X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fsearch.cpp;h=3a54bf01b0d4e9ac41632c8f03c40a1f2ce723b7;hp=7b3fd18bb03cd66df479dd50ca7ec7c84b6226e6;hb=002bf4d8dbf804ce8303e01733341a0922af2e71;hpb=daf0fe1f57337d33f9e0af5a8aa8ef0868b20417 diff --git a/src/search.cpp b/src/search.cpp index 7b3fd18b..3a54bf01 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -134,8 +134,8 @@ namespace { } } - int stableCnt; Key expectedPosKey; + int stableCnt; Move pv[3]; }; @@ -154,6 +154,32 @@ namespace { void update_continuation_histories(Stack* ss, Piece pc, Square to, int bonus); void update_stats(const Position& pos, Stack* ss, Move move, Move* quiets, int quietsCnt, int bonus); + // perft() is our utility to verify move generation. All the leaf nodes up + // to the given depth are generated and counted, and the sum is returned. + template + uint64_t perft(Position& pos, Depth depth) { + + StateInfo st; + uint64_t cnt, nodes = 0; + const bool leaf = (depth == 2 * ONE_PLY); + + for (const auto& m : MoveList(pos)) + { + if (Root && depth <= ONE_PLY) + cnt = 1, nodes++; + else + { + pos.do_move(m, st); + cnt = leaf ? MoveList(pos).size() : perft(pos, depth - ONE_PLY); + nodes += cnt; + pos.undo_move(m); + } + if (Root) + sync_cout << UCI::move(m, pos.is_chess960()) << ": " << cnt << sync_endl; + } + return nodes; + } + } // namespace @@ -209,40 +235,18 @@ void Search::clear() { } -/// Search::perft() is our utility to verify move generation. All the leaf nodes -/// up to the given depth are generated and counted, and the sum is returned. -template -uint64_t Search::perft(Position& pos, Depth depth) { - - StateInfo st; - uint64_t cnt, nodes = 0; - const bool leaf = (depth == 2 * ONE_PLY); - - for (const auto& m : MoveList(pos)) - { - if (Root && depth <= ONE_PLY) - cnt = 1, nodes++; - else - { - pos.do_move(m, st); - cnt = leaf ? MoveList(pos).size() : perft(pos, depth - ONE_PLY); - nodes += cnt; - pos.undo_move(m); - } - if (Root) - sync_cout << UCI::move(m, pos.is_chess960()) << ": " << cnt << sync_endl; - } - return nodes; -} - -template uint64_t Search::perft(Position&, Depth); - - /// MainThread::search() is called by the main thread when the program receives /// the UCI 'go' command. It searches from the root position and outputs the "bestmove". void MainThread::search() { + if (Limits.perft) + { + nodes = perft(rootPos, Limits.perft * ONE_PLY); + sync_cout << "\nNodes searched: " << nodes << "\n" << sync_endl; + return; + } + Color us = rootPos.side_to_move(); Time.init(Limits, us, rootPos.game_ply()); TT.new_search(); @@ -1242,8 +1246,7 @@ moves_loop: // When in check search starts from here // to search the moves. Because the depth is <= 0 here, only captures, // queen promotions and checks (only if depth >= DEPTH_QS_CHECKS) will // be generated. - const PieceToHistory* contHist[4] = {}; - MovePicker mp(pos, ttMove, depth, &pos.this_thread()->mainHistory, contHist, to_sq((ss-1)->currentMove)); + MovePicker mp(pos, ttMove, depth, &pos.this_thread()->mainHistory, to_sq((ss-1)->currentMove)); // Loop through the moves until no moves remain or a beta cutoff occurs while ((move = mp.next_move()) != MOVE_NONE)