X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fsearch.cpp;h=9fc1bd42565e9b90b3800d268279d928c5e1a223;hp=7d9d402c0ac6c5dedc6af55711809293ee69a069;hb=427dc2a82c82c69e964a3f7a2030f9417d0beee9;hpb=c7a932bc744f899f53ce0013cbbbaa86915bb2e8 diff --git a/src/search.cpp b/src/search.cpp index 7d9d402c..9fc1bd42 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -114,7 +114,7 @@ namespace { struct RootMove { - RootMove() : mp_score(0), nodes(0), cumulativeNodes(0) {} + RootMove() : mp_score(0), nodes(0) {} // RootMove::operator<() is the comparison function used when // sorting the moves. A move m1 is considered to be better @@ -128,7 +128,7 @@ namespace { Move move; Value score; int mp_score; - int64_t nodes, cumulativeNodes; + int64_t nodes; Move pv[PLY_MAX_PLUS_2]; }; @@ -146,10 +146,10 @@ namespace { Value get_move_score(int moveNum) const { return moves[moveNum].score; } void set_move_score(int moveNum, Value score) { moves[moveNum].score = score; } Move get_move_pv(int moveNum, int i) const { return moves[moveNum].pv[i]; } - int64_t get_move_cumulative_nodes(int moveNum) const { return moves[moveNum].cumulativeNodes; } + int64_t get_move_nodes(int moveNum) const { return moves[moveNum].nodes; } void score_moves(const Position& pos); - void set_move_nodes(int moveNum, int64_t nodes); + void add_move_nodes(int moveNum, int64_t nodes) { moves[moveNum].nodes += nodes; } void set_move_pv(int moveNum, const Move pv[]); void sort(); void sort_multipv(int n); @@ -629,9 +629,9 @@ namespace { int64_t nodes = ThreadsMgr.nodes_searched(); if ( Iteration >= 8 && EasyMove == pv[0] - && ( ( rml.get_move_cumulative_nodes(0) > (nodes * 85) / 100 + && ( ( rml.get_move_nodes(0) > (nodes * 85) / 100 && current_search_time() > TimeMgr.available_time() / 16) - ||( rml.get_move_cumulative_nodes(0) > (nodes * 98) / 100 + ||( rml.get_move_nodes(0) > (nodes * 98) / 100 && current_search_time() > TimeMgr.available_time() / 32))) stopSearch = true; @@ -714,7 +714,7 @@ namespace { Value root_search(Position& pos, SearchStack* ss, Move* pv, RootMoveList& rml, Value* alphaPtr, Value* betaPtr) { - EvalInfo ei; + Value margins[2]; StateInfo st; CheckInfo ci(pos); int64_t nodes; @@ -739,7 +739,7 @@ namespace { // Step 5. Evaluate the position statically // At root we do this only to get reference value for child nodes - ss->eval = isCheck ? VALUE_NONE : evaluate(pos, ei); + ss->eval = isCheck ? VALUE_NONE : evaluate(pos, margins); // Step 6. Razoring (omitted at root) // Step 7. Static null move pruning (omitted at root) @@ -883,7 +883,7 @@ namespace { break; // Remember searched nodes counts for this move - rml.set_move_nodes(i, ThreadsMgr.nodes_searched() - nodes); + rml.add_move_nodes(i, ThreadsMgr.nodes_searched() - nodes); assert(value >= -VALUE_INFINITE && value <= VALUE_INFINITE); assert(value < beta); @@ -975,14 +975,14 @@ namespace { assert(pos.thread() >= 0 && pos.thread() < ThreadsMgr.active_threads()); Move movesSearched[256]; - EvalInfo ei; + Value margins[2]; StateInfo st; const TTEntry *tte; Key posKey; Move ttMove, move, excludedMove, threatMove; Depth ext, newDepth; Value bestValue, value, oldAlpha; - Value refinedValue, nullValue, futilityValueScaled; // Non-PV specific + Value refinedValue, nullValue, futilityBase, futilityValueScaled; // Non-PV specific bool isCheck, singleEvasion, singularExtensionNode, moveIsCheck, captureOrPromotion, dangerous; bool mateThreat = false; int moveCount = 0; @@ -1051,13 +1051,13 @@ namespace { assert(tte->static_value() != VALUE_NONE); ss->eval = tte->static_value(); - ei.margin[pos.side_to_move()] = tte->static_value_margin(); + margins[pos.side_to_move()] = tte->static_value_margin(); refinedValue = refine_eval(tte, ss->eval, ply); } else { - refinedValue = ss->eval = evaluate(pos, ei); - TT.store(posKey, VALUE_NONE, VALUE_TYPE_NONE, DEPTH_NONE, MOVE_NONE, ss->eval, ei.margin[pos.side_to_move()]); + refinedValue = ss->eval = evaluate(pos, margins); + TT.store(posKey, VALUE_NONE, VALUE_TYPE_NONE, DEPTH_NONE, MOVE_NONE, ss->eval, margins[pos.side_to_move()]); } // Save gain for the parent non-capture move @@ -1182,6 +1182,7 @@ namespace { CheckInfo