X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fsearch.cpp;h=8c847714150b7d74668f73a1ef2833f29c311b03;hp=3529627fd4d946949c9794b487f6c7eea44b25c8;hb=2f21ec39adcfc3a2ce4d4fd08eb1fa688c4e67a7;hpb=d99a95df29574634146ec04a20726829681b2e23 diff --git a/src/search.cpp b/src/search.cpp index 3529627f..8c847714 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -267,7 +267,7 @@ namespace { bool connected_moves(const Position &pos, Move m1, Move m2); bool value_is_mate(Value value); bool move_is_killer(Move m, const SearchStack& ss); - Depth extension(const Position &pos, Move m, bool pvNode, bool check, bool singleReply, bool mateThreat, bool* dangerous); + Depth extension(const Position &pos, Move m, bool pvNode, bool capture, bool check, bool singleReply, bool mateThreat, bool* dangerous); bool ok_to_do_nullmove(const Position &pos); bool ok_to_prune(const Position &pos, Move m, Move threat, Depth d); bool ok_to_use_TT(const TTEntry* tte, Depth depth, Value beta, int ply); @@ -291,8 +291,7 @@ namespace { bool idle_thread_exists(int master); bool split(const Position &pos, SearchStack *ss, int ply, Value *alpha, Value *beta, Value *bestValue, Depth depth, - int *moves, MovePicker *mp, Bitboard dcCandidates, int master, - bool pvNode); + int *moves, MovePicker *mp, int master, bool pvNode); void wake_sleeping_threads(); #if !defined(_MSC_VER) @@ -776,7 +775,6 @@ namespace { Value alpha = -VALUE_INFINITE; Value beta = VALUE_INFINITE, value; - Bitboard dcCandidates = pos.discovered_check_candidates(pos.side_to_move()); // Loop through all the moves in the root move list for (int i = 0; i < rml.move_count() && !AbortSearch; i++) @@ -805,11 +803,11 @@ namespace { // Decide search depth for this move bool dangerous; - ext = extension(pos, move, true, pos.move_is_check(move), false, false, &dangerous); + ext = extension(pos, move, true, pos.move_is_capture(move), pos.move_is_check(move), false, false, &dangerous); newDepth = (Iteration - 2) * OnePly + ext + InitialDepth; // Make the move, and search it - pos.do_move(move, u, dcCandidates); + pos.do_move(move, u); if (i < MultiPV) { @@ -837,7 +835,7 @@ namespace { } } - pos.undo_move(move, u); + pos.undo_move(move); // Finished searching the move. If AbortSearch is true, the search // was aborted because the user interrupted the search or because we @@ -983,9 +981,9 @@ namespace { Move move, movesSearched[256]; int moveCount = 0; Value value, bestValue = -VALUE_INFINITE; - Bitboard dcCandidates = mp.discovered_check_candidates(); + Color us = pos.side_to_move(); bool isCheck = pos.is_check(); - bool mateThreat = pos.has_mate_threat(opposite_color(pos.side_to_move())); + bool mateThreat = pos.has_mate_threat(opposite_color(us)); // Loop through all legal moves until no moves remain or a beta cutoff // occurs. @@ -996,7 +994,7 @@ namespace { assert(move_is_ok(move)); bool singleReply = (isCheck && mp.number_of_moves() == 1); - bool moveIsCheck = pos.move_is_check(move, dcCandidates); + bool moveIsCheck = pos.move_is_check(move); bool moveIsCapture = pos.move_is_capture(move); movesSearched[moveCount++] = ss[ply].currentMove = move; @@ -1009,12 +1007,12 @@ namespace { // Decide the new search depth bool dangerous; - Depth ext = extension(pos, move, true, moveIsCheck, singleReply, mateThreat, &dangerous); + Depth ext = extension(pos, move, true, moveIsCapture, moveIsCheck, singleReply, mateThreat, &dangerous); Depth newDepth = depth - OnePly + ext; // Make and search the move UndoInfo u; - pos.do_move(move, u, dcCandidates); + pos.do_move(move, u); if (moveCount == 1) // The first move in list is the PV value = -search_pv(pos, ss, -beta, -alpha, newDepth, ply+1, threadID); @@ -1056,7 +1054,7 @@ namespace { } } } - pos.undo_move(move, u); + pos.undo_move(move); assert(value > -VALUE_INFINITE && value < VALUE_INFINITE); @@ -1089,7 +1087,7 @@ namespace { && !AbortSearch && !thread_should_stop(threadID) && split(pos, ss, ply, &alpha, &beta, &bestValue, depth, - &moveCount, &mp, dcCandidates, threadID, true)) + &moveCount, &mp, threadID, true)) break; } @@ -1203,7 +1201,7 @@ namespace { && pos.see(ss[ply + 1].currentMove) + nullValue >= beta) nullDrivenIID = true; - pos.undo_null_move(u); + pos.undo_null_move(); if (value_is_mate(nullValue)) { @@ -1241,7 +1239,7 @@ namespace { else if ( !value_is_mate(beta) && approximateEval < beta - RazorMargin && depth < RazorDepth - && (RazorAtDepthOne || depth >= 2*OnePly) + && (RazorAtDepthOne || depth > OnePly) && ttMove == MOVE_NONE && !pos.has_pawn_on_7th(pos.side_to_move())) { @@ -1283,7 +1281,6 @@ namespace { Move move, movesSearched[256]; int moveCount = 0; Value value, bestValue = -VALUE_INFINITE; - Bitboard dcCandidates = mp.discovered_check_candidates(); Value futilityValue = VALUE_NONE; bool useFutilityPruning = UseFutilityPruning && depth < SelectiveDepth @@ -1298,14 +1295,14 @@ namespace { assert(move_is_ok(move)); bool singleReply = (isCheck && mp.number_of_moves() == 1); - bool moveIsCheck = pos.move_is_check(move, dcCandidates); + bool moveIsCheck = pos.move_is_check(move); bool moveIsCapture = pos.move_is_capture(move); movesSearched[moveCount++] = ss[ply].currentMove = move; // Decide the new search depth bool dangerous; - Depth ext = extension(pos, move, false, moveIsCheck, singleReply, mateThreat, &dangerous); + Depth ext = extension(pos, move, false, moveIsCapture, moveIsCheck, singleReply, mateThreat, &dangerous); Depth newDepth = depth - OnePly + ext; // Futility pruning @@ -1338,7 +1335,7 @@ namespace { // Make and search the move UndoInfo u; - pos.do_move(move, u, dcCandidates); + pos.do_move(move, u); // Try to reduce non-pv search depth by one ply if move seems not problematic, // if the move fails high will be re-searched at full depth. @@ -1361,7 +1358,7 @@ namespace { ss[ply].reduction = Depth(0); value = -search(pos, ss, -(beta-1), newDepth, ply+1, true, threadID); } - pos.undo_move(move, u); + pos.undo_move(move); assert(value > -VALUE_INFINITE && value < VALUE_INFINITE); @@ -1385,7 +1382,7 @@ namespace { && !AbortSearch && !thread_should_stop(threadID) && split(pos, ss, ply, &beta, &beta, &bestValue, depth, &moveCount, - &mp, dcCandidates, threadID, false)) + &mp, threadID, false)) break; } @@ -1470,8 +1467,8 @@ namespace { MovePicker mp = MovePicker(pos, pvNode, MOVE_NONE, EmptySearchStack, depth, isCheck ? NULL : &ei); Move move; int moveCount = 0; - Bitboard dcCandidates = mp.discovered_check_candidates(); - bool enoughMaterial = pos.non_pawn_material(pos.side_to_move()) > RookValueMidgame; + Color us = pos.side_to_move(); + bool enoughMaterial = pos.non_pawn_material(us) > RookValueMidgame; // Loop through the moves until no moves remain or a beta cutoff // occurs. @@ -1489,7 +1486,7 @@ namespace { && !isCheck && !pvNode && !move_promotion(move) - && !pos.move_is_check(move, dcCandidates) + && !pos.move_is_check(move) && !pos.move_is_passed_pawn_push(move)) { Value futilityValue = staticValue @@ -1517,9 +1514,9 @@ namespace { // Make and search the move. UndoInfo u; - pos.do_move(move, u, dcCandidates); + pos.do_move(move, u); Value value = -qsearch(pos, ss, -beta, -alpha, depth-OnePly, ply+1, threadID); - pos.undo_move(move, u); + pos.undo_move(move); assert(value > -VALUE_INFINITE && value < VALUE_INFINITE); @@ -1584,7 +1581,7 @@ namespace { { assert(move_is_ok(move)); - bool moveIsCheck = pos.move_is_check(move, sp->dcCandidates); + bool moveIsCheck = pos.move_is_check(move); bool moveIsCapture = pos.move_is_capture(move); lock_grab(&(sp->lock)); @@ -1595,7 +1592,7 @@ namespace { // Decide the new search depth. bool dangerous; - Depth ext = extension(pos, move, false, moveIsCheck, false, false, &dangerous); + Depth