X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fsearch.cpp;h=7b3fd18bb03cd66df479dd50ca7ec7c84b6226e6;hp=94052ef5a482bacc44968c35be562c0eda4cf6e3;hb=daf0fe1f57337d33f9e0af5a8aa8ef0868b20417;hpb=b40e45c1cc51bd228898314264d6d241478b23d8 diff --git a/src/search.cpp b/src/search.cpp index 94052ef5..7b3fd18b 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -183,10 +183,13 @@ void Search::init() { } -/// Search::clear() resets search state to its initial value, to obtain reproducible results +/// Search::clear() resets search state to its initial value void Search::clear() { + Threads.main()->wait_for_search_finished(); + + Time.availableNodes = 0; TT.clear(); for (Thread* th : Threads) @@ -250,7 +253,7 @@ void MainThread::search() { if (rootMoves.empty()) { - rootMoves.push_back(RootMove(MOVE_NONE)); + rootMoves.emplace_back(MOVE_NONE); sync_cout << "info depth 0 score " << UCI::value(rootPos.checkers() ? -VALUE_MATE : VALUE_DRAW) << sync_endl; @@ -274,13 +277,13 @@ void MainThread::search() { // the UCI protocol states that we shouldn't print the best move before the // GUI sends a "stop" or "ponderhit" command. We therefore simply wait here // until the GUI sends one of those commands (which also raises Threads.stop). - if (!Threads.stop && (Limits.ponder || Limits.infinite)) - { - Threads.stopOnPonderhit = true; - wait(Threads.stop); - } + Threads.stopOnPonderhit = true; + + while (!Threads.stop && (Threads.ponder || Limits.infinite)) + {} // Busy wait for a stop or a ponder reset - // Stop the threads if not already stopped + // Stop the threads if not already stopped (also raise the stop if + // "ponderhit" just reset Threads.ponder). Threads.stop = true; // Wait until all threads have finished @@ -338,7 +341,6 @@ void Thread::search() { bestValue = delta = alpha = -VALUE_INFINITE; beta = VALUE_INFINITE; - completedDepth = DEPTH_ZERO; if (mainThread) { @@ -496,7 +498,7 @@ void Thread::search() { { // If we are allowed to ponder do not stop the search now but // keep pondering until the GUI sends "ponderhit" or "stop". - if (Limits.ponder) + if (Threads.ponder) Threads.stopOnPonderhit = true; else Threads.stop = true; @@ -550,7 +552,7 @@ namespace { Value bestValue, value, ttValue, eval; bool ttHit, inCheck, givesCheck, singularExtensionNode, improving; bool captureOrPromotion, doFullDepthSearch, moveCountPruning, skipQuiets, ttCapture; - Piece moved_piece; + Piece movedPiece; int moveCount, quietCount; // Step 1. Initialize node @@ -848,7 +850,7 @@ moves_loop: // When in check search starts from here extension = DEPTH_ZERO; captureOrPromotion = pos.capture_or_promotion(move); - moved_piece = pos.moved_piece(move); + movedPiece = pos.moved_piece(move); givesCheck = type_of(move) == NORMAL && !pos.discovered_check_candidates() ? pos.check_squares(type_of(pos.piece_on(from_sq(move)))) & to_sq(move) @@ -906,8 +908,8 @@ moves_loop: // When in check search starts from here // Countermoves based pruning if ( lmrDepth < 3 - && (*contHist[0])[moved_piece][to_sq(move)] < CounterMovePruneThreshold - && (*contHist[1])[moved_piece][to_sq(move)] < CounterMovePruneThreshold) + && (*contHist[0])[movedPiece][to_sq(move)] < CounterMovePruneThreshold + && (*contHist[1])[movedPiece][to_sq(move)] < CounterMovePruneThreshold) continue; // Futility pruning: parent node @@ -942,7 +944,7 @@ moves_loop: // When in check search starts from here // Update the current move (this must be done after singular extension search) ss->currentMove = move; - ss->contHistory = &thisThread->contHistory[moved_piece][to_sq(move)]; + ss->contHistory = &thisThread->contHistory[movedPiece][to_sq(move)]; // Step 14. Make the move pos.do_move(move, st, givesCheck); @@ -975,9 +977,9 @@ moves_loop: // When in check search starts from here r -= 2 * ONE_PLY; ss->statScore = thisThread->mainHistory[~pos.side_to_move()][from_to(move)] - + (*contHist[0])[moved_piece][to_sq(move)] - + (*contHist[1])[moved_piece][to_sq(move)] - + (*contHist[3])[moved_piece][to_sq(move)] + + (*contHist[0])[movedPiece][to_sq(move)] + + (*contHist[1])[movedPiece][to_sq(move)] + + (*contHist[3])[movedPiece][to_sq(move)] - 4000; // Decrease/increase reduction by comparing opponent's stat score @@ -1486,10 +1488,10 @@ moves_loop: // When in check search starts from here } // An engine may not stop pondering until told so by the GUI - if (Limits.ponder) + if (Threads.ponder) return; - if ( (Limits.use_time_management() && elapsed > Time.maximum() - 10) + if ( (Limits.use_time_management() && elapsed > Time.maximum()) || (Limits.movetime && elapsed >= Limits.movetime) || (Limits.nodes && Threads.nodes_searched() >= (uint64_t)Limits.nodes)) Threads.stop = true;