X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fsearch.cpp;h=21c87ee2dff6a9d64af728b2c0be9fb3d83aedfc;hp=b76ad946652a1d7c0ad76148510eec7f51291fec;hb=d517080ab67145b0e764d7ef0ed0a800429fbed3;hpb=b7781e8faa1716491e11ca98269863417e0e4a14 diff --git a/src/search.cpp b/src/search.cpp index b76ad946..21c87ee2 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -242,6 +242,7 @@ namespace { bool ok_to_prune(const Position &pos, Move m, Move threat, Depth d); bool ok_to_use_TT(const TTEntry* tte, Depth depth, Value beta, int ply); + bool fail_high_ply_1(); int current_search_time(); int nps(); @@ -865,7 +866,7 @@ namespace { Move ttMove = (tte ? tte->move() : MOVE_NONE); - // Go with internal iterative deepening if we don't have a TT move. + // Go with internal iterative deepening if we don't have a TT move if (UseIIDAtPVNodes && ttMove == MOVE_NONE && depth >= 5*OnePly) { search_pv(pos, ss, alpha, beta, depth-2*OnePly, ply, threadID); @@ -902,11 +903,11 @@ namespace { ss[ply].currentMoveCaptureValue = move_is_ep(move) ? PawnValueMidgame : pos.midgame_value_of_piece_on(move_to(move)); - // Decide the new search depth. + // Decide the new search depth Depth ext = extension(pos, move, true, moveIsCheck, singleReply, mateThreat); Depth newDepth = depth - OnePly + ext; - // Make and search the move. + // Make and search the move UndoInfo u; pos.do_move(move, u, dcCandidates); @@ -976,9 +977,12 @@ namespace { // Split? if ( ActiveThreads > 1 - && bestValue < beta && depth >= MinimumSplitDepth - && Iteration <= 99 && idle_thread_exists(threadID) - && !AbortSearch && !thread_should_stop(threadID) + && bestValue < beta + && depth >= MinimumSplitDepth + && Iteration <= 99 + && idle_thread_exists(threadID) + && !AbortSearch + && !thread_should_stop(threadID) && split(pos, ss, ply, &alpha, &beta, &bestValue, depth, &moveCount, &mp, dcCandidates, threadID, true)) break; @@ -1003,10 +1007,10 @@ namespace { Move m = ss[ply].pv[ply]; if (pos.square_is_empty(move_to(m)) && !move_promotion(m) && !move_is_ep(m)) { - for(int i = 0; i < moveCount - 1; i++) - if( pos.square_is_empty(move_to(movesSearched[i])) - && !move_promotion(movesSearched[i]) - && !move_is_ep(movesSearched[i])) + for (int i = 0; i < moveCount - 1; i++) + if ( pos.square_is_empty(move_to(movesSearched[i])) + && !move_promotion(movesSearched[i]) + && !move_is_ep(movesSearched[i])) H.failure(pos.piece_on(move_from(movesSearched[i])), movesSearched[i]); H.success(pos.piece_on(move_from(m)), m, depth); @@ -1030,6 +1034,7 @@ namespace { Value search(Position &pos, SearchStack ss[], Value beta, Depth depth, int ply, bool allowNullmove, int threadID) { + assert(beta >= -VALUE_INFINITE && beta <= VALUE_INFINITE); assert(ply >= 0 && ply < PLY_MAX); assert(threadID >= 0 && threadID < ActiveThreads); @@ -1038,25 +1043,25 @@ namespace { // Initialize, and make an early exit in case of an aborted search, // an instant draw, maximum ply reached, etc. - if(AbortSearch || thread_should_stop(threadID)) - return Value(0); + if (AbortSearch || thread_should_stop(threadID)) + return Value(0); - if(depth < OnePly) - return qsearch(pos, ss, beta-1, beta, Depth(0), ply, threadID); + if (depth < OnePly) + return qsearch(pos, ss, beta-1, beta, Depth(0), ply, threadID); init_node(pos, ss, ply, threadID); - if(pos.is_draw()) - return VALUE_DRAW; + if (pos.is_draw()) + return VALUE_DRAW; - if(ply >= PLY_MAX - 1) - return evaluate(pos, ei, threadID); + if (ply >= PLY_MAX - 1) + return evaluate(pos, ei, threadID); // Mate distance pruning - if(value_mated_in(ply) >= beta) - return beta; - if(value_mate_in(ply+1) < beta) - return beta-1; + if (value_mated_in(ply) >= beta) + return beta; + if (value_mate_in(ply + 1) < beta) + return beta - 1; // Transposition table lookup const TTEntry* tte = TT.retrieve(pos); @@ -1073,140 +1078,170 @@ namespace { bool mateThreat = false; // Null move search - if(!pos.is_check() && allowNullmove && ok_to_do_nullmove(pos) - && approximateEval >= beta - NullMoveMargin) { - UndoInfo u; - Value nullValue; - - ss[ply].currentMove = MOVE_NULL; - pos.do_null_move(u); - nullValue = -search(pos, ss, -(beta-1), depth-4*OnePly, ply+1, false, - threadID); - pos.undo_null_move(u); - - if(nullValue >= beta) { - if(depth >= 6 * OnePly) { // Do zugzwang verification search - Value v = search(pos, ss, beta, depth-5*OnePly, ply, false, threadID); - if(v >= beta) - return beta; + if ( allowNullmove + && !pos.is_check() + && ok_to_do_nullmove(pos) + && approximateEval >= beta - NullMoveMargin) + { + ss[ply].currentMove = MOVE_NULL; + + UndoInfo u; + pos.do_null_move(u); + Value nullValue = -search(pos, ss, -(beta-1), depth-4*OnePly, ply+1, false, threadID); + pos.undo_null_move(u); + + if (nullValue >= beta) + { + if (depth < 6 * OnePly) + return beta; + + // Do zugzwang verification search + Value v = search(pos, ss, beta, depth-5*OnePly, ply, false, threadID); + if (v >= beta) + return beta; + } else { + // The null move failed low, which means that we may be faced with + // some kind of threat. If the previous move was reduced, check if + // the move that refuted the null move was somehow connected to the + // move which was reduced. If a connection is found, return a fail + // low score (which will cause the reduced move to fail high in the + // parent node, which will trigger a re-search with full depth). + if (nullValue == value_mated_in(ply + 2)) + mateThreat = true; + + ss[ply].threatMove = ss[ply + 1].currentMove; + if ( depth < ThreatDepth + && ss[ply - 1].reduction + && connected_moves(pos, ss[ply - 1].currentMove, ss[ply].threatMove)) + return beta - 1; } - else - return beta; - } - else { - // The null move failed low, which means that we may be faced with - // some kind of threat. If the previous move was reduced, check if - // the move that refuted the null move was somehow connected to the - // move which was reduced. If a connection is found, return a fail - // low score (which will cause the reduced move to fail high in the - // parent node, which will trigger a re-search with full depth). - if(nullValue == value_mated_in(ply+2)) - mateThreat = true; - ss[ply].threatMove = ss[ply+1].currentMove; - if(depth < ThreatDepth && ss[ply-1].reduction && - connected_moves(pos, ss[ply-1].currentMove, ss[ply].threatMove)) - return beta - 1; - } } - // Razoring: - else if(depth < RazorDepth && approximateEval < beta - RazorMargin && - evaluate(pos, ei, threadID) < beta - RazorMargin) { - Value v = qsearch(pos, ss, beta-1, beta, Depth(0), ply, threadID); - if(v < beta) - return v; + // Null move search not allowed, try razoring + else if ( depth < RazorDepth + && approximateEval < beta - RazorMargin + && evaluate(pos, ei, threadID) < beta - RazorMargin) + { + Value v = qsearch(pos, ss, beta-1, beta, Depth(0), ply, threadID); + if (v < beta) + return v; } - // Internal iterative deepening - if(UseIIDAtNonPVNodes && ttMove == MOVE_NONE && depth >= 8*OnePly && - evaluate(pos, ei, threadID) >= beta - IIDMargin) { - search(pos, ss, beta, Min(depth/2, depth-2*OnePly), ply, false, threadID); - ttMove = ss[ply].pv[ply]; + // Go with internal iterative deepening if we don't have a TT move + if (UseIIDAtNonPVNodes && ttMove == MOVE_NONE && depth >= 8*OnePly && + evaluate(pos, ei, threadID) >= beta - IIDMargin) + { + search(pos, ss, beta, Min(depth/2, depth-2*OnePly), ply, false, threadID); + ttMove = ss[ply].pv[ply]; } // Initialize a MovePicker object for the current position, and prepare // to search all moves: MovePicker mp = MovePicker(pos, false, ttMove, ss[ply].mateKiller, ss[ply].killer1, ss[ply].killer2, depth); + Move move, movesSearched[256]; int moveCount = 0; - Value value, bestValue = -VALUE_INFINITE, futilityValue = VALUE_NONE; + Value value, bestValue = -VALUE_INFINITE; Bitboard dcCandidates = mp.discovered_check_candidates(); + Value futilityValue = VALUE_NONE; bool isCheck = pos.is_check(); - bool useFutilityPruning = - UseFutilityPruning && depth < SelectiveDepth && !isCheck; + bool useFutilityPruning = UseFutilityPruning + && depth < SelectiveDepth + && !isCheck; // Loop through all legal moves until no moves remain or a beta cutoff // occurs. - while(bestValue < beta && !thread_should_stop(threadID) - && (move = mp.get_next_move()) != MOVE_NONE) { - UndoInfo u; - Depth ext, newDepth; + while( bestValue < beta + && (move = mp.get_next_move()) != MOVE_NONE + && !thread_should_stop(threadID)) + { + assert(move_is_ok(move)); + bool singleReply = (isCheck && mp.number_of_moves() == 1); bool moveIsCheck = pos.move_is_check(move, dcCandidates); bool moveIsCapture = pos.move_is_capture(move); bool moveIsPassedPawnPush = pos.move_is_passed_pawn_push(move); - assert(move_is_ok(move)); movesSearched[moveCount++] = ss[ply].currentMove = move; - // Decide the new search depth. - ext = extension(pos, move, false, moveIsCheck, singleReply, mateThreat); - newDepth = depth - OnePly + ext; + // Decide the new search depth + Depth ext = extension(pos, move, false, moveIsCheck, singleReply, mateThreat); + Depth newDepth = depth - OnePly + ext; // Futility pruning - if(useFutilityPruning && ext == Depth(0) && !moveIsCapture && - !moveIsPassedPawnPush && !move_promotion(move)) { - - if(moveCount >= 2 + int(depth) - && ok_to_prune(pos, move, ss[ply].threatMove, depth)) - continue; + if ( useFutilityPruning + && ext == Depth(0) + && !moveIsCapture + && !moveIsPassedPawnPush + && !move_promotion(move)) + { + if ( moveCount >= 2 + int(depth) + && ok_to_prune(pos, move, ss[ply].threatMove, depth)) + continue; - if(depth < 3 * OnePly && approximateEval < beta) { - if(futilityValue == VALUE_NONE) - futilityValue = evaluate(pos, ei, threadID) - + ((depth < 2 * OnePly)? FutilityMargin1 : FutilityMargin2); - if(futilityValue < beta) { - if(futilityValue > bestValue) - bestValue = futilityValue; - continue; + if (depth < 3 * OnePly && approximateEval < beta) + { + if (futilityValue == VALUE_NONE) + futilityValue = evaluate(pos, ei, threadID) + (depth < 2 * OnePly ? FutilityMargin1 : FutilityMargin2); + + if (futilityValue < beta) + { + if(futilityValue > bestValue) + bestValue = futilityValue; + continue; + } } - } } - // Make and search the move. + // Make and search the move + UndoInfo u; pos.do_move(move, u, dcCandidates); - if(depth >= 2*OnePly && ext == Depth(0) && moveCount >= LMRNonPVMoves - && !moveIsCapture && !move_promotion(move) && !moveIsPassedPawnPush - && !move_is_castle(move) - && move != ss[ply].killer1 && move != ss[ply].killer2) { - ss[ply].reduction = OnePly; - value = -search(pos, ss, -(beta-1), newDepth-OnePly, ply+1, true, - threadID); + // Try to reduce non-pv search depth by one ply if move seems not problematic, + // if the move fails high will be re-searched at full depth. + if ( depth >= 2*OnePly + && ext == Depth(0) + && moveCount >= LMRNonPVMoves + && !moveIsCapture + && !move_promotion(move) + && !moveIsPassedPawnPush + && !move_is_castle(move) + && move != ss[ply].killer1 + && move != ss[ply].killer2) + { + ss[ply].reduction = OnePly; + value = -search(pos, ss, -(beta-1), newDepth-OnePly, ply+1, true, threadID); } else - value = beta; - if(value >= beta) { - ss[ply].reduction = Depth(0); - value = -search(pos, ss, -(beta-1), newDepth, ply+1, true, threadID); + value = beta; // Just to trigger next condition + + if (value >= beta) // Go with full depth non-pv search + { + ss[ply].reduction = Depth(0); + value = -search(pos, ss, -(beta-1), newDepth, ply+1, true, threadID); } pos.undo_move(move, u); assert(value > -VALUE_INFINITE && value < VALUE_INFINITE); // New best move? - if(value > bestValue) { + if (value > bestValue) + { bestValue = value; - if(value >= beta) - update_pv(ss, ply); - if(value == value_mate_in(ply + 1)) - ss[ply].mateKiller = move; + if (value >= beta) + update_pv(ss, ply); + if (value == value_mate_in(ply + 1)) + ss[ply].mateKiller = move; } // Split? - if(ActiveThreads > 1 && bestValue < beta && depth >= MinimumSplitDepth - && Iteration <= 99 && idle_thread_exists(threadID) - && !AbortSearch && !thread_should_stop(threadID) + if( ActiveThreads > 1 + && bestValue < beta + && depth >= MinimumSplitDepth + && Iteration <= 99 + && idle_thread_exists(threadID) + && !AbortSearch + && !thread_should_stop(threadID) && split(pos, ss, ply, &beta, &beta, &bestValue, depth, &moveCount, &mp, dcCandidates, threadID, false)) break; @@ -1214,42 +1249,38 @@ namespace { // All legal moves have been searched. A special case: If there were // no legal moves, it must be mate or stalemate: - if(moveCount == 0) { - if(pos.is_check()) - return value_mated_in(ply); - else - return VALUE_DRAW; - } + if (moveCount == 0) + return (pos.is_check() ? value_mated_in(ply) : VALUE_DRAW); // If the search is not aborted, update the transposition table, // history counters, and killer moves. This code is somewhat messy, // and definitely needs to be cleaned up. FIXME - if(!AbortSearch && !thread_should_stop(threadID)) { - if(bestValue < beta) - TT.store(pos, value_to_tt(bestValue, ply), depth, MOVE_NONE, - VALUE_TYPE_UPPER); - else { + if (AbortSearch || thread_should_stop(threadID)) + return bestValue; + + if (bestValue < beta) + TT.store(pos, value_to_tt(bestValue, ply), depth, MOVE_NONE, VALUE_TYPE_UPPER); + else + { Move m = ss[ply].pv[ply]; + if (pos.square_is_empty(move_to(m)) && !move_promotion(m) && !move_is_ep(m)) + { + for (int i = 0; i < moveCount - 1; i++) + if ( pos.square_is_empty(move_to(movesSearched[i])) + && !move_promotion(movesSearched[i]) + && !move_is_ep(movesSearched[i])) + H.failure(pos.piece_on(move_from(movesSearched[i])), movesSearched[i]); - if(pos.square_is_empty(move_to(m)) && !move_promotion(m) && - !move_is_ep(m)) { - for(int i = 0; i < moveCount - 1; i++) - if(pos.square_is_empty(move_to(movesSearched[i])) - && !move_promotion(movesSearched[i]) - && !move_is_ep(movesSearched[i])) - H.failure(pos.piece_on(move_from(movesSearched[i])), - movesSearched[i]); - H.success(pos.piece_on(move_from(m)), m, depth); - - if(m != ss[ply].killer1) { - ss[ply].killer2 = ss[ply].killer1; - ss[ply].killer1 = m; - } + H.success(pos.piece_on(move_from(m)), m, depth); + + if (m != ss[ply].killer1) + { + ss[ply].killer2 = ss[ply].killer1; + ss[ply].killer1 = m; + } } TT.store(pos, value_to_tt(bestValue, ply), depth, m, VALUE_TYPE_LOWER); - } } - return bestValue; } @@ -1594,6 +1625,7 @@ namespace { lock_release(&(sp->lock)); } + // ok_to_use_TT() returns true if a transposition table score // can be used at a given point in search. @@ -1609,6 +1641,7 @@ namespace { || (is_upper_bound(tte->type()) && v < beta)); } + /// The RootMove class // Constructor