X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fsearch.cpp;h=64cdf1c4e5fac5f27d679e7ed4c2ad865c961a19;hp=76db6d69217f4d53c3d007d808a0b1b952554111;hb=72e1e9b986fc4c656c3a3db24e5504e3edbb63cc;hpb=007285be2da7b77916d74f092e07de73bd1655ed diff --git a/src/search.cpp b/src/search.cpp index 76db6d69..64cdf1c4 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -1098,7 +1098,6 @@ namespace { assert(threadID >= 0 && threadID < ActiveThreads); Move movesSearched[256]; - EvalInfo ei; StateInfo st; const TTEntry* tte; Move ttMove, move; @@ -1119,12 +1118,9 @@ namespace { if (AbortSearch || thread_should_stop(threadID)) return Value(0); - if (pos.is_draw()) + if (pos.is_draw() || ply >= PLY_MAX - 1) return VALUE_DRAW; - if (ply >= PLY_MAX - 1) - return pos.is_check() ? quick_evaluate(pos) : evaluate(pos, ei, threadID); - // Mate distance pruning oldAlpha = alpha; alpha = Max(value_mated_in(ply), alpha); @@ -1332,11 +1328,11 @@ namespace { const TTEntry* tte; Move ttMove, move; Depth ext, newDepth; - Value staticValue, nullValue, value, futilityValue, futilityValueScaled; + Value bestValue, staticValue, nullValue, value, futilityValue, futilityValueScaled; bool isCheck, useFutilityPruning, singleEvasion, moveIsCheck, captureOrPromotion, dangerous; bool mateThreat = false; int moveCount = 0; - Value bestValue = -VALUE_INFINITE; + futilityValue = staticValue = bestValue = -VALUE_INFINITE; if (depth < OnePly) return qsearch(pos, ss, beta-1, beta, Depth(0), ply, threadID); @@ -1349,12 +1345,9 @@ namespace { if (AbortSearch || thread_should_stop(threadID)) return Value(0); - if (pos.is_draw()) + if (pos.is_draw() || ply >= PLY_MAX - 1) return VALUE_DRAW; - if (ply >= PLY_MAX - 1) - return pos.is_check() ? quick_evaluate(pos) : evaluate(pos, ei, threadID); - // Mate distance pruning if (value_mated_in(ply) >= beta) return beta; @@ -1377,24 +1370,25 @@ namespace { } isCheck = pos.is_check(); - ei.futilityMargin = Value(0); // Manually initialize futilityMargin - - // Evaluate the position statically - if (isCheck) - staticValue = quick_evaluate(pos); - else if (tte && (tte->type() & VALUE_TYPE_EVAL)) - staticValue = value_from_tt(tte->value(), ply); - else - staticValue = evaluate(pos, ei, threadID); // Calculate depth dependant futility pruning parameters const int FutilityMoveCountMargin = 3 + (1 << (3 * int(depth) / 8)); const int FutilityValueMargin = 112 * bitScanReverse32(int(depth) * int(depth) / 2); - // Enhance score accuracy with TT value if possible - ss[ply].eval = staticValue; - futilityValue = staticValue + FutilityValueMargin; - staticValue = refine_eval(tte, staticValue, ply); + // Evaluate the position statically + if (isCheck) + ss[ply].eval = VALUE_NONE; + else + { + if (tte && (tte->type() & VALUE_TYPE_EVAL)) + staticValue = value_from_tt(tte->value(), ply); + else + staticValue = evaluate(pos, ei, threadID); + + ss[ply].eval = staticValue; + futilityValue = staticValue + FutilityValueMargin; + staticValue = refine_eval(tte, staticValue, ply); // Enhance accuracy with TT value if possible + } // Null move search if ( allowNullmove @@ -1447,8 +1441,9 @@ namespace { } // Null move search not allowed, try razoring else if ( !value_is_mate(beta) + && !isCheck && depth < RazorDepth - && staticValue < beta - (depth > OnePly ? NullMoveMargin + 16 * depth : 2*NullMoveMargin) + && staticValue < beta - (NullMoveMargin + 16 * depth) && ss[ply - 1].currentMove != MOVE_NULL && ttMove == MOVE_NONE && !pos.has_pawn_on_7th(pos.side_to_move())) @@ -1659,12 +1654,9 @@ namespace { if (AbortSearch || thread_should_stop(threadID)) return Value(0); - if (pos.is_draw()) + if (pos.is_draw() || ply >= PLY_MAX - 1) return VALUE_DRAW; - if (ply >= PLY_MAX - 1) - return pos.is_check() ? quick_evaluate(pos) : evaluate(pos, ei, threadID); - // Transposition table lookup. At PV nodes, we don't use the TT for // pruning, but only for move ordering. tte = TT.retrieve(pos.get_key()); @@ -1679,7 +1671,6 @@ namespace { } isCheck = pos.is_check(); - ei.futilityMargin = Value(0); // Manually initialize futilityMargin // Evaluate the position statically if (isCheck) @@ -1826,7 +1817,6 @@ namespace { && !isCheck; const int FutilityMoveCountMargin = 3 + (1 << (3 * int(sp->depth) / 8)); - const int FutilityValueMargin = 112 * bitScanReverse32(int(sp->depth) * int(sp->depth) / 2); while ( sp->bestValue < sp->beta && !thread_should_stop(threadID) @@ -1860,12 +1850,6 @@ namespace { continue; // Value based pruning - if (sp->futilityValue == VALUE_NONE) - { - EvalInfo ei; - sp->futilityValue = evaluate(pos, ei, threadID) + FutilityValueMargin; - } - Value futilityValueScaled = sp->futilityValue - moveCount * IncrementalFutilityMargin; if (futilityValueScaled < sp->beta)