X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fsearch.cpp;h=1a516ff80b1e7a1c7a95d9d1ac9c9cfd8412e167;hp=afc4a671251b03c196d1d07a565561158f9524df;hb=8ff2fcf299ac621779dc167ce750ba73aaae90a4;hpb=96362fe3df141eeead4bdb863d2bb2d891886abf diff --git a/src/search.cpp b/src/search.cpp index afc4a671..1a516ff8 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -31,8 +31,8 @@ #include "movepick.h" #include "position.h" #include "search.h" -#include "timeman.h" #include "thread.h" +#include "timeman.h" #include "tt.h" #include "uci.h" #include "syzygy/tbprobe.h" @@ -63,12 +63,11 @@ namespace { enum NodeType { NonPV, PV }; // Sizes and phases of the skip-blocks, used for distributing search depths across the threads - const int SkipSize[] = { 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4 }; - const int SkipPhase[] = { 0, 1, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 0, 1, 2, 3, 4, 5, 6, 7 }; + constexpr int SkipSize[] = { 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4 }; + constexpr int SkipPhase[] = { 0, 1, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 0, 1, 2, 3, 4, 5, 6, 7 }; // Razor and futility margins - const int RazorMargin1 = 590; - const int RazorMargin2 = 604; + constexpr int RazorMargin[] = {0, 590, 604}; Value futility_margin(Depth d, bool improving) { return Value((175 - 50 * improving) * d / ONE_PLY); } @@ -690,21 +689,13 @@ namespace { // Step 7. Razoring (skipped when in check) if ( !PvNode - && depth <= 2 * ONE_PLY) + && depth < 3 * ONE_PLY + && eval <= alpha - RazorMargin[depth / ONE_PLY]) { - if ( depth == ONE_PLY - && eval + RazorMargin1 <= alpha) - return qsearch(pos, ss, alpha, alpha+1); - - else if (eval + RazorMargin2 <= alpha) - { - Value ralpha = alpha - RazorMargin2; - - Value v = qsearch(pos, ss, ralpha, ralpha+1); - - if (v <= ralpha) - return v; - } + Value ralpha = alpha - (depth >= 2 * ONE_PLY) * RazorMargin[depth / ONE_PLY]; + Value v = qsearch(pos, ss, ralpha, ralpha+1); + if (depth < 2 * ONE_PLY || v <= ralpha) + return v; } // Step 8. Futility pruning: child node (skipped when in check) @@ -800,7 +791,7 @@ namespace { // Step 11. Internal iterative deepening (skipped when in check) if ( depth >= 6 * ONE_PLY && !ttMove - && (PvNode || ss->staticEval + 256 >= beta)) + && (PvNode || ss->staticEval + 128 >= beta)) { Depth d = 3 * depth / 4 - 2 * ONE_PLY; search(pos, ss, alpha, beta, d, cutNode, true); @@ -1157,7 +1148,6 @@ moves_loop: // When in check, search starts from here Value qsearch(Position& pos, Stack* ss, Value alpha, Value beta, Depth depth) { constexpr bool PvNode = NT == PV; - const bool inCheck = bool(pos.checkers()); assert(alpha >= -VALUE_INFINITE && alpha < beta && beta <= VALUE_INFINITE); assert(PvNode || (alpha == beta - 1)); @@ -1171,7 +1161,7 @@ moves_loop: // When in check, search starts from here Move ttMove, move, bestMove; Depth ttDepth; Value bestValue, value, ttValue, futilityValue, futilityBase, oldAlpha; - bool ttHit, givesCheck, evasionPrunable; + bool ttHit, inCheck, givesCheck, evasionPrunable; int moveCount; if (PvNode) @@ -1183,6 +1173,7 @@ moves_loop: // When in check, search starts from here (ss+1)->ply = ss->ply + 1; ss->currentMove = bestMove = MOVE_NONE; + inCheck = pos.checkers(); moveCount = 0; // Check for an immediate draw or maximum ply reached @@ -1504,7 +1495,7 @@ void MainThread::check_time() { static TimePoint lastInfoTime = now(); - int elapsed = Time.elapsed(); + TimePoint elapsed = Time.elapsed(); TimePoint tick = Limits.startTime + elapsed; if (tick - lastInfoTime >= 1000) @@ -1530,7 +1521,7 @@ void MainThread::check_time() { string UCI::pv(const Position& pos, Depth depth, Value alpha, Value beta) { std::stringstream ss; - int elapsed = Time.elapsed() + 1; + TimePoint elapsed = Time.elapsed() + 1; const RootMoves& rootMoves = pos.this_thread()->rootMoves; size_t PVIdx = pos.this_thread()->PVIdx; size_t multiPV = std::min((size_t)Options["MultiPV"], rootMoves.size());