X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fsearch.cpp;h=4a541c5b90697137371c47cfb53662d066472e27;hp=a26a9ab8cbc1092d8a34171cc7a5765a2aaf0c48;hb=e2683c47b398b24cec67c06fc4ee74cbf90995ae;hpb=883367d21749eb91a5a3737338b5a7f507751a5a diff --git a/src/search.cpp b/src/search.cpp index a26a9ab8..4a541c5b 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -254,7 +254,7 @@ void MainThread::search() { && !Skill(Options["Skill Level"]).enabled() && rootMoves[0].pv[0] != MOVE_NONE) { - std::map votes; + std::map votes; Value minScore = this->rootMoves[0].score; // Find out minimum score and reset votes for moves which can be voted @@ -265,12 +265,13 @@ void MainThread::search() { } // Vote according to score and depth + auto square = [](int64_t x) { return x * x; }; for (Thread* th : Threads) - votes[th->rootMoves[0].pv[0]] += int(th->rootMoves[0].score - minScore) - + int(th->completedDepth); + votes[th->rootMoves[0].pv[0]] += 200 + (square(th->rootMoves[0].score - minScore + 1) + * int64_t(th->completedDepth)); // Select best thread - int bestVote = votes[this->rootMoves[0].pv[0]]; + int64_t bestVote = votes[this->rootMoves[0].pv[0]]; for (Thread* th : Threads) { if (votes[th->rootMoves[0].pv[0]] > bestVote) @@ -302,7 +303,12 @@ void MainThread::search() { void Thread::search() { - Stack stack[MAX_PLY+7], *ss = stack+4; // To reference from (ss-4) to (ss+2) + // To allow access to (ss-5) up to (ss+2), the stack must be oversized. + // The former is needed to allow update_continuation_histories(ss-1, ...), + // which accesses its argument at ss-4, also near the root. + // The latter is needed for statScores and killer initialization. + Stack stack[MAX_PLY+8], *ss = stack+5; + Move pv[MAX_PLY+1]; Value bestValue, alpha, beta, delta; Move lastBestMove = MOVE_NONE; Depth lastBestMoveDepth = DEPTH_ZERO; @@ -311,9 +317,10 @@ void Thread::search() { Color us = rootPos.side_to_move(); bool failedLow; - std::memset(ss-4, 0, 7 * sizeof(Stack)); - for (int i = 4; i > 0; i--) + std::memset(ss-5, 0, 8 * sizeof(Stack)); + for (int i = 5; i > 0; i--) (ss-i)->continuationHistory = &this->continuationHistory[NO_PIECE][0]; // Use as sentinel + ss->pv = pv; bestValue = delta = alpha = -VALUE_INFINITE; beta = VALUE_INFINITE; @@ -653,9 +660,10 @@ namespace { if (!pos.capture_or_promotion(ttMove)) update_quiet_stats(pos, ss, ttMove, nullptr, 0, stat_bonus(depth)); - // Extra penalty for a quiet TT move in previous ply when it gets refuted - if ((ss-1)->moveCount == 1 && !pos.captured_piece()) - update_continuation_histories(ss-1, pos.piece_on(prevSq), prevSq, -stat_bonus(depth + ONE_PLY)); + // Extra penalty for a quiet TT or main killer move in previous ply when it gets refuted + if ( ((ss-1)->moveCount == 1 || (ss-1)->currentMove == (ss-1)->killers[0]) + && !pos.captured_piece()) + update_continuation_histories(ss-1, pos.piece_on(prevSq), prevSq, -stat_bonus(depth + ONE_PLY)); } // Penalty for a quiet ttMove that fails low else if (!pos.capture_or_promotion(ttMove)) @@ -756,15 +764,16 @@ namespace { } // Step 7. Razoring (~2 Elo) - if ( depth < 2 * ONE_PLY - && eval <= alpha - RazorMargin) + if ( !rootNode // The required rootNode PV handling is not available in qsearch + && depth < 2 * ONE_PLY + && eval <= alpha - RazorMargin) return qsearch(pos, ss, alpha, beta); improving = ss->staticEval >= (ss-2)->staticEval || (ss-2)->staticEval == VALUE_NONE; // Step 8. Futility pruning: child node (~30 Elo) - if ( !rootNode + if ( !PvNode && depth < 7 * ONE_PLY && eval - futility_margin(depth, improving) >= beta && eval < VALUE_KNOWN_WIN) // Do not return unproven wins @@ -960,7 +969,7 @@ moves_loop: // When in check, search starts from here { if ( !captureOrPromotion && !givesCheck - && (!pos.advanced_pawn_push(move) || pos.non_pawn_material() >= Value(5000))) + && !pos.advanced_pawn_push(move)) { // Move count based pruning (~30 Elo) if (moveCountPruning) @@ -1186,16 +1195,14 @@ moves_loop: // When in check, search starts from here update_capture_stats(pos, bestMove, capturesSearched, captureCount, stat_bonus(depth + ONE_PLY)); // Extra penalty for a quiet TT or main killer move in previous ply when it gets refuted - if ( (ss-1)->moveCount == 1 - || ((ss-1)->currentMove == (ss-1)->killers[0] && (ss-1)->killers[0])) - if (!pos.captured_piece()) + if ( ((ss-1)->moveCount == 1 || ((ss-1)->currentMove == (ss-1)->killers[0])) + && !pos.captured_piece()) update_continuation_histories(ss-1, pos.piece_on(prevSq), prevSq, -stat_bonus(depth + ONE_PLY)); } // Bonus for prior countermove that caused the fail low else if ( (depth >= 3 * ONE_PLY || PvNode) - && !pos.captured_piece() - && is_ok((ss-1)->currentMove)) + && !pos.captured_piece()) update_continuation_histories(ss-1, pos.piece_on(prevSq), prevSq, stat_bonus(depth)); if (PvNode)