->counterMoves; - const CounterMoveStats& fmh = *(ss-2)->counterMoves; - const CounterMoveStats& fm2 = *(ss-4)->counterMoves; + const PieceToHistory& cmh = *(ss-1)->history; + const PieceToHistory& fmh = *(ss-2)->history; + const PieceToHistory& fm2 = *(ss-4)->history; MovePicker mp(pos, ttMove, depth, ss); value = bestValue; // Workaround a bogus 'uninitialized' warning under gcc @@ -836,6 +842,7 @@ moves_loop: // When in check search starts from here && (tte->bound() & BOUND_LOWER) && tte->depth() >= depth - 3 * ONE_PLY; skipQuiets = false; + ttCapture = false; // Step 11. Loop through moves // Loop through all pseudo-legal moves until no moves remain or a beta cutoff occurs @@ -953,10 +960,13 @@ moves_loop: // When in check search starts from here ss->moveCount = --moveCount; continue; } + + if (move == ttMove && captureOrPromotion) + ttCapture = true; // Update the current move (this must be done after singular extension search) ss->currentMove = move; - ss->counterMoves = &thisThread->counterMoveHistory[moved_piece][to_sq(move)]; + ss->history = &thisThread->counterMoveHistory[moved_piece][to_sq(move)]; // Step 14. Make the move pos.do_move(move, st, givesCheck); @@ -973,6 +983,11 @@ moves_loop: // When in check search starts from here r -= r ? ONE_PLY : DEPTH_ZERO; else { + + // Increase reduction if ttMove is a capture + if (ttCapture) + r += ONE_PLY; + // Increase reduction for cut nodes if (cutNode) r += 2 * ONE_PLY; @@ -984,21 +999,21 @@ moves_loop: // When in check search starts from here && !pos.see_ge(make_move(to_sq(move), from_sq(move)))) r -= 2 * ONE_PLY; - ss->history = cmh[moved_piece][to_sq(move)] - + fmh[moved_piece][to_sq(move)] - + fm2[moved_piece][to_sq(move)] - + thisThread->history.get(~pos.side_to_move(), move) - - 4000; // Correction factor + ss->statScore = cmh[moved_piece][to_sq(move)] + + fmh[moved_piece][to_sq(move)] + + fm2[moved_piece][to_sq(move)] + + thisThread->history[~pos.side_to_move()][from_to(move)] + - 4000; // Correction factor // Decrease/increase reduction by comparing opponent's stat score - if (ss->history > 0 && (ss-1)->history < 0) + if (ss->statScore > 0 && (ss-1)->statScore < 0) r -= ONE_PLY; - else if (ss->history < 0 && (ss-1)->history > 0) + else if (ss->statScore < 0 && (ss-1)->statScore > 0) r += ONE_PLY; // Decrease/increase reduction for moves with a good/bad history - r = std::max(DEPTH_ZERO, (r / ONE_PLY - ss->history / 20000) * ONE_PLY); + r = std::max(DEPTH_ZERO, (r / ONE_PLY - ss->statScore / 20000) * ONE_PLY); } Depth d = std::max(newDepth - r, ONE_PLY); @@ -1165,6 +1180,7 @@ moves_loop: // When in check search starts from here Value bestValue, value, ttValue, futilityValue, futilityBase, oldAlpha; bool ttHit, givesCheck, evasionPrunable; Depth ttDepth; + int moveCount; if (PvNode) { @@ -1175,6 +1191,7 @@ moves_loop: // When in check search starts from here ss->currentMove = bestMove = MOVE_NONE; ss->ply = (ss-1)->ply + 1; + moveCount = 0; // Check for an instant draw or if the maximum ply has been reached if (pos.is_draw(ss->ply) || ss->ply >= MAX_PLY) @@ -1258,6 +1275,8 @@ moves_loop: // When in check search starts from here ? pos.check_squares(type_of(pos.piece_on(from_sq(move)))) & to_sq(move) : pos.gives_check(move); + moveCount++; + // Futility pruning if ( !InCheck && !givesCheck @@ -1283,7 +1302,7 @@ moves_loop: // When in check search starts from here // Detect non-capture evasions that are candidates to be pruned evasionPrunable = InCheck - && depth != DEPTH_ZERO + && (depth != DEPTH_ZERO || moveCount > 2) && bestValue > VALUE_MATED_IN_MAX_PLY && !pos.capture(move); @@ -1298,7 +1317,10 @@ moves_loop: // When in check search starts from here // Check for legality just before making the move if (!pos.legal(move)) + { + moveCount--; continue; + } ss->currentMove = move; @@ -1392,7 +1414,7 @@ moves_loop: // When in check search starts from here for (int i : {1, 2, 4}) if (is_ok((ss-i)->currentMove)) - (ss-i)->counterMoves->update(pc, s, bonus); + (ss-i)->history->update(pc, s, bonus); } @@ -1415,7 +1437,7 @@ moves_loop: // When in check search starts from here if (is_ok((ss-1)->currentMove)) { Square prevSq = to_sq((ss-1)->currentMove); - thisThread->counterMoves.update(pos.piece_on(prevSq), prevSq, move); + thisThread->counterMoves[pos.piece_on(prevSq)][prevSq]=move; } // Decrease all the other played quiet moves @@ -1466,7 +1488,7 @@ moves_loop: // When in check search starts from here void check_time() { - static TimePoint lastInfoTime = now(); + static std::atomic lastInfoTime = { now() }; int elapsed = Time.elapsed(); TimePoint tick = Limits.startTime + elapsed;