ci(pos); ss->bestMove = MOVE_NONE; singleEvasion = isCheck && mp.number_of_evasions() == 1; + futilityBase = ss->eval + margins[pos.side_to_move()]; singularExtensionNode = depth >= SingularExtensionDepth[PvNode] && tte && tte->move() @@ -1253,7 +1254,7 @@ namespace { // We illogically ignore reduction condition depth >= 3*ONE_PLY for predicted depth, // but fixing this made program slightly weaker. Depth predictedDepth = newDepth - reduction(depth, moveCount); - futilityValueScaled = ss->eval + futility_margin(predictedDepth, moveCount) + futilityValueScaled = futilityBase + futility_margin(predictedDepth, moveCount) + H.gain(pos.piece_on(move_from(move)), move_to(move)); if (futilityValueScaled < beta) @@ -1371,7 +1372,7 @@ namespace { ValueType vt = (bestValue <= oldAlpha ? VALUE_TYPE_UPPER : bestValue >= beta ? VALUE_TYPE_LOWER : VALUE_TYPE_EXACT); move = (bestValue <= oldAlpha ? MOVE_NONE : ss->bestMove); - TT.store(posKey, value_to_tt(bestValue, ply), vt, depth, move, ss->eval, ei.margin[pos.side_to_move()]); + TT.store(posKey, value_to_tt(bestValue, ply), vt, depth, move, ss->eval, margins[pos.side_to_move()]); // Update killers and history only for non capture moves that fails high if ( bestValue >= beta @@ -1401,7 +1402,7 @@ namespace { assert(ply > 0 && ply < PLY_MAX); assert(pos.thread() >= 0 && pos.thread() < ThreadsMgr.active_threads()); - EvalInfo ei; + Value margins[2]; StateInfo st; Move ttMove, move; Value bestValue, value, futilityValue, futilityBase; @@ -1442,11 +1443,11 @@ namespace { { assert(tte->static_value() != VALUE_NONE); - ei.margin[pos.side_to_move()] = tte->static_value_margin(); + margins[pos.side_to_move()] = tte->static_value_margin(); bestValue = tte->static_value(); } else - bestValue = evaluate(pos, ei); + bestValue = evaluate(pos, margins); ss->eval = bestValue; update_gains(pos, (ss-1)->currentMove, (ss-1)->eval, ss->eval); @@ -1455,7 +1456,7 @@ namespace { if (bestValue >= beta) { if (!tte) - TT.store(pos.get_key(), value_to_tt(bestValue, ply), VALUE_TYPE_LOWER, DEPTH_NONE, MOVE_NONE, ss->eval, ei.margin[pos.side_to_move()]); + TT.store(pos.get_key(), value_to_tt(bestValue, ply), VALUE_TYPE_LOWER, DEPTH_NONE, MOVE_NONE, ss->eval, margins[pos.side_to_move()]); return bestValue; } @@ -1467,7 +1468,7 @@ namespace { deepChecks = (depth == -ONE_PLY && bestValue >= beta - PawnValueMidgame / 8); // Futility pruning parameters, not needed when in check - futilityBase = bestValue + FutilityMarginQS + ei.margin[pos.side_to_move()]; + futilityBase = bestValue + FutilityMarginQS + margins[pos.side_to_move()]; enoughMaterial = pos.non_pawn_material(pos.side_to_move()) > RookValueMidgame; } @@ -1552,7 +1553,7 @@ namespace { // Update transposition table Depth d = (depth == DEPTH_ZERO ? DEPTH_ZERO : DEPTH_ZERO - ONE_PLY); ValueType vt = (bestValue <= oldAlpha ? VALUE_TYPE_UPPER : bestValue >= beta ? VALUE_TYPE_LOWER : VALUE_TYPE_EXACT); - TT.store(pos.get_key(), value_to_tt(bestValue, ply), vt, d, ss->bestMove, ss->eval, ei.margin[pos.side_to_move()]); + TT.store(pos.get_key(), value_to_tt(bestValue, ply), vt, d, ss->bestMove, ss->eval, margins[pos.side_to_move()]); // Update killers only for checking moves that fails high if ( bestValue >= beta @@ -2242,7 +2243,7 @@ namespace { StateInfo st; TTEntry* tte; Position p(pos, pos.thread()); - EvalInfo ei; + Value margins[2]; Value v; for (int i = 0; pv[i] != MOVE_NONE; i++) @@ -2250,8 +2251,8 @@ namespace { tte = TT.retrieve(p.get_key()); if (!tte || tte->move() != pv[i]) { - v = (p.is_check() ? VALUE_NONE : evaluate(p, ei)); - TT.store(p.get_key(), VALUE_NONE, VALUE_TYPE_NONE, DEPTH_NONE, pv[i], v, ei.margin[pos.side_to_move()]); + v = (p.is_check() ? VALUE_NONE : evaluate(p, margins)); + TT.store(p.get_key(), VALUE_NONE, VALUE_TYPE_NONE, DEPTH_NONE, pv[i], v, margins[pos.side_to_move()]); } p.do_move(pv[i], st); } @@ -2784,12 +2785,6 @@ namespace { // RootMoveList simple methods definitions - void RootMoveList::set_move_nodes(int moveNum, int64_t nodes) { - - moves[moveNum].nodes = nodes; - moves[moveNum].cumulativeNodes += nodes; - } - void RootMoveList::set_move_pv(int moveNum, const Move pv[]) { int j;