X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fsearch.cpp;h=d54794bbc8712205a066cf977da4f692b3cb4c02;hp=9fc1bd42565e9b90b3800d268279d928c5e1a223;hb=7733dadfd7c8781e3bde3cc4e21751fa44ab6ed8;hpb=427dc2a82c82c69e964a3f7a2030f9417d0beee9 diff --git a/src/search.cpp b/src/search.cpp index 9fc1bd42..d54794bb 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -52,7 +52,7 @@ using std::endl; namespace { - /// Types + // Types enum NodeType { NonPV, PV }; // Set to true to force running with one thread. @@ -141,22 +141,21 @@ namespace { public: RootMoveList(Position& pos, Move searchMoves[]); + Move move(int moveNum) const { return moves[moveNum].move; } + Move move_pv(int moveNum, int i) const { return moves[moveNum].pv[i]; } int move_count() const { return count; } - Move get_move(int moveNum) const { return moves[moveNum].move; } - Value get_move_score(int moveNum) const { return moves[moveNum].score; } + Value move_score(int moveNum) const { return moves[moveNum].score; } + int64_t move_nodes(int moveNum) const { return moves[moveNum].nodes; } + void add_move_nodes(int moveNum, int64_t nodes) { moves[moveNum].nodes += nodes; } void set_move_score(int moveNum, Value score) { moves[moveNum].score = score; } - Move get_move_pv(int moveNum, int i) const { return moves[moveNum].pv[i]; } - int64_t get_move_nodes(int moveNum) const { return moves[moveNum].nodes; } - void score_moves(const Position& pos); - void add_move_nodes(int moveNum, int64_t nodes) { moves[moveNum].nodes += nodes; } void set_move_pv(int moveNum, const Move pv[]); + void score_moves(const Position& pos); void sort(); void sort_multipv(int n); private: - static const int MaxRootMoves = 500; - RootMove moves[MaxRootMoves]; + RootMove moves[MOVES_MAX]; int count; }; @@ -186,12 +185,6 @@ namespace { // Dynamic razoring margin based on depth inline Value razor_margin(Depth d) { return Value(0x200 + 0x10 * int(d)); } - // Step 8. Null move search with verification search - - // Null move margin. A null move search will not be done if the static - // evaluation of the position is more than NullMoveMargin below beta. - const Value NullMoveMargin = Value(0x200); - // Maximum depth for use of dynamic threat detection when null move fails low const Depth ThreatDepth = 5 * ONE_PLY; @@ -224,10 +217,10 @@ namespace { const Value FutilityMarginQS = Value(0x80); // Futility lookup tables (initialized at startup) and their getter functions - int32_t FutilityMarginsMatrix[16][64]; // [depth][moveNumber] + Value FutilityMarginsMatrix[16][64]; // [depth][moveNumber] int FutilityMoveCountArray[32]; // [depth] - inline Value futility_margin(Depth d, int mn) { return Value(d < 7 * ONE_PLY ? FutilityMarginsMatrix[Max(d, 1)][Min(mn, 63)] : 2 * VALUE_INFINITE); } + inline Value futility_margin(Depth d, int mn) { return d < 7 * ONE_PLY ? FutilityMarginsMatrix[Max(d, 1)][Min(mn, 63)] : 2 * VALUE_INFINITE; } inline int futility_move_count(Depth d) { return d < 16 * ONE_PLY ? FutilityMoveCountArray[d] : 512; } // Step 14. Reduced search @@ -366,11 +359,11 @@ void init_search() { // Init futility margins array for (d = 1; d < 16; d++) for (mc = 0; mc < 64; mc++) - FutilityMarginsMatrix[d][mc] = 112 * int(log(double(d * d) / 2) / log(2.0) + 1.001) - 8 * mc + 45; + FutilityMarginsMatrix[d][mc] = Value(112 * int(log(double(d * d) / 2) / log(2.0) + 1.001) - 8 * mc + 45); // Init futility move count array for (d = 0; d < 32; d++) - FutilityMoveCountArray[d] = 3 + (1 << (3 * d / 8)); + FutilityMoveCountArray[d] = int(3.001 + 0.25 * pow(d, 