X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fsearch.cpp;h=7ba64c44337dbe3de43276342f89670d03ed64ba;hp=4b561ee4630e399bc72b4cc827af2fe7c294820b;hb=c5e71f515045029f4d89f1302277217b878fa7a4;hpb=eb6ddd54f11700ac523792a6411c11d2fba1a511 diff --git a/src/search.cpp b/src/search.cpp index 4b561ee4..7ba64c44 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -442,6 +442,10 @@ bool think(const Position& pos, bool infinite, bool ponder, int side_to_move, { ActiveThreads = newActiveThreads; init_eval(ActiveThreads); + // HACK: init_eval() destroys the static castleRightsMask[] array in the + // Position class. The below line repairs the damage. + Position p(pos.to_fen()); + assert(pos.is_ok()); } // Wake up sleeping threads @@ -555,6 +559,7 @@ bool think(const Position& pos, bool infinite, bool ponder, int side_to_move, void init_threads() { volatile int i; + bool ok; #if !defined(_MSC_VER) pthread_t pthread[1]; @@ -594,12 +599,18 @@ void init_threads() { for (i = 1; i < THREAD_MAX; i++) { #if !defined(_MSC_VER) - pthread_create(pthread, NULL, init_thread, (void*)(&i)); + ok = (pthread_create(pthread, NULL, init_thread, (void*)(&i)) == 0); #else DWORD iID[1]; - CreateThread(NULL, 0, init_thread, (LPVOID)(&i), 0, iID); + ok = (CreateThread(NULL, 0, init_thread, (LPVOID)(&i), 0, iID) != NULL); #endif + if (!ok) + { + cout << "Failed to create thread number " << i << endl; + Application::exit_with_failure(); + } + // Wait until the thread has finished launching while (!Threads[i].running); } @@ -1802,7 +1813,7 @@ namespace { assert(threadID >= 0 && threadID < ActiveThreads); assert(ActiveThreads > 1); - Position pos = Position(sp->pos); + Position pos(*sp->pos); CheckInfo ci(pos); SearchStack* ss = sp->sstack[threadID]; Value value = -VALUE_INFINITE; @@ -1944,7 +1955,7 @@ namespace { assert(threadID >= 0 && threadID < ActiveThreads); assert(ActiveThreads > 1); - Position pos = Position(sp->pos); + Position pos(*sp->pos); CheckInfo ci(pos); SearchStack* ss = sp->sstack[threadID]; Value value = -VALUE_INFINITE; @@ -2009,7 +2020,14 @@ namespace { if (sp->ply == 1 && RootMoveNumber == 1) Threads[threadID].failHighPly1 = true; - value = -search_pv(pos, ss, -sp->beta, -sp->alpha, newDepth, sp->ply+1, threadID); + // If another thread has failed high then sp->alpha has been increased + // to be higher or equal then beta, if so, avoid to start a PV search. + localAlpha = sp->alpha; + if (localAlpha < sp->beta) + value = -search_pv(pos, ss, -sp->beta, -localAlpha, newDepth, sp->ply+1, threadID); + else + assert(thread_should_stop(threadID)); + Threads[threadID].failHighPly1 = false; } } @@ -2027,11 +2045,7 @@ namespace { sp->bestValue = value; if (value > sp->alpha) { - sp->alpha = value; - sp_update_pv(sp->parentSstack, ss, sp->ply); - if (value == value_mate_in(sp->ply + 1)) - ss[sp->ply].mateKiller = move; - + // Ask threads to stop before to modify sp->alpha if (value >= sp->beta) { for (int i = 0; i < ActiveThreads; i++) @@ -2040,6 +2054,12 @@ namespace { sp->finished = true; } + + sp->alpha = value; + + sp_update_pv(sp->parentSstack, ss, sp->ply); + if (value == value_mate_in(sp->ply + 1)) + ss[sp->ply].mateKiller = move; } // If we are at ply 1, and we are searching the first root move at // ply 0, set the 'Problem' variable if the score has dropped a lot @@ -2783,6 +2803,8 @@ namespace { // If this thread has been assigned work, launch a search if (Threads[threadID].workIsWaiting) { + assert(!Threads[threadID].idle); + Threads[threadID].workIsWaiting = false; if (Threads[threadID].splitPoint->pvNode) sp_search_pv(Threads[threadID].splitPoint, threadID); @@ -2928,7 +2950,6 @@ namespace { assert(ActiveThreads > 1); SplitPoint* splitPoint; - int i; lock_grab(&MPLock); @@ -2945,7 +2966,7 @@ namespace { splitPoint = SplitPointStack[master] + Threads[master].activeSplitPoints; Threads[master].activeSplitPoints++; - // Initialize the split point object and copy current position + // Initialize the split point object splitPoint->parent = Threads[master].splitPoint; splitPoint->finished = false; splitPoint->ply = ply; @@ -2959,36 +2980,45 @@ namespace { splitPoint->mp = mp; splitPoint->moves = *moves; splitPoint->cpus = 1; - splitPoint->pos.copy(p); + splitPoint->pos = &p; splitPoint->parentSstack = sstck; - for (i = 0; i < ActiveThreads; i++) + for (int i = 0; i < ActiveThreads; i++) splitPoint->slaves[i] = 0; - // Copy the current search stack to the master thread - memcpy(splitPoint->sstack[master], sstck, (ply+1) * sizeof(SearchStack)); + Threads[master].idle = false; Threads[master].splitPoint = splitPoint; - // Make copies of the current position and search stack for each thread - for (i = 0; i < ActiveThreads && splitPoint->cpus < MaxThreadsPerSplitPoint; i++) + // Allocate available threads setting idle flag to false + for (int i = 0; i < ActiveThreads && splitPoint->cpus < MaxThreadsPerSplitPoint; i++) if (thread_is_available(i, master)) { - memcpy(splitPoint->sstack[i], sstck, (ply+1) * sizeof(SearchStack)); + Threads[i].idle = false; Threads[i].splitPoint = splitPoint; splitPoint->slaves[i] = 1; splitPoint->cpus++; } + assert(splitPoint->cpus > 1); + + // We can release the lock because master and slave threads are already booked + lock_release(&MPLock); + + // Copy the tail of current search stack to the master thread + memcpy(splitPoint->sstack[master] + ply - 1, sstck + ply - 1, 3 * sizeof(SearchStack)); + // Tell the threads that they have work to do. This will make them leave - // their idle loop. - for (i = 0; i < ActiveThreads; i++) + // their idle loop. Also copy search stack tail for each slave thread. + for (int i = 0; i < ActiveThreads; i++) + { + if (splitPoint->slaves[i]) + memcpy(splitPoint->sstack[i] + ply - 1, sstck + ply - 1, 3 * sizeof(SearchStack)); + if (i == master || splitPoint->slaves[i]) { - Threads[i].workIsWaiting = true; - Threads[i].idle = false; Threads[i].stop = false; + Threads[i].workIsWaiting = true; // This makes the slave to exit from idle_loop() } - - lock_release(&MPLock); + } // Everything is set up. The master thread enters the idle loop, from // which it will instantly launch a search, because its workIsWaiting