X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fsearch.cpp;h=1ffe1e97adb7291f532c1dce631adaad22f6a86c;hp=6699991a8d5237932f0b98f10d42bce308f0a62c;hb=847bc0e80fa78a81b028515da03a90ea4dd40458;hpb=e6c289902069b7bc262ddaf86a21884867d8f83b diff --git a/src/search.cpp b/src/search.cpp index 6699991a..1ffe1e97 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -153,13 +153,16 @@ namespace { {1, 0, 0, 0, 0, 1, 1 ,1}, }; + Value bonus(Depth depth) { int d = depth / ONE_PLY ; return Value(d * d + 2 * d - 2); } + Value penalty(Depth depth) { int d = depth / ONE_PLY ; return -Value(d * d + 4 * d + 1); } + const size_t HalfDensitySize = std::extent::value; EasyMoveManager EasyMove; Value DrawValue[COLOR_NB]; template - Value search(Position& pos, Stack* ss, Value alpha, Value beta, Depth depth, bool cutNode); + Value search(Position& pos, Stack* ss, Value alpha, Value beta, Depth depth, bool cutNode, bool skipEarlyPruning); template Value qsearch(Position& pos, Stack* ss, Value alpha, Value beta, Depth depth); @@ -404,7 +407,7 @@ void Thread::search() { // high/low anymore. while (true) { - bestValue = ::search(rootPos, ss, alpha, beta, rootDepth, false); + bestValue = ::search(rootPos, ss, alpha, beta, rootDepth, false, false); // Bring the best move to the front. It is critical that sorting // is done with a stable algorithm because all the values but the @@ -538,7 +541,7 @@ namespace { // search<>() is the main search function for both PV and non-PV nodes template - Value search(Position& pos, Stack* ss, Value alpha, Value beta, Depth depth, bool cutNode) { + Value search(Position& pos, Stack* ss, Value alpha, Value beta, Depth depth, bool cutNode, bool skipEarlyPruning) { const bool PvNode = NT == PV; const bool rootNode = PvNode && (ss-1)->ply == 0; @@ -573,9 +576,13 @@ namespace { if (thisThread->resetCalls.load(std::memory_order_relaxed)) { thisThread->resetCalls = false; - thisThread->callsCnt = 0; + // At low node count increase the checking rate to about 0.1% of nodes + // otherwise use a default value. + thisThread->callsCnt = Limits.nodes ? std::min((int64_t)4096, Limits.nodes / 1024) + : 4096; } - if (++thisThread->callsCnt > 4096) + + if (--thisThread->callsCnt <= 0) { for (Thread* th : Threads) th->resetCalls = true; @@ -610,8 +617,8 @@ namespace { ss->currentMove = (ss+1)->excludedMove = bestMove = MOVE_NONE; ss->counterMoves = nullptr; - (ss+1)->skipEarlyPruning = false; (ss+2)->killers[0] = (ss+2)->killers[1] = MOVE_NONE; + Square prevSq = to_sq((ss-1)->currentMove); // Step 4. Transposition table lookup. We don't want the score of a partial // search to overwrite a previous full search TT value, so we use a different @@ -634,21 +641,12 @@ namespace { // If ttMove is quiet, update killers, history, counter move on TT hit if (ttValue >= beta && ttMove) { - int d = depth / ONE_PLY; - if (!pos.capture_or_promotion(ttMove)) - { - Value bonus = Value(d * d + 2 * d - 2); - update_stats(pos, ss, ttMove, nullptr, 0, bonus); - } + update_stats(pos, ss, ttMove, nullptr, 0, bonus(depth)); // Extra penalty for a quiet TT move in previous ply when it gets refuted if ((ss-1)->moveCount == 1 && !pos.captured_piece()) - { - Value penalty = Value(d * d + 4 * d + 1); - Square prevSq = to_sq((ss-1)->currentMove); - update_cm_stats(ss-1, pos.piece_on(prevSq), prevSq, -penalty); - } + update_cm_stats(ss-1, pos.piece_on(prevSq), prevSq, penalty(depth)); } return ttValue; } @@ -713,7 +711,7 @@ namespace { ss->staticEval, TT.generation()); } - if (ss->skipEarlyPruning) + if (skipEarlyPruning) goto moves_loop; // Step 6. Razoring (skipped when in check) @@ -754,10 +752,8 @@ namespace { Depth R = ((823 + 67 * depth / ONE_PLY) / 256 + std::min((eval - beta) / PawnValueMg, 3)) * ONE_PLY; pos.do_null_move(st); - (ss+1)->skipEarlyPruning = true; nullValue = depth-R < ONE_PLY ? -qsearch(pos, ss+1, -beta, -beta+1, DEPTH_ZERO) - : - search(pos, ss+1, -beta, -beta+1, depth-R, !cutNode); - (ss+1)->skipEarlyPruning = false; + : - search(pos, ss+1, -beta, -beta+1, depth-R, !cutNode, true); pos.undo_null_move(); if (nullValue >= beta) @@ -770,10 +766,8 @@ namespace { return nullValue; // Do verification search at high depths - ss->skipEarlyPruning = true; Value v = depth-R < ONE_PLY ? qsearch(pos, ss, beta-1, beta, DEPTH_ZERO) - : search(pos, ss, beta-1, beta, depth-R, false); - ss->skipEarlyPruning = false; + : search(pos, ss, beta-1, beta, depth-R, false, true); if (v >= beta) return nullValue; @@ -802,7 +796,7 @@ namespace { ss->currentMove = move; ss->counterMoves = &thisThread->counterMoveHistory[pos.moved_piece(move)][to_sq(move)]; pos.do_move(move, st); - value = -search(pos, ss+1, -rbeta, -rbeta+1, rdepth, !cutNode); + value = -search(pos, ss+1, -rbeta, -rbeta+1, rdepth, !cutNode, false); pos.undo_move(move); if (value >= rbeta) return value; @@ -815,9 +809,7 @@ namespace { && (PvNode || ss->staticEval + 256 >= beta)) { Depth d = (3 * depth / (4 * ONE_PLY) - 2) * ONE_PLY; - ss->skipEarlyPruning = true; - search(pos, ss, alpha, beta, d, cutNode); - ss->skipEarlyPruning = false; + search(pos, ss, alpha, beta, d, cutNode, true); tte = TT.probe(posKey, ttHit); ttMove = ttHit ? tte->move() : MOVE_NONE; @@ -899,9 +891,7 @@ moves_loop: // When in check search starts from here Value rBeta = std::max(ttValue - 2 * depth / ONE_PLY, -VALUE_MATE); Depth d = (depth / (2 * ONE_PLY)) * ONE_PLY; ss->excludedMove = move; - ss->skipEarlyPruning = true; - value = search(pos, ss, rBeta - 1, rBeta, d, cutNode); - ss->skipEarlyPruning = false; + value = search(pos, ss, rBeta - 1, rBeta, d, cutNode, true); ss->excludedMove = MOVE_NONE; if (value < rBeta) @@ -944,10 +934,12 @@ moves_loop: // When in check search starts from here && !pos.see_ge(move, Value(-35 * lmrDepth * lmrDepth))) continue; } - else if ( depth < 7 * ONE_PLY - && !extension - && !pos.see_ge(move, Value(-35 * depth / ONE_PLY * depth / ONE_PLY))) + else if (depth < 7 * ONE_PLY && !extension) + { + Value v = -Value(400 - 100 * PvNode + 35 * depth / ONE_PLY * depth / ONE_PLY); + if (!pos.see_ge(move, v)) continue; + } } // Speculative prefetch as early as possible @@ -986,7 +978,6 @@ moves_loop: // When in check search starts from here // castling moves, because they are coded as "king captures rook" and // hence break make_move(). else if ( type_of(move) == NORMAL - && type_of(pos.piece_on(to_sq(move))) != PAWN && !pos.see_ge(make_move(to_sq(move), from_sq(move)), VALUE_ZERO)) r -= 2 * ONE_PLY; @@ -1010,7 +1001,7 @@ moves_loop: // When in check search starts from here Depth d = std::max(newDepth - r, ONE_PLY); - value = -search(pos, ss+1, -(alpha+1), -alpha, d, true); + value = -search(pos, ss+1, -(alpha+1), -alpha, d, true, false); doFullDepthSearch = (value > alpha && d != newDepth); } @@ -1022,7 +1013,7 @@ moves_loop: // When in check search starts from here value = newDepth < ONE_PLY ? givesCheck ? -qsearch(pos, ss+1, -(alpha+1), -alpha, DEPTH_ZERO) : -qsearch(pos, ss+1, -(alpha+1), -alpha, DEPTH_ZERO) - : - search(pos, ss+1, -(alpha+1), -alpha, newDepth, !cutNode); + : - search(pos, ss+1, -(alpha+1), -alpha, newDepth, !cutNode, false); // For PV nodes only, do a full PV search on the first move or after a fail // high (in the latter case search only if value < beta), otherwise let the @@ -1035,7 +1026,7 @@ moves_loop: // When in check search starts from here value = newDepth < ONE_PLY ? givesCheck ? -qsearch(pos, ss+1, -beta, -alpha, DEPTH_ZERO) : -qsearch(pos, ss+1, -beta, -alpha, DEPTH_ZERO) - : - search(pos, ss+1, -beta, -alpha, newDepth, false); + : - search(pos, ss+1, -beta, -alpha, newDepth, false, false); } // Step 17. Undo move @@ -1131,33 +1122,20 @@ moves_loop: // When in check search starts from here : inCheck ? mated_in(ss->ply) : DrawValue[pos.side_to_move()]; else if (bestMove) { - int d = depth / ONE_PLY; // Quiet best move: update killers, history and countermoves if (!pos.capture_or_promotion(bestMove)) - { - Value bonus = Value(d * d + 2 * d - 2); - update_stats(pos, ss, bestMove, quietsSearched, quietCount, bonus); - } + update_stats(pos, ss, bestMove, quietsSearched, quietCount, bonus(depth)); // Extra penalty for a quiet TT move in previous ply when it gets refuted if ((ss-1)->moveCount == 1 && !pos.captured_piece()) - { - Value penalty = Value(d * d + 4 * d + 1); - Square prevSq = to_sq((ss-1)->currentMove); - update_cm_stats(ss-1, pos.piece_on(prevSq), prevSq, -penalty); - } + update_cm_stats(ss-1, pos.piece_on(prevSq), prevSq, penalty(depth)); } // Bonus for prior countermove that caused the fail low else if ( depth >= 3 * ONE_PLY && !pos.captured_piece() && is_ok((ss-1)->currentMove)) - { - int d = depth / ONE_PLY; - Value bonus = Value(d * d + 2 * d - 2); - Square prevSq = to_sq((ss-1)->currentMove); - update_cm_stats(ss-1, pos.piece_on(prevSq), prevSq, bonus); - } + update_cm_stats(ss-1, pos.piece_on(prevSq), prevSq, bonus(depth)); tte->save(posKey, value_to_tt(bestValue, ss->ply), bestValue >= beta ? BOUND_LOWER :