X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fsearch.cpp;h=9c1d0b5eca66e1e928accfaec998d3f3d426d2d1;hp=93014bd0ac8a30bcf2288092192ab38638a35cd9;hb=dc7fd868f4fa41251a9521a0b25e3adb483bfd83;hpb=7b4aa1070882cba085c9d6ed03d934734c395fe5 diff --git a/src/search.cpp b/src/search.cpp index 93014bd0..9c1d0b5e 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -183,7 +183,7 @@ namespace { // Test for a capture that triggers a pawn endgame if ( captureOrPromotion && type_of(pos.piece_on(to_sq(m))) != PAWN - && !is_special(m) + && type_of(m) == NORMAL && ( pos.non_pawn_material(WHITE) + pos.non_pawn_material(BLACK) - PieceValueMidgame[pos.piece_on(to_sq(m))] == VALUE_ZERO)) return true; @@ -229,7 +229,7 @@ int64_t Search::perft(Position& pos, Depth depth) { StateInfo st; int64_t cnt = 0; - MoveList ml(pos); + MoveList ml(pos); // At the last ply just return the number of moves (leaf nodes) if (depth == ONE_PLY) @@ -661,7 +661,7 @@ namespace { && (ss-1)->eval != VALUE_NONE && ss->eval != VALUE_NONE && !pos.captured_piece_type() - && !is_special(move)) + && type_of(move) == NORMAL) { Square to = to_sq(move); H.update_gain(pos.piece_on(to), to, -(ss-1)->eval - ss->eval); @@ -902,7 +902,7 @@ split_point_start: // At split points actual search starts from here && !inCheck && !dangerous && move != ttMove - && !is_castle(move) + && type_of(move) != CASTLE && (bestValue > VALUE_MATED_IN_MAX_PLY || bestValue == -VALUE_INFINITE)) { // Move count based pruning @@ -961,7 +961,7 @@ split_point_start: // At split points actual search starts from here && !isPvMove && !captureOrPromotion && !dangerous - && !is_castle(move) + && type_of(move) != CASTLE && ss->killers[0] != move && ss->killers[1] != move) { @@ -1226,12 +1226,12 @@ split_point_start: // At split points actual search starts from here && !givesCheck && move != ttMove && enoughMaterial - && !is_promotion(move) + && type_of(move) != PROMOTION && !pos.is_passed_pawn_push(move)) { futilityValue = futilityBase + PieceValueEndgame[pos.piece_on(to_sq(move))] - + (is_enpassant(move) ? PawnValueEndgame : VALUE_ZERO); + + (type_of(move) == ENPASSANT ? PawnValueEndgame : VALUE_ZERO); if (futilityValue < beta) { @@ -1259,7 +1259,7 @@ split_point_start: // At split points actual search starts from here if ( !PvNode && (!inCheck || evasionPrunable) && move != ttMove - && !is_promotion(move) + && type_of(move) != PROMOTION && pos.see_sign(move) < 0) continue;