X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fsearch.cpp;h=6cc115fcf94371304aaabe328414b160e39ece66;hp=9ea77b3a4353c9808c2a8ce0139b2b833ba481a6;hb=ee3f7b6b6e1a1051b32cedb38ac89b3458ff4ab2;hpb=2c1be0be8ec51005befcd4fc422e88b6e32cef45 diff --git a/src/search.cpp b/src/search.cpp index 9ea77b3a..6cc115fc 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -1,6 +1,6 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 - Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file) + Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file) Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -84,7 +84,7 @@ namespace { return d > 14 ? 29 : 8 * d * d + 224 * d - 215; } - // Add a small random component to draw evaluations to avoid 3fold-blindness + // Add a small random component to draw evaluations to avoid 3-fold blindness Value value_draw(Thread* thisThread) { return VALUE_DRAW + Value(2 * (thisThread->nodes & 1) - 1); } @@ -1127,7 +1127,7 @@ moves_loop: // When in check, search starts from here // Check extension (~2 Elo) else if ( givesCheck - && (pos.is_discovery_check_on_king(~us, move) || pos.see_ge(move))) + && (pos.is_discovered_check_on_king(~us, move) || pos.see_ge(move))) extension = 1; // Last captures extension @@ -1159,7 +1159,7 @@ moves_loop: // When in check, search starts from here || moveCountPruning || ss->staticEval + PieceValue[EG][pos.captured_piece()] <= alpha || cutNode - || (!PvNode && !formerPv && thisThread->captureHistory[movedPiece][to_sq(move)][type_of(pos.captured_piece())] < 4506) + || (!PvNode && !formerPv && captureHistory[movedPiece][to_sq(move)][type_of(pos.captured_piece())] < 4506) || thisThread->ttHitAverage < 432 * TtHitAverageResolution * TtHitAverageWindow / 1024)) { Depth r = reduction(improving, depth, moveCount); @@ -1233,7 +1233,13 @@ moves_loop: // When in check, search starts from here r++; // Decrease/increase reduction for moves with a good/bad history (~30 Elo) - r -= ss->statScore / 14884; + // If we are not in check use statScore, if we are in check + // use sum of main history and first continuation history with an offset + if (ss->inCheck) + r -= (thisThread->mainHistory[us][from_to(move)] + + (*contHist[0])[movedPiece][to_sq(move)] - 4333) / 16384; + else + r -= ss->statScore / 14884; } Depth d = std::clamp(newDepth - r, 1, newDepth); @@ -1541,7 +1547,7 @@ moves_loop: // When in check, search starts from here && futilityBase > -VALUE_KNOWN_WIN && !pos.advanced_pawn_push(move)) { - assert(type_of(move) != ENPASSANT); // Due to !pos.advanced_pawn_push + assert(type_of(move) != EN_PASSANT); // Due to !pos.advanced_pawn_push // moveCount pruning if (moveCount > 2)