X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fsearch.cpp;h=380c334291e3b79a0d30dfd74c37ffb0e41616de;hp=e20eed9fe1f2da39cacebcc70347d520b2bc54e9;hb=86f04dbcc08e52864c1136d713996e3a0c8d2610;hpb=aa242d2f84eaf2307f34d5356079125eaf5ff26a diff --git a/src/search.cpp b/src/search.cpp index e20eed9f..380c3342 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -174,9 +174,9 @@ void Search::init() { } -/// Search::reset() clears all search memory, to obtain reproducible search results +/// Search::clear() resets to zero search state, to obtain reproducible results -void Search::reset () { +void Search::clear() { TT.clear(); CounterMovesHistory.clear(); @@ -216,7 +216,7 @@ uint64_t Search::perft(Position& pos, Depth depth) { return nodes; } -template uint64_t Search::perft(Position& pos, Depth depth); +template uint64_t Search::perft(Position&, Depth); /// MainThread::think() is called by the main thread when the program receives @@ -344,7 +344,7 @@ void MainThread::think() { void Thread::search(bool isMainThread) { - Stack* ss = stack + 2; // To allow referencing (ss-2) and (ss+2) + Stack stack[MAX_PLY+4], *ss = stack+2; // To allow referencing (ss-2) and (ss+2) Value bestValue, alpha, beta, delta; Move easyMove = MOVE_NONE; @@ -577,7 +577,7 @@ namespace { { // Step 2. Check for aborted search and immediate draw if (Signals.stop.load(std::memory_order_relaxed) || pos.is_draw() || ss->ply >= MAX_PLY) - return ss->ply >= MAX_PLY && !inCheck ? evaluate(pos) + return ss->ply >= MAX_PLY && !inCheck ? evaluate(pos) : DrawValue[pos.side_to_move()]; // Step 3. Mate distance pruning. Even if we mate at the next move our score @@ -836,7 +836,7 @@ moves_loop: // When in check search starts from here if (RootNode && thisThread == Threads.main()) { - Signals.firstRootMove = moveCount == 1; + Signals.firstRootMove = (moveCount == 1); if (Time.elapsed() > 3000) sync_cout << "info depth " << depth / ONE_PLY @@ -1095,7 +1095,7 @@ moves_loop: // When in check search starts from here && is_ok((ss - 1)->currentMove) && is_ok((ss - 2)->currentMove)) { - Value bonus = Value((depth / ONE_PLY) * (depth / ONE_PLY) + depth / ONE_PLY -1); + Value bonus = Value((depth / ONE_PLY) * (depth / ONE_PLY) + depth / ONE_PLY - 1); Square prevPrevSq = to_sq((ss - 2)->currentMove); CounterMovesStats& prevCmh = CounterMovesHistory[pos.piece_on(prevPrevSq)][prevPrevSq]; prevCmh.update(pos.piece_on(prevSq), prevSq, bonus); @@ -1359,8 +1359,8 @@ moves_loop: // When in check search starts from here } - // update_stats() updates killers, history, countermove history and - // countermoves stats for a quiet best move. + // update_stats() updates killers, history, countermove and countermove + // history when a new quiet best move is found. void update_stats(const Position& pos, Stack* ss, Move move, Depth depth, Move* quiets, int quietsCnt) { @@ -1371,7 +1371,7 @@ moves_loop: // When in check search starts from here ss->killers[0] = move; } - Value bonus = Value((depth / ONE_PLY) * (depth / ONE_PLY) + depth / ONE_PLY -1); + Value bonus = Value((depth / ONE_PLY) * (depth / ONE_PLY) + depth / ONE_PLY - 1); Square prevSq = to_sq((ss-1)->currentMove); CounterMovesStats& cmh = CounterMovesHistory[pos.piece_on(prevSq)][prevSq]; @@ -1394,14 +1394,14 @@ moves_loop: // When in check search starts from here cmh.update(pos.moved_piece(quiets[i]), to_sq(quiets[i]), -bonus); } - // Extra penalty for TT move in previous ply when it gets refuted + // Extra penalty for a quiet TT move in previous ply when it gets refuted if ( (ss-1)->moveCount == 1 && !pos.captured_piece_type() && is_ok((ss-2)->currentMove)) { Square prevPrevSq = to_sq((ss-2)->currentMove); CounterMovesStats& prevCmh = CounterMovesHistory[pos.piece_on(prevPrevSq)][prevPrevSq]; - prevCmh.update(pos.piece_on(prevSq), prevSq, -bonus - 2 * ((depth + 1) / ONE_PLY)); + prevCmh.update(pos.piece_on(prevSq), prevSq, -bonus - 2 * (depth + 1) / ONE_PLY); } } @@ -1411,23 +1411,23 @@ moves_loop: // When in check search starts from here Move Skill::pick_best(size_t multiPV) { - // PRNG sequence should be non-deterministic, so we seed it with the time at init const Search::RootMoveVector& rootMoves = Threads.main()->rootMoves; - static PRNG rng(now()); + static PRNG rng(now()); // PRNG sequence should be non-deterministic // RootMoves are already sorted by score in descending order - int variance = std::min(rootMoves[0].score - rootMoves[multiPV - 1].score, PawnValueMg); + Value topScore = rootMoves[0].score; + int delta = std::min(topScore - rootMoves[multiPV - 1].score, PawnValueMg); int weakness = 120 - 2 * level; int maxScore = -VALUE_INFINITE; - // Choose best move. For each move score we add two terms both dependent on + // Choose best move. For each move score we add two terms, both dependent on // weakness. One deterministic and bigger for weaker levels, and one random, // then we choose the move with the resulting highest score. for (size_t i = 0; i < multiPV; ++i) { // This is our magic formula - int push = ( weakness * int(rootMoves[0].score - rootMoves[i].score) - + variance * (rng.rand() % weakness)) / 128; + int push = ( weakness * int(topScore - rootMoves[i].score) + + delta * (rng.rand() % weakness)) / 128; if (rootMoves[i].score + push > maxScore) { @@ -1435,6 +1435,7 @@ moves_loop: // When in check search starts from here best = rootMoves[i].pv[0]; } } + return best; } @@ -1512,7 +1513,8 @@ void RootMove::insert_pv_in_tt(Position& pos) { TTEntry* tte = TT.probe(pos.key(), ttHit); if (!ttHit || tte->move() != m) // Don't overwrite correct entries - tte->save(pos.key(), VALUE_NONE, BOUND_NONE, DEPTH_NONE, m, VALUE_NONE, TT.generation()); + tte->save(pos.key(), VALUE_NONE, BOUND_NONE, DEPTH_NONE, + m, VALUE_NONE, TT.generation()); pos.do_move(m, *st++, pos.gives_check(m, CheckInfo(pos))); } @@ -1522,10 +1524,10 @@ void RootMove::insert_pv_in_tt(Position& pos) { } -/// RootMove::extract_ponder_from_tt() is called in case we have no ponder move before -/// exiting the search, for instance in case we stop the search during a fail high at -/// root. We try hard to have a ponder move to return to the GUI, otherwise in case of -/// 'ponder on' we have nothing to think on. +/// RootMove::extract_ponder_from_tt() is called in case we have no ponder move +/// before exiting the search, for instance in case we stop the search during a +/// fail high at root. We try hard to have a ponder move to return to the GUI, +/// otherwise in case of 'ponder on' we have nothing to think on. bool RootMove::extract_ponder_from_tt(Position& pos) { @@ -1549,11 +1551,11 @@ bool RootMove::extract_ponder_from_tt(Position& pos) } -/// check_time() is called by the timer thread when the timer triggers. It is -/// used to print debug info and, more importantly, to detect when we are out of +/// TimerThread::check_time() is called by when the timer triggers. It is used +/// to print debug info and, more importantly, to detect when we are out of /// available time and thus stop the search. -void check_time() { +void TimerThread::check_time() { static TimePoint lastInfoTime = now(); int elapsed = Time.elapsed();