X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fsearch.cpp;h=1d8139c41d8c764e974616ed5b54c8ee6cb3df34;hp=ff31e0360a76c2c5201cd13e8944024054980fc0;hb=eccccba0ce4e2d627cbe2adb1bf4a692d595ca99;hpb=1ee2838214fcbadc352fb17c8c6fa1142ae5dcb0 diff --git a/src/search.cpp b/src/search.cpp index ff31e036..1d8139c4 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -29,6 +29,7 @@ #include "misc.h" #include "movegen.h" #include "movepick.h" +#include "position.h" #include "search.h" #include "timeman.h" #include "thread.h" @@ -157,7 +158,6 @@ namespace { EasyMoveManager EasyMove; Value DrawValue[COLOR_NB]; - CounterMoveHistoryStats CounterMoveHistory; template Value search(Position& pos, Stack* ss, Value alpha, Value beta, Depth depth, bool cutNode); @@ -208,13 +208,13 @@ void Search::init() { void Search::clear() { TT.clear(); - CounterMoveHistory.clear(); for (Thread* th : Threads) { th->history.clear(); th->counterMoves.clear(); th->fromTo.clear(); + th->counterMoveHistory.clear(); } Threads.main()->previousScore = VALUE_INFINITE; @@ -506,7 +506,7 @@ void Thread::search() { if ( rootMoves.size() == 1 || Time.elapsed() > Time.optimum() * unstablePvFactor * improvingFactor / 628 - || (mainThread->easyMovePlayed = doEasyMove)) + || (mainThread->easyMovePlayed = doEasyMove, doEasyMove)) { // If we are allowed to ponder do not stop the search now but // keep pondering until the GUI sends "ponderhit" or "stop". @@ -560,7 +560,7 @@ namespace { TTEntry* tte; Key posKey; Move ttMove, move, excludedMove, bestMove; - Depth extension, newDepth, predictedDepth; + Depth extension, newDepth; Value bestValue, value, ttValue, eval, nullValue; bool ttHit, inCheck, givesCheck, singularExtensionNode, improving; bool captureOrPromotion, doFullDepthSearch, moveCountPruning; @@ -622,7 +622,7 @@ namespace { // search to overwrite a previous full search TT value, so we use a different // position key in case of an excluded move. excludedMove = ss->excludedMove; - posKey = excludedMove ? pos.exclusion_key() : pos.key(); + posKey = pos.key() ^ Key(excludedMove); tte = TT.probe(posKey, ttHit); ttValue = ttHit ? value_from_tt(tte->value(), ss->ply) : VALUE_NONE; ttMove = rootNode ? thisThread->rootMoves[thisThread->PVIdx].pv[0] @@ -650,7 +650,7 @@ namespace { } // Extra penalty for a quiet TT move in previous ply when it gets refuted - if ((ss-1)->moveCount == 1 && !pos.captured_piece_type()) + if ((ss-1)->moveCount == 1 && !pos.captured_piece()) { Value penalty = Value(d * d + 4 * d + 1); Square prevSq = to_sq((ss-1)->currentMove); @@ -725,11 +725,10 @@ namespace { // Step 6. Razoring (skipped when in check) if ( !PvNode && depth < 4 * ONE_PLY - && eval + razor_margin[depth / ONE_PLY] <= alpha - && ttMove == MOVE_NONE) + && ttMove == MOVE_NONE + && eval + razor_margin[depth / ONE_PLY] <= alpha) { - if ( depth <= ONE_PLY - && eval + razor_margin[3 * ONE_PLY] <= alpha) + if (depth <= ONE_PLY) return qsearch(pos, ss, alpha, beta, DEPTH_ZERO); Value ralpha = alpha - razor_margin[depth / ONE_PLY]; @@ -788,9 +787,8 @@ namespace { } // Step 9. ProbCut (skipped when in check) - // If we have a very good capture (i.e. SEE > seeValues[captured_piece_type]) - // and a reduced search returns a value much above beta, we can (almost) - // safely prune the previous move. + // If we have a good enough capture and a reduced search returns a value + // much above beta, we can (almost) safely prune the previous move. if ( !PvNode && depth >= 5 * ONE_PLY && abs(beta) < VALUE_MATE_IN_MAX_PLY) @@ -802,13 +800,13 @@ namespace { assert((ss-1)->currentMove != MOVE_NONE); assert((ss-1)->currentMove != MOVE_NULL); - MovePicker mp(pos, ttMove, PieceValue[MG][pos.captured_piece_type()]); + MovePicker mp(pos, ttMove, rbeta - ss->staticEval); while ((move = mp.next_move()) != MOVE_NONE) if (pos.legal(move)) { ss->currentMove = move; - ss->counterMoves = &CounterMoveHistory[pos.moved_piece(move)][to_sq(move)]; + ss->counterMoves = &thisThread->counterMoveHistory[pos.moved_piece(move)][to_sq(move)]; pos.do_move(move, st, pos.gives_check(move)); value = -search(pos, ss+1, -rbeta, -rbeta+1, rdepth, !cutNode); pos.undo_move(move); @@ -846,8 +844,7 @@ moves_loop: // When in check search starts from here singularExtensionNode = !rootNode && depth >= 8 * ONE_PLY && ttMove != MOVE_NONE - /* && ttValue != VALUE_NONE Already implicit in the next condition */ - && abs(ttValue) < VALUE_KNOWN_WIN + && ttValue != VALUE_NONE && !excludedMove // Recursive singular search is not allowed && (tte->bound() & BOUND_LOWER) && tte->depth() >= depth - 3 * ONE_PLY; @@ -905,7 +902,7 @@ moves_loop: // When in check search starts from here && !extension && pos.legal(move)) { - Value rBeta = ttValue - 2 * depth / ONE_PLY; + Value rBeta = std::max(ttValue - 2 * depth / ONE_PLY, -VALUE_MATE); Depth d = (depth / (2 * ONE_PLY)) * ONE_PLY; ss->excludedMove = move; ss->skipEarlyPruning = true; @@ -921,42 +918,41 @@ moves_loop: // When in check search starts from here newDepth = depth - ONE_PLY + extension; // Step 13. Pruning at shallow depth - if ( !rootNode - && !captureOrPromotion + if ( !rootNode && !inCheck - && !givesCheck - && !pos.advanced_pawn_push(move) && bestValue > VALUE_MATED_IN_MAX_PLY) { - // Move count based pruning - if (moveCountPruning) - continue; - - predictedDepth = std::max(newDepth - reduction(improving, depth, moveCount), DEPTH_ZERO); + if ( !captureOrPromotion + && !givesCheck + && !pos.advanced_pawn_push(move)) + { + // Move count based pruning + if (moveCountPruning) + continue; - // Countermoves based pruning - if ( predictedDepth < 3 * ONE_PLY - && move != ss->killers[0] - && (!cmh || (*cmh )[moved_piece][to_sq(move)] < VALUE_ZERO) - && (!fmh || (*fmh )[moved_piece][to_sq(move)] < VALUE_ZERO) - && (!fmh2 || (*fmh2)[moved_piece][to_sq(move)] < VALUE_ZERO || (cmh && fmh))) - continue; + // Reduced depth of the next LMR search + int lmrDepth = std::max(newDepth - reduction(improving, depth, moveCount), DEPTH_ZERO) / ONE_PLY; - // Futility pruning: parent node - if ( predictedDepth < 7 * ONE_PLY - && ss->staticEval + 256 + 200 * predictedDepth / ONE_PLY <= alpha) - continue; + // Countermoves based pruning + if ( lmrDepth < 3 + && (!cmh || (*cmh )[moved_piece][to_sq(move)] < VALUE_ZERO) + && (!fmh || (*fmh )[moved_piece][to_sq(move)] < VALUE_ZERO) + && (!fmh2 || (*fmh2)[moved_piece][to_sq(move)] < VALUE_ZERO || (cmh && fmh))) + continue; - // Prune moves with negative SEE at low depths and below a decreasing - // threshold at higher depths. - if (predictedDepth < 8 * ONE_PLY) - { - Value see_v = predictedDepth < 4 * ONE_PLY ? VALUE_ZERO - : -PawnValueMg * 2 * int(predictedDepth - 3 * ONE_PLY) / ONE_PLY; + // Futility pruning: parent node + if ( lmrDepth < 7 + && ss->staticEval + 256 + 200 * lmrDepth <= alpha) + continue; - if (pos.see_sign(move) < see_v) + // Prune moves with negative SEE + if ( lmrDepth < 8 + && pos.see_sign(move) < Value(-35 * lmrDepth * lmrDepth)) continue; } + else if ( depth < 7 * ONE_PLY + && pos.see_sign(move) < Value(-35 * depth / ONE_PLY * depth / ONE_PLY)) + continue; } // Speculative prefetch as early as possible @@ -970,7 +966,7 @@ moves_loop: // When in check search starts from here } ss->currentMove = move; - ss->counterMoves = &CounterMoveHistory[moved_piece][to_sq(move)]; + ss->counterMoves = &thisThread->counterMoveHistory[moved_piece][to_sq(move)]; // Step 14. Make the move pos.do_move(move, st, givesCheck); @@ -1140,7 +1136,7 @@ moves_loop: // When in check search starts from here } // Extra penalty for a quiet TT move in previous ply when it gets refuted - if ((ss-1)->moveCount == 1 && !pos.captured_piece_type()) + if ((ss-1)->moveCount == 1 && !pos.captured_piece()) { Value penalty = Value(d * d + 4 * d + 1); Square prevSq = to_sq((ss-1)->currentMove); @@ -1149,7 +1145,7 @@ moves_loop: // When in check search starts from here } // Bonus for prior countermove that caused the fail low else if ( depth >= 3 * ONE_PLY - && !pos.captured_piece_type() + && !pos.captured_piece() && is_ok((ss-1)->currentMove)) { int d = depth / ONE_PLY; @@ -1591,13 +1587,16 @@ string UCI::pv(const Position& pos, Depth depth, Value alpha, Value beta) { /// fail high at root. We try hard to have a ponder move to return to the GUI, /// otherwise in case of 'ponder on' we have nothing to think on. -bool RootMove::extract_ponder_from_tt(Position& pos) -{ +bool RootMove::extract_ponder_from_tt(Position& pos) { + StateInfo st; bool ttHit; assert(pv.size() == 1); + if (!pv[0]) + return false; + pos.do_move(pv[0], st, pos.gives_check(pv[0])); TTEntry* tte = TT.probe(pos.key(), ttHit); @@ -1643,7 +1642,7 @@ void Tablebases::filter_root_moves(Position& pos, Search::RootMoves& rootMoves) RootInTB = root_probe_wdl(pos, rootMoves, TB::Score); // Only probe during search if winning - if (TB::Score <= VALUE_DRAW) + if (RootInTB && TB::Score <= VALUE_DRAW) Cardinality = 0; }