X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fsearch.cpp;h=c1f90e119a24d82379eac5521bb950ca2732f4de;hp=b86693289c8b2688070e74382a1b64c286528af2;hb=2161d8b0b3df48db419a25e3bc626c21eb062d75;hpb=c7a77dd3c01564c5d4bcd8029a1a48e18356df35 diff --git a/src/search.cpp b/src/search.cpp index b8669328..c1f90e11 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -173,14 +173,14 @@ namespace { // If the TT move is at least SingleReplyMargin better then the // remaining ones we will extend it. - const Value SingleReplyMargin = Value(0x64); + const Value SingleReplyMargin = Value(0x20); // Margins for futility pruning in the quiescence search, and at frontier // and near frontier nodes. const Value FutilityMarginQS = Value(0x80); // Each move futility margin is decreased - const Value IncrementalFutilityMargin = Value(0x4); + const Value IncrementalFutilityMargin = Value(0x8); // Razoring const Depth RazorDepth = 4*OnePly; @@ -288,7 +288,7 @@ namespace { bool move_is_killer(Move m, const SearchStack& ss); Depth extension(const Position& pos, Move m, bool pvNode, bool capture, bool check, bool singleReply, bool mateThreat, bool* dangerous); bool ok_to_do_nullmove(const Position& pos); - bool ok_to_prune(const Position& pos, Move m, Move threat, Depth d); + bool ok_to_prune(const Position& pos, Move m, Move threat); bool ok_to_use_TT(const TTEntry* tte, Depth depth, Value beta, int ply); void update_history(const Position& pos, Move m, Depth depth, Move movesSearched[], int moveCount); void update_killers(Move m, SearchStack& ss); @@ -402,13 +402,13 @@ bool think(const Position& pos, bool infinite, bool ponder, int side_to_move, Problem = false; ExactMaxTime = maxTime; + if (button_was_pressed("New Game")) + loseOnTime = false; // reset at the beginning of a new game + // Read UCI option values TT.set_size(get_option_value_int("Hash")); if (button_was_pressed("Clear Hash")) - { TT.clear(); - loseOnTime = false; // reset at the beginning of a new game - } bool PonderingEnabled = get_option_value_bool("Ponder"); MultiPV = get_option_value_int("MultiPV"); @@ -677,6 +677,14 @@ namespace { // searchMoves are verified, copied, scored and sorted RootMoveList rml(p, searchMoves); + if (rml.move_count() == 0) + { + if (PonderSearch) + wait_for_stop_or_ponderhit(); + + return pos.is_check()? -VALUE_MATE : VALUE_DRAW; + } + // Print RootMoveList c'tor startup scoring to the standard output, // so that we print information also for iteration 1. std::cout << "info depth " << 1 << "\ninfo depth " << 1 @@ -1502,26 +1510,23 @@ namespace { && !captureOrPromotion && move != ttMove) { - // History pruning. See ok_to_prune() definition + // Move count based pruning if ( moveCount >= FutilityMoveCountMargin - && ok_to_prune(pos, move, ss[ply].threatMove, depth) + && ok_to_prune(pos, move, ss[ply].threatMove) && bestValue > value_mated_in(PLY_MAX)) continue; // Value based pruning - if (approximateEval < beta) - { - if (futilityValue == VALUE_NONE) - futilityValue = evaluate(pos, ei, threadID) + FutilityValueMargin; + if (futilityValue == VALUE_NONE) + futilityValue = evaluate(pos, ei, threadID) + FutilityValueMargin; - futilityValueScaled = futilityValue - moveCount * IncrementalFutilityMargin; + futilityValueScaled = futilityValue - moveCount * IncrementalFutilityMargin; - if (futilityValueScaled < beta) - { - if (futilityValueScaled > bestValue) - bestValue = futilityValueScaled; - continue; - } + if (futilityValueScaled < beta) + { + if (futilityValueScaled > bestValue) + bestValue = futilityValueScaled; + continue; } } @@ -1836,9 +1841,9 @@ namespace { && !dangerous && !captureOrPromotion) { - // History pruning. See ok_to_prune() definition + // Move count based pruning if ( moveCount >= 2 + int(sp->depth) - && ok_to_prune(pos, move, ss[sp->ply].threatMove, sp->depth) + && ok_to_prune(pos, move, ss[sp->ply].threatMove) && sp->bestValue > value_mated_in(PLY_MAX)) continue; @@ -2459,7 +2464,7 @@ namespace { // non-tactical moves late in the move list close to the leaves are // candidates for pruning. - bool ok_to_prune(const Position& pos, Move m, Move threat, Depth d) { + bool ok_to_prune(const Position& pos, Move m, Move threat) { assert(move_is_ok(m)); assert(threat == MOVE_NONE || move_is_ok(threat)); @@ -2493,11 +2498,7 @@ namespace { && pos.move_attacks_square(m, tto)) return false; - // Case 4: Don't prune moves with good history - if (!H.ok_to_prune(pos.piece_on(mfrom), mto, d)) - return false; - - // Case 5: If the moving piece in the threatened move is a slider, don't + // Case 4: If the moving piece in the threatened move is a slider, don't // prune safe moves which block its ray. if ( !PruneBlockingMoves && threat != MOVE_NONE @@ -2518,8 +2519,8 @@ namespace { Value v = value_from_tt(tte->value(), ply); return ( tte->depth() >= depth - || v >= Max(value_mate_in(100), beta) - || v < Min(value_mated_in(100), beta)) + || v >= Max(value_mate_in(PLY_MAX), beta) + || v < Min(value_mated_in(PLY_MAX), beta)) && ( (is_lower_bound(tte->type()) && v >= beta) || (is_upper_bound(tte->type()) && v < beta)); @@ -2538,7 +2539,7 @@ namespace { { assert(m != movesSearched[i]); if (!pos.move_is_capture_or_promotion(movesSearched[i])) - H.failure(pos.piece_on(move_from(movesSearched[i])), move_to(movesSearched[i])); + H.failure(pos.piece_on(move_from(movesSearched[i])), move_to(movesSearched[i]), depth); } }