X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fsearch.cpp;h=39e4be3d8ae0bb1f8958b8647704a4deb0875858;hp=b7a242f98470422cfeacd7041cefdd917d3fe7fc;hb=917944e9c5324cc9659e630570e1852270b22bd4;hpb=eed508b4445057cd26bfb95ab5cd754ac96629fd diff --git a/src/search.cpp b/src/search.cpp index b7a242f9..39e4be3d 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -82,6 +82,7 @@ namespace { double BestMoveChanges; Value DrawValue[COLOR_NB]; HistoryStats History; + GainsStats Gains; CountermovesStats Countermoves; template @@ -293,6 +294,7 @@ namespace { Value bestValue, alpha, beta, delta; std::memset(ss-2, 0, 5 * sizeof(Stack)); + (ss-1)->currentMove = MOVE_NULL; // Hack to skip update gains depth = 0; BestMoveChanges = 0; @@ -301,6 +303,7 @@ namespace { TT.new_search(); History.clear(); + Gains.clear(); Countermoves.clear(); PVSize = Options["MultiPV"]; @@ -325,7 +328,7 @@ namespace { RootMoves[i].prevScore = RootMoves[i].score; // MultiPV loop. We perform a full root search for each PV line - for (PVIdx = 0; PVIdx < PVSize; ++PVIdx) + for (PVIdx = 0; PVIdx < PVSize && !Signals.stop; ++PVIdx) { // Reset aspiration window starting size if (depth >= 5) @@ -354,11 +357,11 @@ namespace { for (size_t i = 0; i <= PVIdx; ++i) RootMoves[i].insert_pv_in_tt(pos); - // If search has been stopped return immediately. Sorting and + // If search has been stopped break immediately. Sorting and // writing PV back to TT is safe becuase RootMoves is still // valid, although refers to previous iteration. if (Signals.stop) - return; + break; // When failing high/low give some update (without cluttering // the UI) before to research. @@ -415,7 +418,7 @@ namespace { Signals.stop = true; // Do we have time for the next iteration? Can we stop searching now? - if (Limits.use_time_management() && !Signals.stopOnPonderhit) + if (Limits.use_time_management() && !Signals.stop && !Signals.stopOnPonderhit) { bool stop = false; // Local variable, not the volatile Signals.stop @@ -481,18 +484,16 @@ namespace { assert(PvNode || (alpha == beta - 1)); assert(depth > DEPTH_ZERO); - Move quietsSearched[64]; StateInfo st; const TTEntry *tte; SplitPoint* splitPoint; Key posKey; Move ttMove, move, excludedMove, bestMove, threatMove; - Depth ext, newDepth; - Value bestValue, value, ttValue; - Value eval, nullValue; + Depth ext, newDepth, predictedDepth; + Value bestValue, value, ttValue, eval, nullValue, futilityValue; bool inCheck, givesCheck, pvMove, singularExtensionNode, improving; bool captureOrPromotion, dangerous, doFullDepthSearch; - int moveCount, quietCount; + int moveCount; // Step 1. Initialize node Thread* thisThread = pos.this_thread(); @@ -513,7 +514,7 @@ namespace { goto moves_loop; } - moveCount = quietCount = 0; + moveCount = 0; bestValue = -VALUE_INFINITE; ss->currentMove = threatMove = (ss+1)->excludedMove = bestMove = MOVE_NONE; ss->ply = (ss-1)->ply + 1; @@ -601,6 +602,16 @@ namespace { TT.store(posKey, VALUE_NONE, BOUND_NONE, DEPTH_NONE, MOVE_NONE, ss->staticEval); } + if ( !pos.captured_piece_type() + && ss->staticEval != VALUE_NONE + && (ss-1)->staticEval != VALUE_NONE + && (move = (ss-1)->currentMove) != MOVE_NULL + && type_of(move) == NORMAL) + { + Square to = to_sq(move); + Gains.update(pos.piece_on(to), to, -(ss-1)->staticEval - ss->staticEval); + } + // Step 6. Razoring (skipped when in check) if ( !PvNode && depth < 4 * ONE_PLY @@ -847,12 +858,13 @@ moves_loop: // When in check and at SpNode search starts from here continue; } - Depth predictedDepth = newDepth - reduction(improving, depth, moveCount); + predictedDepth = newDepth - reduction(improving, depth, moveCount); // Futility pruning: parent node if (predictedDepth < 7 * ONE_PLY) { - Value futilityValue = ss->staticEval + futility_margin(predictedDepth) + Value(128); + futilityValue = ss->staticEval + futility_margin(predictedDepth) + + Value(128) + Gains[pos.moved_piece(move)][to_sq(move)]; if (futilityValue <= alpha) { @@ -869,8 +881,7 @@ moves_loop: // When in check and at SpNode search starts from here } // Prune moves with negative SEE at low depths - if ( predictedDepth < 4 * ONE_PLY - && pos.see_sign(move) < 0) + if (predictedDepth < 4 * ONE_PLY && pos.see_sign(move) < 0) { if (SpNode) splitPoint->mutex.lock(); @@ -883,14 +894,12 @@ moves_loop: // When in check and at SpNode search starts from here // Check for legality only before to do the move if (!RootNode && !SpNode && !pos.legal(move, ci.pinned)) { - --moveCount; + moveCount--; continue; } pvMove = PvNode && moveCount == 1; ss->currentMove = move; - if (!SpNode && !captureOrPromotion && quietCount < 64) - quietsSearched[quietCount++] = move; // Step 14. Make the move pos.do_move(move, st, ci, givesCheck); @@ -1065,11 +1074,9 @@ moves_loop: // When in check and at SpNode search starts from here // played non-capture moves. Value bonus = Value(int(depth) * int(depth)); History.update(pos.moved_piece(bestMove), to_sq(bestMove), bonus); - for (int i = 0; i < quietCount - 1; ++i) - { - Move m = quietsSearched[i]; - History.update(pos.moved_piece(m), to_sq(m), -bonus); - } + + for (const ExtMove* em = mp.quiet_moves(); em && em->move != bestMove; ++em) + History.update(pos.moved_piece(em->move), to_sq(em->move), -bonus); if (is_ok((ss-1)->currentMove)) Countermoves.update(pos.piece_on(prevMoveSq), prevMoveSq, bestMove); @@ -1331,7 +1338,7 @@ moves_loop: // When in check and at SpNode search starts from here // We exclude the trivial case where a sliding piece does in two moves what // it could do in one move: eg. Ra1a2, Ra2a3. if ( m2to == m1from - || (m1to == m2from && !squares_aligned(m1from, m2from, m2to))) + || (m1to == m2from && !aligned(m1from, m2from, m2to))) return true; // Second one moves through the square vacated by first one