X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fsearch.cpp;h=d03a251fe2d3516a9130868fb3073cce7aee8792;hp=3b384e86a258fe3c694b42b7e8ccad77c5098f52;hb=e48c7547c50d56b7aa7fd4a244533daca1ef6a57;hpb=7cb8cbb403160c8436385149cf1d6949665b4924 diff --git a/src/search.cpp b/src/search.cpp index 3b384e86..d03a251f 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -541,18 +541,18 @@ void Thread::search() { // Stop the search if only one legal move is available, or if all // of the available time has been used, or if we matched an easyMove // from the previous search and just did a fast verification. - const bool F[] = { !mainThread->failedLow, - bestValue >= mainThread->previousScore }; + const int F[] = { mainThread->failedLow, + bestValue - mainThread->previousScore }; - int improvingFactor = 640 - 160*F[0] - 126*F[1] - 124*F[0]*F[1]; + int improvingFactor = std::max(229, std::min(715, 357 + 119 * F[0] - 6 * F[1])); double unstablePvFactor = 1 + mainThread->bestMoveChanges; bool doEasyMove = rootMoves[0].pv[0] == easyMove && mainThread->bestMoveChanges < 0.03 - && Time.elapsed() > Time.optimum() * 25 / 204; + && Time.elapsed() > Time.optimum() * 5 / 42; if ( rootMoves.size() == 1 - || Time.elapsed() > Time.optimum() * unstablePvFactor * improvingFactor / 634 + || Time.elapsed() > Time.optimum() * unstablePvFactor * improvingFactor / 628 || (mainThread->easyMovePlayed = doEasyMove)) { // If we are allowed to ponder do not stop the search now but @@ -606,7 +606,7 @@ namespace { Key posKey; Move ttMove, move, excludedMove, bestMove; Depth extension, newDepth, predictedDepth; - Value bestValue, value, ttValue, eval, nullValue, futilityValue; + Value bestValue, value, ttValue, eval, nullValue; bool ttHit, inCheck, givesCheck, singularExtensionNode, improving; bool captureOrPromotion, doFullDepthSearch; Piece moved_piece; @@ -971,16 +971,9 @@ moves_loop: // When in check search starts from here predictedDepth = std::max(newDepth - reduction(improving, depth, moveCount), DEPTH_ZERO); // Futility pruning: parent node - if (predictedDepth < 7 * ONE_PLY) - { - futilityValue = ss->staticEval + futility_margin(predictedDepth) + 256; - - if (futilityValue <= alpha) - { - bestValue = std::max(bestValue, futilityValue); - continue; - } - } + if ( predictedDepth < 7 * ONE_PLY + && ss->staticEval + futility_margin(predictedDepth) + 256 <= alpha) + continue; // Prune moves with negative SEE at low depths if (predictedDepth < 4 * ONE_PLY && pos.see_sign(move) < VALUE_ZERO) @@ -1017,21 +1010,20 @@ moves_loop: // When in check search starts from here // Increase reduction for cut nodes if (!PvNode && cutNode) - r += ONE_PLY; - - // Decrease/increase reduction for moves with a good/bad history - int rHist = (val - 10000) / 20000; - r = std::max(DEPTH_ZERO, r - rHist * ONE_PLY); + r += 2 * ONE_PLY; // Decrease reduction for moves that escape a capture. Filter out // castling moves, because they are coded as "king captures rook" and // hence break make_move(). Also use see() instead of see_sign(), // because the destination square is empty. - if ( r - && type_of(move) == NORMAL - && type_of(pos.piece_on(to_sq(move))) != PAWN - && pos.see(make_move(to_sq(move), from_sq(move))) < VALUE_ZERO) - r = std::max(DEPTH_ZERO, r - ONE_PLY); + else if ( type_of(move) == NORMAL + && type_of(pos.piece_on(to_sq(move))) != PAWN + && pos.see(make_move(to_sq(move), from_sq(move))) < VALUE_ZERO) + r -= 2 * ONE_PLY; + + // Decrease/increase reduction for moves with a good/bad history + int rHist = (val - 10000) / 20000; + r = std::max(DEPTH_ZERO, r - rHist * ONE_PLY); Depth d = std::max(newDepth - r, ONE_PLY);