X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fsearch.cpp;h=99985fde53b4f74acd5d0ac562a2f7e2b452b045;hp=4a1a352349f966ecf5efd224540dc894bd9821ff;hb=58d3ee61757215292b48e32caec9931d901c2940;hpb=59b2486bc3d153b8946661c7a6a501f4410b4e66;ds=sidebyside diff --git a/src/search.cpp b/src/search.cpp index 4a1a3523..99985fde 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -227,10 +227,9 @@ void MainThread::search() { // Threads.stop. However, if we are pondering or in an infinite search, // the UCI protocol states that we shouldn't print the best move before the // GUI sends a "stop" or "ponderhit" command. We therefore simply wait here - // until the GUI sends one of those commands (which also raises Threads.stop). - Threads.stopOnPonderhit = true; + // until the GUI sends one of those commands. - while (!Threads.stop && (Threads.ponder || Limits.infinite)) + while (!Threads.stop && (ponder || Limits.infinite)) {} // Busy wait for a stop or a ponder reset // Stop the threads if not already stopped (also raise the stop if @@ -448,7 +447,7 @@ void Thread::search() { { failedHighCnt = 0; failedLow = true; - Threads.stopOnPonderhit = false; + mainThread->stopOnPonderhit = false; } } else if (bestValue >= beta) @@ -497,7 +496,7 @@ void Thread::search() { // Do we have time for the next iteration? Can we stop searching now? if ( Limits.use_time_management() && !Threads.stop - && !Threads.stopOnPonderhit) + && !mainThread->stopOnPonderhit) { double fallingEval = (306 + 119 * failedLow + 6 * (mainThread->previousScore - bestValue)) / 581.0; fallingEval = std::max(0.5, std::min(1.5, fallingEval)); @@ -515,8 +514,8 @@ void Thread::search() { { // If we are allowed to ponder do not stop the search now but // keep pondering until the GUI sends "ponderhit" or "stop". - if (Threads.ponder) - Threads.stopOnPonderhit = true; + if (mainThread->ponder) + mainThread->stopOnPonderhit = true; else Threads.stop = true; } @@ -1595,10 +1594,10 @@ void MainThread::check_time() { } // We should not stop pondering until told so by the GUI - if (Threads.ponder) + if (ponder) return; - if ( (Limits.use_time_management() && elapsed > Time.maximum() - 10) + if ( (Limits.use_time_management() && (elapsed > Time.maximum() - 10 || stopOnPonderhit)) || (Limits.movetime && elapsed >= Limits.movetime) || (Limits.nodes && Threads.nodes_searched() >= (uint64_t)Limits.nodes)) Threads.stop = true;