X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fsearch.cpp;h=d1f29b8c404c6e50c3c4df964bd126a655c39a09;hp=ffe966af5a0134a9b85c73289678b45fc3354aa0;hb=8d65fcc0f3b26beb19cc838ff2ad0c78ac289120;hpb=95d33aef9f24ca58e2f0c254c44b7170f424d805 diff --git a/src/search.cpp b/src/search.cpp index ffe966af..d1f29b8c 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -209,7 +209,7 @@ namespace { int MaxSearchTime, AbsoluteMaxSearchTime, ExtraSearchTime, ExactMaxTime; bool UseTimeManagement, InfiniteSearch, PonderSearch, StopOnPonderhit; bool AbortSearch, Quit; - bool FailHigh, FailLow, Problem; + bool FailLow, Problem; // Show current line? bool ShowCurrentLine; @@ -218,9 +218,13 @@ namespace { bool UseLogFile; std::ofstream LogFile; - // Natural logarithmic lookup table and its getter function - float lnArray[512]; - inline float ln(int i) { return lnArray[i]; } + // Reduction lookup tables and their getter functions + // Initialized at startup + int8_t PVReductionMatrix[64][64]; // [depth][moveNumber] + int8_t NonPVReductionMatrix[64][64]; // [depth][moveNumber] + + inline Depth pv_reduction(Depth d, int mn) { return (Depth) PVReductionMatrix[Min(d / 2, 63)][Min(mn, 63)]; } + inline Depth nonpv_reduction(Depth d, int mn) { return (Depth) NonPVReductionMatrix[Min(d / 2, 63)][Min(mn, 63)]; } // MP related variables int ActiveThreads = 1; @@ -268,8 +272,6 @@ namespace { bool ok_to_prune(const Position& pos, Move m, Move threat); bool ok_to_use_TT(const TTEntry* tte, Depth depth, Value beta, int ply); Value refine_eval(const TTEntry* tte, Value defaultEval, int ply); - void reduction_parameters(float base, float Inhibitor, Depth depth, float& logLimit, float& gradient); - Depth reduction(int moveCount, const float LogLimit, const float BaseRed, const float Gradient); void update_history(const Position& pos, Move move, Depth depth, Move movesSearched[], int moveCount); void update_killers(Move m, SearchStack& ss); void update_gains(const Position& pos, Move move, Value before, Value after); @@ -350,7 +352,7 @@ bool think(const Position& pos, bool infinite, bool ponder, int side_to_move, // Initialize global search variables Idle = StopOnPonderhit = AbortSearch = Quit = false; - FailHigh = FailLow = Problem = false; + FailLow = Problem = false; NodesSincePoll = 0; SearchStartTime = get_system_time(); ExactMaxTime = maxTime; @@ -551,12 +553,15 @@ void init_threads() { pthread_t pthread[1]; #endif - // Init our logarithmic lookup table - for (i = 0; i < 512; i++) - lnArray[i] = float(log(double(i))); // log() returns base-e logarithm - - for (i = 0; i < THREAD_MAX; i++) - Threads[i].activeSplitPoints = 0; + // Init our reduction lookup tables + for (i = 1; i < 64; i++) // i == depth + for (int j = 1; j < 64; j++) // j == moveNumber + { + double pvRed = 0.5 + log(double(i)) * log(double(j)) / 6.0; + double nonPVRed = 0.5 + log(double(i)) * log(double(j)) / 3.0; + PVReductionMatrix[i][j] = (int8_t) ( pvRed >= 1.0 ? floor( pvRed * int(OnePly)) : 0); + NonPVReductionMatrix[i][j] = (int8_t) (nonPVRed >= 1.0 ? floor(nonPVRed * int(OnePly)) : 0); + } // Init futility margins array FutilityMargins[0] = FutilityMargins[1] = Value(0); @@ -566,6 +571,9 @@ void init_threads() { FutilityMargins[i] = Value(112 * bitScanReverse32(i * i / 2)); // FIXME: test using log instead of BSR } + for (i = 0; i < THREAD_MAX; i++) + Threads[i].activeSplitPoints = 0; + // Initialize global locks lock_init(&MPLock, NULL); lock_init(&IOLock, NULL); @@ -748,7 +756,7 @@ namespace { break; // Value cannot be trusted. Break out immediately! //Save info about search result - ValueByIterationInfo[Iteration] = value; + ValueByIteration[Iteration] = value; // Drop the easy move if it differs from the new best move if (ss[0].pv[0] != EasyMove) @@ -875,187 +883,108 @@ namespace { while (1) // Fail low loop { - // Loop through all the moves in the root move