X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fsearch.cpp;h=86a8defd53898aa49de8ce1eefd1f9b12b64075d;hp=3ed8ced0326e5ab162f3f70559a1bc80c8a07358;hb=78908b7aed41ba0a70c557182ab1b27792db9b0c;hpb=aa392c366e6b52fa51b4be7965347d867a7f9804 diff --git a/src/search.cpp b/src/search.cpp index 3ed8ced0..86a8defd 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -200,7 +200,7 @@ namespace { FORCE_INLINE bool is_dangerous(const Position& pos, Move m, bool captureOrPromotion) { // Test for a pawn pushed to 7th or a passed pawn move - if (type_of(pos.piece_on(from_sq(m))) == PAWN) + if (type_of(pos.piece_moved(m)) == PAWN) { Color c = pos.side_to_move(); if ( relative_rank(c, to_sq(m)) == RANK_7 @@ -531,15 +531,15 @@ namespace { stop = true; // Stop search early if one move seems to be much better than others - if ( depth >= 10 + if ( depth >= 12 && !stop - && ( bestMoveNeverChanged + && ( (bestMoveNeverChanged && pos.captured_piece_type()) || elapsed_time() > (TimeMgr.available_time() * 40) / 100)) { Value rBeta = bestValue - EasyMoveMargin; (ss+1)->excludedMove = RootMoves[0].pv[0]; (ss+1)->skipNullMove = true; - Value v = search(pos, ss+1, rBeta - 1, rBeta, (depth * ONE_PLY) / 2); + Value v = search(pos, ss+1, rBeta - 1, rBeta, (depth - 3) * ONE_PLY); (ss+1)->skipNullMove = false; (ss+1)->excludedMove = MOVE_NONE; @@ -701,7 +701,7 @@ namespace { if ( (move = (ss-1)->currentMove) != MOVE_NULL && (ss-1)->eval != VALUE_NONE && ss->eval != VALUE_NONE - && pos.captured_piece_type() == NO_PIECE_TYPE + && !pos.captured_piece_type() && !is_special(move)) { Square to = to_sq(move); @@ -970,7 +970,7 @@ split_point_start: // At split points actual search starts from here // but fixing this made program slightly weaker. Depth predictedDepth = newDepth - reduction(depth, moveCount); futilityValue = futilityBase + futility_margin(predictedDepth, moveCount) - + H.gain(pos.piece_on(from_sq(move)), to_sq(move)); + + H.gain(pos.piece_moved(move), to_sq(move)); if (futilityValue < beta) { @@ -1154,13 +1154,13 @@ split_point_start: // At split points actual search starts from here // Increase history value of the cut-off move Value bonus = Value(int(depth) * int(depth)); - H.add(pos.piece_on(from_sq(move)), to_sq(move), bonus); + H.add(pos.piece_moved(move), to_sq(move), bonus); // Decrease history of all the other played non-capture moves for (int i = 0; i < playedMoveCount - 1; i++) { Move m = movesSearched[i]; - H.add(pos.piece_on(from_sq(m)), to_sq(m), -bonus); + H.add(pos.piece_moved(m), to_sq(m), -bonus); } } } @@ -1393,7 +1393,7 @@ split_point_start: // At split points actual search starts from here from = from_sq(move); to = to_sq(move); - them = flip(pos.side_to_move()); + them = ~pos.side_to_move(); ksq = pos.king_square(them); kingAtt = pos.attacks_from(ksq); pc = pos.piece_on(from);