ext = extension(pos, move, false, moveIsCapture, moveIsCheck, false, false, &dangerous); Depth newDepth = sp->depth - OnePly + ext; // Prune? @@ -1609,7 +1606,7 @@ namespace { // Make and search the move. UndoInfo u; - pos.do_move(move, u, sp->dcCandidates); + pos.do_move(move, u); // Try to reduce non-pv search depth by one ply if move seems not problematic, // if the move fails high will be re-searched at full depth. @@ -1631,7 +1628,7 @@ namespace { ss[sp->ply].reduction = Depth(0); value = -search(pos, ss, -(sp->beta - 1), newDepth, sp->ply+1, true, threadID); } - pos.undo_move(move, u); + pos.undo_move(move); assert(value > -VALUE_INFINITE && value < VALUE_INFINITE); @@ -1694,7 +1691,7 @@ namespace { && !thread_should_stop(threadID) && (move = sp->mp->get_next_move(sp->lock)) != MOVE_NONE) { - bool moveIsCheck = pos.move_is_check(move, sp->dcCandidates); + bool moveIsCheck = pos.move_is_check(move); bool moveIsCapture = pos.move_is_capture(move); assert(move_is_ok(move)); @@ -1713,12 +1710,12 @@ namespace { // Decide the new search depth. bool dangerous; - Depth ext = extension(pos, move, true, moveIsCheck, false, false, &dangerous); + Depth ext = extension(pos, move, true, moveIsCapture, moveIsCheck, false, false, &dangerous); Depth newDepth = sp->depth - OnePly + ext; // Make and search the move. UndoInfo u; - pos.do_move(move, u, sp->dcCandidates); + pos.do_move(move, u); // Try to reduce non-pv search depth by one ply if move seems not problematic, // if the move fails high will be re-searched at full depth. @@ -1754,7 +1751,7 @@ namespace { Threads[threadID].failHighPly1 = false; } } - pos.undo_move(move, u); + pos.undo_move(move); assert(value > -VALUE_INFINITE && value < VALUE_INFINITE); @@ -1887,7 +1884,7 @@ namespace { pos.do_move(moves[count].move, u); moves[count].score = -qsearch(pos, ss, -VALUE_INFINITE, VALUE_INFINITE, Depth(0), 1, 0); - pos.undo_move(moves[count].move, u); + pos.undo_move(moves[count].move); moves[count].pv[0] = moves[i].move; moves[count].pv[1] = MOVE_NONE; // FIXME count++; @@ -2113,7 +2110,7 @@ namespace { // Case 4: The destination square for m2 is attacked by the moving piece // in m1: - if(pos.piece_attacks_square(t1, t2)) + if(pos.piece_attacks_square(pos.piece_on(t1), t1, t2)) return true; // Case 5: Discovered check, checking piece is the piece moved in m1: @@ -2178,7 +2175,7 @@ namespace { // extended, as example because the corresponding UCI option is set to zero, // the move is marked as 'dangerous' so, at least, we avoid to prune it. - Depth extension(const Position &pos, Move m, bool pvNode, bool check, + Depth extension(const Position& pos, Move m, bool pvNode, bool capture, bool check, bool singleReply, bool mateThreat, bool* dangerous) { assert(m != MOVE_NONE); @@ -2209,7 +2206,7 @@ namespace { } } - if ( pos.move_is_capture(m) + if ( capture && pos.type_of_piece_on(move_to(m)) != PAWN && ( pos.non_pawn_material(WHITE) + pos.non_pawn_material(BLACK) - pos.midgame_value_of_piece_on(move_to(m)) == Value(0)) @@ -2221,7 +2218,7 @@ namespace { } if ( pvNode - && pos.move_is_capture(m) + && capture && pos.type_of_piece_on(move_to(m)) != PAWN && pos.see(m) >= 0) { @@ -2675,8 +2672,7 @@ namespace { bool split(const Position &p, SearchStack *sstck, int ply, Value *alpha, Value *beta, Value *bestValue, - Depth depth, int *moves, - MovePicker *mp, Bitboard dcCandidates, int master, bool pvNode) { + Depth depth, int *moves, MovePicker *mp, int master, bool pvNode) { assert(p.is_ok()); assert(sstck != NULL); assert(ply >= 0 && ply < PLY_MAX); @@ -2712,7 +2708,6 @@ namespace { splitPoint->alpha = pvNode? *alpha : (*beta - 1); splitPoint->beta = *beta; splitPoint->pvNode = pvNode; - splitPoint->dcCandidates = dcCandidates; splitPoint->bestValue = *bestValue; splitPoint->master = master; splitPoint->mp = mp;