list - for (int i = 0; i < rml.move_count() && !AbortSearch; i++) - { - if (alpha >= beta) + // Loop through all the moves in the root move list + for (int i = 0; i < rml.move_count() && !AbortSearch; i++) { - // We failed high, invalidate and skip next moves, leave node-counters - // and beta-counters as they are and quickly return, we will try to do - // a research at the next iteration with a bigger aspiration window. - rml.set_move_score(i, -VALUE_INFINITE); - continue; - } - - RootMoveNumber = i + 1; - FailHigh = false; + if (alpha >= beta) + { + // We failed high, invalidate and skip next moves, leave node-counters + // and beta-counters as they are and quickly return, we will try to do + // a research at the next iteration with a bigger aspiration window. + rml.set_move_score(i, -VALUE_INFINITE); + continue; + } - // Save the current node count before the move is searched - nodes = nodes_searched(); + RootMoveNumber = i + 1; - // Reset beta cut-off counters - BetaCounter.clear(); + // Save the current node count before the move is searched + nodes = nodes_searched(); - // Pick the next root move, and print the move and the move number to - // the standard output. - move = ss[0].currentMove = rml.get_move(i); + // Reset beta cut-off counters + BetaCounter.clear(); - if (current_search_time() >= 1000) - cout << "info currmove " << move - << " currmovenumber " << RootMoveNumber << endl; + // Pick the next root move, and print the move and the move number to + // the standard output. + move = ss[0].currentMove = rml.get_move(i); - // Decide search depth for this move - moveIsCheck = pos.move_is_check(move); - captureOrPromotion = pos.move_is_capture_or_promotion(move); - depth = (Iteration - 2) * OnePly + InitialDepth; - ext = extension(pos, move, true, captureOrPromotion, moveIsCheck, false, false, &dangerous); - newDepth = depth + ext; + if (current_search_time() >= 1000) + cout << "info currmove " << move + << " currmovenumber " << RootMoveNumber << endl; - value = - VALUE_INFINITE; + // Decide search depth for this move + moveIsCheck = pos.move_is_check(move); + captureOrPromotion = pos.move_is_capture_or_promotion(move); + depth = (Iteration - 2) * OnePly + InitialDepth; + ext = extension(pos, move, true, captureOrPromotion, moveIsCheck, false, false, &dangerous); + newDepth = depth + ext; - // Precalculate reduction parameters - float LogLimit, Gradient, BaseReduction = 0.5; - reduction_parameters(BaseReduction, 6.0, depth, LogLimit, Gradient); + value = - VALUE_INFINITE; - while (1) // Fail high loop - { + while (1) // Fail high loop + { - // Make the move, and search it - pos.do_move(move, st, ci, moveIsCheck); + // Make the move, and search it + pos.do_move(move, st, ci, moveIsCheck); - if (i < MultiPV || value > alpha) - { - // Aspiration window is disabled in multi-pv case - if (MultiPV > 1) - alpha = -VALUE_INFINITE; + if (i < MultiPV || value > alpha) + { + // Aspiration window is disabled in multi-pv case + if (MultiPV > 1) + alpha = -VALUE_INFINITE; - value = -search_pv(pos, ss, -beta, -alpha, newDepth, 1, 0); + value = -search_pv(pos, ss, -beta, -alpha, newDepth, 1, 0); - // If the value has dropped a lot compared to the last iteration, - // set the boolean variable Problem to true. This variable is used - // for time managment: When Problem is true, we try to complete the - // current iteration before playing a move. - Problem = ( Iteration >= 2 - && value <= ValueByIteration[Iteration - 1] - ProblemMargin); + // If the value has dropped a lot compared to the last iteration, + // set the boolean variable Problem to true. This variable is used + // for time managment: When Problem is true, we try to complete the + // current iteration before playing a move. + Problem = ( Iteration >= 2 + && value <= ValueByIteration[Iteration - 1] - ProblemMargin); - if (Problem && StopOnPonderhit) - StopOnPonderhit = false; - } - else - { - // Try to reduce non-pv search depth by one ply if move seems not problematic, - // if the move fails high will be re-searched at full depth. - bool doFullDepthSearch = true; - - if ( depth >= 3*OnePly // FIXME was newDepth - && !dangerous - && !captureOrPromotion - && !move_is_castle(move)) - { - ss[0].reduction = reduction(RootMoveNumber - MultiPV + 1, LogLimit, BaseReduction, Gradient); - if (ss[0].reduction) - { - value = -search(pos, ss, -alpha, newDepth-ss[0].reduction, 1, true, 0); - doFullDepthSearch = (value > alpha); + if (Problem && StopOnPonderhit) + StopOnPonderhit = false; } - } - - if (doFullDepthSearch) - { - ss[0].reduction = Depth(0); - value = -search(pos, ss, -alpha, newDepth, 1, true, 0); - - if (value > alpha) + else { - // Fail high! Set the boolean variable FailHigh to true, and - // re-search the move using a PV search. The variable FailHigh - // is used for time managment: We try to avoid aborting the - // search prematurely during a fail high research. - FailHigh = true; - value = -search_pv(pos, ss, -beta, -alpha, newDepth, 1, 0); + // Try to reduce non-pv search depth by one ply if move seems not problematic, + // if the move fails high will be re-searched at full depth. + bool doFullDepthSearch = true; + + if ( depth >= 3*OnePly // FIXME was newDepth + && !dangerous + && !captureOrPromotion + && !move_is_castle(move)) + { + ss[0].reduction = pv_reduction(depth, RootMoveNumber - MultiPV + 1); + if (ss[0].reduction) + { + value = -search(pos, ss, -alpha, newDepth-ss[0].reduction, 1, true, 0); + doFullDepthSearch = (value > alpha); + } + } + + if (doFullDepthSearch) + { + ss[0].reduction = Depth(0); + value = -search(pos, ss, -alpha, newDepth, 1, true, 0); + + if (value > alpha) + value = -search_pv(pos, ss, -beta, -alpha, newDepth, 1, 0); + } } - } - } - - pos.undo_move(move); - - // Can we exit fail high loop ? - if (AbortSearch || value < beta) - break; - - // We are failing high and going to do a research. It's important to update score - // before research in case we run out of time while researching. - rml.set_move_score(i, value); - update_pv(ss, 0); - TT.extract_pv(pos, ss[0].pv, PLY_MAX); - rml.set_move_pv(i, ss[0].pv); - - // Print search information to the standard output - cout << "info depth " << Iteration - << " score " << value_to_string(value) - << ((value >= beta) ? " lowerbound" : - ((value <= alpha)? " upperbound" : "")) - << " time " << current_search_time() - << " nodes " << nodes_searched() - << " nps " << nps() - << " pv "; - - for (int j = 0; ss[0].pv[j] != MOVE_NONE && j < PLY_MAX; j++) - cout << ss[0].pv[j] << " "; - - cout << endl; - - if (UseLogFile) - { - ValueType type = (value >= beta ? VALUE_TYPE_LOWER - : (value <= alpha ? VALUE_TYPE_UPPER : VALUE_TYPE_EXACT)); - - LogFile << pretty_pv(pos, current_search_time(), Iteration, - nodes_searched(), value, type, ss[0].pv) << endl; - } - - // Prepare for a research after a fail high, each time with a wider window - researchCount++; - beta = Min(beta + AspirationDelta * (1 << researchCount), VALUE_INFINITE); - - } // End of fail high loop - - // Finished searching the move. If AbortSearch is true, the search - // was aborted because the user interrupted the search or because we - // ran out of time. In this case, the return value of the search cannot - // be trusted, and we break out of the loop without updating the best - // move and/or PV. - if (AbortSearch) - break; - - // Remember beta-cutoff and searched nodes counts for this move. The - // info is used to sort the root moves at the next iteration. - int64_t our, their; - BetaCounter.read(pos.side_to_move(), our, their); - rml.set_beta_counters(i, our, their); - rml.set_move_nodes(i, nodes_searched() - nodes); - assert(value >= -VALUE_INFINITE && value <= VALUE_INFINITE); + pos.undo_move(move); - if (value <= alpha && i >= MultiPV) - rml.set_move_score(i, -VALUE_INFINITE); - else - { - // PV move or new best move! - - // Update PV - rml.set_move_score(i, value); - update_pv(ss, 0); - TT.extract_pv(pos, ss[0].pv, PLY_MAX); - rml.set_move_pv(i, ss[0].pv); + // Can we exit fail high loop ? + if (AbortSearch || value < beta) + break; - if (MultiPV == 1) - { - // We record how often the best move has been changed in each - // iteration. This information is used for time managment: When - // the best move changes frequently, we allocate some more time. - if (i > 0) - BestMoveChangesByIteration[Iteration]++; + // We are failing high and going to do a research. It's important to update score + // before research in case we run out of time while researching. + rml.set_move_score(i, value); + update_pv(ss, 0); + TT.extract_pv(pos, ss[0].pv, PLY_MAX); + rml.set_move_pv(i, ss[0].pv); // Print search information to the standard output cout << "info depth " << Iteration @@ -1080,49 +1009,116 @@ namespace { LogFile << pretty_pv(pos, current_search_time(), Iteration, nodes_searched(), value, type, ss[0].pv) << endl; } - if (value > alpha) - alpha = value; - // Reset the global variable Problem to false if the value isn't too - // far below the final value from the last iteration. - if (value > ValueByIteration[Iteration - 1] - NoProblemMargin) - Problem = false; - } - else // MultiPV > 1 + // Prepare for a research after a fail high, each time with a wider window + researchCount++; + beta = Min(beta + AspirationDelta * (1 << researchCount), VALUE_INFINITE); + + } // End of fail high loop + + // Finished searching the move. If AbortSearch is true, the search + // was aborted because the user interrupted the search or because we + // ran out of time. In this case, the return value of the search cannot + // be trusted, and we break out of the loop without updating the best + // move and/or PV. + if (AbortSearch) + break; + + // Remember beta-cutoff and searched nodes counts for this move. The + // info is used to sort the root moves at the next iteration. + int64_t our, their; + BetaCounter.read(pos.side_to_move(), our, their); + rml.set_beta_counters(i, our, their); + rml.set_move_nodes(i, nodes_searched() - nodes); + + assert(value >= -VALUE_INFINITE && value <= VALUE_INFINITE); + + if (value <= alpha && i >= MultiPV) + rml.set_move_score(i, -VALUE_INFINITE); + else { - rml.sort_multipv(i); - for (int j = 0; j < Min(MultiPV, rml.move_count()); j++) + // PV move or new best move! + + // Update PV + rml.set_move_score(i, value); + update_pv(ss, 0); + TT.extract_pv(pos, ss[0].pv, PLY_MAX); + rml.set_move_pv(i, ss[0].pv); + + if (MultiPV == 1) { - cout << "info multipv " << j + 1 - << " score " << value_to_string(rml.get_move_score(j)) - << " depth " << ((j <= i)? Iteration : Iteration - 1) - << " time " << current_search_time() + // We record how often the best move has been changed in each + // iteration. This information is used for time managment: When + // the best move changes frequently, we allocate some more time. + if (i > 0) + BestMoveChangesByIteration[Iteration]++; + + // Print search information to the standard output + cout << "info depth " << Iteration + << " score " << value_to_string(value) + << ((value >= beta) ? " lowerbound" : + ((value <= alpha)? " upperbound" : "")) + << " time " << current_search_time() << " nodes " << nodes_searched() - << " nps " << nps() + << " nps " << nps() << " pv "; - for (int k = 0; rml.get_move_pv(j, k) != MOVE_NONE && k < PLY_MAX; k++) - cout << rml.get_move_pv(j, k) << " "; + for (int j = 0; ss[0].pv[j] != MOVE_NONE && j < PLY_MAX; j++) + cout << ss[0].pv[j] << " "; cout << endl; + + if (UseLogFile) + { + ValueType type = (value >= beta ? VALUE_TYPE_LOWER + : (value <= alpha ? VALUE_TYPE_UPPER : VALUE_TYPE_EXACT)); + + LogFile << pretty_pv(pos, current_search_time(), Iteration, + nodes_searched(), value, type, ss[0].pv) << endl; + } + if (value > alpha) + alpha = value; + + // Reset the global variable Problem to false if the value isn't too + // far below the final value from the last iteration. + if (value > ValueByIteration[Iteration - 1] - NoProblemMargin) + Problem = false; } - alpha = rml.get_move_score(Min(i, MultiPV-1)); - } - } // PV move or new best move + else // MultiPV > 1 + { + rml.sort_multipv(i); + for (int j = 0; j < Min(MultiPV, rml.move_count()); j++) + { + cout << "info multipv " << j + 1 + << " score " << value_to_string(rml.get_move_score(j)) + << " depth " << ((j <= i)? Iteration : Iteration - 1) + << " time " << current_search_time() + << " nodes " << nodes_searched() + << " nps " << nps() + << " pv "; + + for (int k = 0; rml.get_move_pv(j, k) != MOVE_NONE && k < PLY_MAX; k++) + cout << rml.get_move_pv(j, k) << " "; + + cout << endl; + } + alpha = rml.get_move_score(Min(i, MultiPV-1)); + } + } // PV move or new best move - assert(alpha >= oldAlpha); + assert(alpha >= oldAlpha); - FailLow = (alpha == oldAlpha); - } + FailLow = (alpha == oldAlpha); + } - // Can we exit fail low loop ? - if (AbortSearch || alpha > oldAlpha) - break; + // Can we exit fail low loop ? + if (AbortSearch || alpha > oldAlpha) + break; - // Prepare for a research after a fail low, each time with a wider window - researchCount++; - alpha = Max(alpha - AspirationDelta * (1 << researchCount), -VALUE_INFINITE); - oldAlpha = alpha; + // Prepare for a research after a fail low, each time with a wider window + researchCount++; + alpha = Max(alpha - AspirationDelta * (1 << researchCount), -VALUE_INFINITE); + oldAlpha = alpha; } // Fail low loop @@ -1209,10 +1205,6 @@ namespace { CheckInfo ci(pos); MovePicker mp = MovePicker(pos, ttMove, depth, H, &ss[ply]); - // Precalculate reduction parameters - float LogLimit, Gradient, BaseReduction = 0.5; - reduction_parameters(BaseReduction, 6.0, depth, LogLimit, Gradient); - // Loop through all legal moves until no moves remain or a beta cutoff // occurs. while ( alpha < beta @@ -1271,7 +1263,7 @@ namespace { && !move_is_castle(move) && !move_is_killer(move, ss[ply])) { - ss[ply].reduction = reduction(moveCount, LogLimit, BaseReduction, Gradient); + ss[ply].reduction = pv_reduction(depth, moveCount); if (ss[ply].reduction) { value = -search(pos, ss, -alpha, newDepth-ss[ply].reduction, ply+1, true, threadID); @@ -1532,10 +1524,6 @@ namespace { MovePicker mp = MovePicker(pos, ttMove, depth, H, &ss[ply]); CheckInfo ci(pos); - // Precalculate reduction parameters - float LogLimit, Gradient, BaseReduction = 0.5; - reduction_parameters(BaseReduction, 3.0, depth, LogLimit, Gradient); - // Loop through all legal moves until no moves remain or a beta cutoff occurs while ( bestValue < beta && (move = mp.get_next_move()) != MOVE_NONE @@ -1597,7 +1585,7 @@ namespace { Depth predictedDepth = newDepth; //FIXME: We are ignoring condition: depth >= 3*OnePly, BUG?? - ss[ply].reduction = reduction(moveCount, LogLimit, BaseReduction, Gradient); + ss[ply].reduction = nonpv_reduction(depth, moveCount); if (ss[ply].reduction) predictedDepth -= ss[ply].reduction; @@ -1607,7 +1595,7 @@ namespace { if (predictedDepth >= OnePly) preFutilityValueMargin = FutilityMargins[int(predictedDepth)]; - preFutilityValueMargin += H.gain(pos.piece_on(move_from(move)), move_from(move), move_to(move)) + 45; + preFutilityValueMargin += H.gain(pos.piece_on(move_from(move)), move_to(move)) + 45; futilityValueScaled = ss[ply].eval + preFutilityValueMargin - moveCount * IncrementalFutilityMargin; @@ -1633,7 +1621,7 @@ namespace { && !move_is_castle(move) && !move_is_killer(move, ss[ply])) { - ss[ply].reduction = reduction(moveCount, LogLimit, BaseReduction, Gradient); + ss[ply].reduction = nonpv_reduction(depth, moveCount); if (ss[ply].reduction) { value = -search(pos, ss, -(beta-1), newDepth-ss[ply].reduction, ply+1, true, threadID); @@ -1920,10 +1908,6 @@ namespace { const int FutilityMoveCountMargin = 3 + (1 << (3 * int(sp->depth) / 8)); - // Precalculate reduction parameters - float LogLimit, Gradient, BaseReduction = 0.5; - reduction_parameters(BaseReduction, 3.0, sp->depth, LogLimit, Gradient); - while ( lock_grab_bool(&(sp->lock)) && sp->bestValue < sp->beta && !thread_should_stop(threadID) @@ -1984,7 +1968,7 @@ namespace { && !move_is_castle(move) && !move_is_killer(move, ss[sp->ply])) { - ss[sp->ply].reduction = reduction(moveCount, LogLimit, BaseReduction, Gradient); + ss[sp->ply].reduction = nonpv_reduction(sp->depth, moveCount); if (ss[sp->ply].reduction) { value = -search(pos, ss, -(sp->beta-1), newDepth-ss[sp->ply].reduction, sp->ply+1, true, threadID); @@ -2064,10 +2048,6 @@ namespace { int moveCount; Move move; - // Precalculate reduction parameters - float LogLimit, Gradient, BaseReduction = 0.5; - reduction_parameters(BaseReduction, 6.0, sp->depth, LogLimit, Gradient); - while ( lock_grab_bool(&(sp->lock)) && sp->alpha < sp->beta && !thread_should_stop(threadID) @@ -2101,7 +2081,7 @@ namespace { && !move_is_castle(move) && !move_is_killer(move, ss[sp->ply])) { - ss[sp->ply].reduction = reduction(moveCount, LogLimit, BaseReduction, Gradient); + ss[sp->ply].reduction = pv_reduction(sp->depth, moveCount); if (ss[sp->ply].reduction) { Value localAlpha = sp->alpha; @@ -2628,34 +2608,6 @@ namespace { } - // reduction_parameters() precalculates some parameters used later by reduction. Becasue - // floating point operations are involved we try to recalculate reduction at each move, but - // we do the most consuming computation only once per node. - - void reduction_parameters(float baseReduction, float reductionInhibitor, Depth depth, float& logLimit, float& gradient) - { - // Precalculate some parameters to avoid to calculate the following formula for each move: - // - // red = baseReduction + ln(moveCount) * ln(depth / 2) / reductionInhibitor; - // - logLimit = depth > OnePly ? (1 - baseReduction) * reductionInhibitor / ln(depth / 2) : 1000; - gradient = depth > OnePly ? ln(depth / 2) / reductionInhibitor : 0; - } - - - // reduction() returns reduction in plies based on moveCount and depth. - // Reduction is always at least one ply. - - Depth reduction(int moveCount, float logLimit, float baseReduction, float gradient) { - - if (ln(moveCount) < logLimit) - return Depth(0); - - float red = baseReduction + ln(moveCount) * gradient; - return Depth(int(floor(red * int(OnePly)))); - } - - // update_history() registers a good move that produced a beta-cutoff // in history and marks as failures all the other moves of that ply. @@ -2704,7 +2656,7 @@ namespace { && pos.captured_piece() == NO_PIECE_TYPE && !move_is_castle(m) && !move_is_promotion(m)) - H.set_gain(pos.piece_on(move_to(m)), move_from(m), move_to(m), -(before + after)); + H.set_gain(pos.piece_on(move_to(m)), move_to(m), -(before + after)); } @@ -2811,15 +2763,8 @@ namespace { && !FailLow && t > MaxSearchTime + ExtraSearchTime; - bool noProblemFound = !FailHigh - && !FailLow - && !fail_high_ply_1() - && !Problem - && t > 6 * (MaxSearchTime + ExtraSearchTime); - bool noMoreTime = t > AbsoluteMaxSearchTime - || stillAtFirstMove //FIXME: We are not checking any problem flags, BUG? - || noProblemFound; + || stillAtFirstMove; if ( (Iteration >= 3 && UseTimeManagement && noMoreTime) || (ExactMaxTime && t >= ExactMaxTime) @@ -2841,15 +2786,8 @@ namespace { && !FailLow && t > MaxSearchTime + ExtraSearchTime; - bool noProblemFound = !FailHigh - && !FailLow - && !fail_high_ply_1() - && !Problem - && t > 6 * (MaxSearchTime + ExtraSearchTime); - bool noMoreTime = t > AbsoluteMaxSearchTime - || stillAtFirstMove - || noProblemFound; + || stillAtFirstMove; if (Iteration >= 3 && UseTimeManagement && (noMoreTime || StopOnPonderhit)) AbortSearch = true;