2.0)); } @@ -379,7 +372,7 @@ void init_search() { int perft(Position& pos, Depth depth) { - MoveStack mlist[256]; + MoveStack mlist[MOVES_MAX]; StateInfo st; Move m; int sum = 0; @@ -551,24 +544,24 @@ namespace { cout << set960(p.is_chess960()) // Is enough to set once at the beginning << "info depth " << 1 << "\ninfo depth " << 1 - << " score " << value_to_uci(rml.get_move_score(0)) + << " score " << value_to_uci(rml.move_score(0)) << " time " << current_search_time() << " nodes " << ThreadsMgr.nodes_searched() << " nps " << nps() - << " pv " << rml.get_move(0) << "\n"; + << " pv " << rml.move(0) << "\n"; // Initialize TT.new_search(); H.clear(); init_ss_array(ss, PLY_MAX_PLUS_2); pv[0] = pv[1] = MOVE_NONE; - ValueByIteration[1] = rml.get_move_score(0); + ValueByIteration[1] = rml.move_score(0); Iteration = 1; // Is one move significantly better than others after initial scoring ? if ( rml.move_count() == 1 - || rml.get_move_score(0) > rml.get_move_score(1) + EasyMoveMargin) - EasyMove = rml.get_move(0); + || rml.move_score(0) > rml.move_score(1) + EasyMoveMargin) + EasyMove = rml.move(0); // Iterative deepening loop while (Iteration < PLY_MAX) @@ -629,15 +622,15 @@ namespace { int64_t nodes = ThreadsMgr.nodes_searched(); if ( Iteration >= 8 && EasyMove == pv[0] - && ( ( rml.get_move_nodes(0) > (nodes * 85) / 100 + && ( ( rml.move_nodes(0) > (nodes * 85) / 100 && current_search_time() > TimeMgr.available_time() / 16) - ||( rml.get_move_nodes(0) > (nodes * 98) / 100 + ||( rml.move_nodes(0) > (nodes * 98) / 100 && current_search_time() > TimeMgr.available_time() / 32))) stopSearch = true; // Add some extra time if the best move has changed during the last two iterations if (Iteration > 5 && Iteration <= 50) - TimeMgr.pv_unstability(BestMoveChangesByIteration[Iteration], + TimeMgr.pv_instability(BestMoveChangesByIteration[Iteration], BestMoveChangesByIteration[Iteration-1]); // Stop search if most of MaxSearchTime is consumed at the end of the @@ -672,7 +665,7 @@ namespace { // Print the best move and the ponder move to the standard output if (pv[0] == MOVE_NONE) { - pv[0] = rml.get_move(0); + pv[0] = rml.move(0); pv[1] = MOVE_NONE; } @@ -703,7 +696,7 @@ namespace { << move_to_san(p, pv[1]) // Works also with MOVE_NONE << endl; } - return rml.get_move_score(0); + return rml.move_score(0); } @@ -714,13 +707,12 @@ namespace { Value root_search(Position& pos, SearchStack* ss, Move* pv, RootMoveList& rml, Value* alphaPtr, Value* betaPtr) { - Value margins[2]; StateInfo st; CheckInfo ci(pos); int64_t nodes; Move move; Depth depth, ext, newDepth; - Value value, alpha, beta; + Value value, evalMargin, alpha, beta; bool isCheck, moveIsCheck, captureOrPromotion, dangerous; int researchCountFH, researchCountFL; @@ -739,7 +731,7 @@ namespace { // Step 5. Evaluate the position statically // At root we do this only to get reference value for child nodes - ss->eval = isCheck ? VALUE_NONE : evaluate(pos, margins); + ss->eval = isCheck ? VALUE_NONE : evaluate(pos, evalMargin); // Step 6. Razoring (omitted at root) // Step 7. Static null move pruning (omitted at root) @@ -766,7 +758,7 @@ namespace { // Pick the next root move, and print the move and the move number to // the standard output. - move = ss->currentMove = rml.get_move(i); + move = ss->currentMove = rml.move(i); if (current_search_time() >= 1000) cout << "info currmove " << move @@ -922,19 +914,19 @@ namespace { for (int j = 0; j < Min(MultiPV, rml.move_count()); j++) { cout << "info multipv " << j + 1 - << " score " << value_to_uci(rml.get_move_score(j)) + << " score " << value_to_uci(rml.move_score(j)) << " depth " << (j <= i ? Iteration : Iteration - 1) << " time " << current_search_time() << " nodes " << ThreadsMgr.nodes_searched() << " nps " << nps() << " pv "; - for (int k = 0; rml.get_move_pv(j, k) != MOVE_NONE && k < PLY_MAX; k++) - cout << rml.get_move_pv(j, k) << " "; + for (int k = 0; rml.move_pv(j, k) != MOVE_NONE && k < PLY_MAX; k++) + cout << rml.move_pv(j, k) << " "; cout << endl; } - alpha = rml.get_move_score(Min(i, MultiPV - 1)); + alpha = rml.move_score(Min(i, MultiPV - 1)); } } // PV move or new best move @@ -974,14 +966,13 @@ namespace { assert(ply > 0 && ply < PLY_MAX); assert(pos.thread() >= 0 && pos.thread() < ThreadsMgr.active_threads()); - Move movesSearched[256]; - Value margins[2]; + Move movesSearched[MOVES_MAX]; StateInfo st; const TTEntry *tte; Key posKey; Move ttMove, move, excludedMove, threatMove; Depth ext, newDepth; - Value bestValue, value, oldAlpha; + Value bestValue, value, evalMargin, oldAlpha; Value refinedValue, nullValue, futilityBase, futilityValueScaled; // Non-PV specific bool isCheck, singleEvasion, singularExtensionNode, moveIsCheck, captureOrPromotion, dangerous; bool mateThreat = false; @@ -1045,19 +1036,19 @@ namespace { // update gain statistics of parent move. isCheck = pos.is_check(); if (isCheck) - ss->eval = VALUE_NONE; + ss->eval = evalMargin = VALUE_NONE; else if (tte) { assert(tte->static_value() != VALUE_NONE); ss->eval = tte->static_value(); - margins[pos.side_to_move()] = tte->static_value_margin(); + evalMargin = tte->static_value_margin(); refinedValue = refine_eval(tte, ss->eval, ply); } else { - refinedValue = ss->eval = evaluate(pos, margins); - TT.store(posKey, VALUE_NONE, VALUE_TYPE_NONE, DEPTH_NONE, MOVE_NONE, ss->eval, margins[pos.side_to_move()]); + refinedValue = ss->eval = evaluate(pos, evalMargin); + TT.store(posKey, VALUE_NONE, VALUE_TYPE_NONE, DEPTH_NONE, MOVE_NONE, ss->eval, evalMargin); } // Save gain for the parent non-capture move @@ -1094,14 +1085,11 @@ namespace { return refinedValue - futility_margin(depth, 0); // Step 8. Null move search with verification search (is omitted in PV nodes) - // When we jump directly to qsearch() we do a null move only if static value is - // at least beta. Otherwise we do a null move if static value is not more than - // NullMoveMargin under beta. if ( !PvNode && !ss->skipNullMove && depth > ONE_PLY && !isCheck - && refinedValue >= beta - (depth >= 4 * ONE_PLY ? NullMoveMargin : 0) + && refinedValue >= beta && !value_is_mate(beta) && pos.non_pawn_material(pos.side_to_move())) { @@ -1182,7 +1170,7 @@ namespace { CheckInfo ci(pos); ss->bestMove = MOVE_NONE; singleEvasion = isCheck && mp.number_of_evasions() == 1; - futilityBase = ss->eval + margins[pos.side_to_move()]; + futilityBase = ss->eval + evalMargin; singularExtensionNode = depth >= SingularExtensionDepth[PvNode] && tte && tte->move() @@ -1372,7 +1360,7 @@ namespace { ValueType vt = (bestValue <= oldAlpha ? VALUE_TYPE_UPPER : bestValue >= beta ? VALUE_TYPE_LOWER : VALUE_TYPE_EXACT); move = (bestValue <= oldAlpha ? MOVE_NONE : ss->bestMove); - TT.store(posKey, value_to_tt(bestValue, ply), vt, depth, move, ss->eval, margins[pos.side_to_move()]); + TT.store(posKey, value_to_tt(bestValue, ply), vt, depth, move, ss->eval, evalMargin); // Update killers and history only for non capture moves that fails high if ( bestValue >= beta @@ -1402,10 +1390,9 @@ namespace { assert(ply > 0 && ply < PLY_MAX); assert(pos.thread() >= 0 && pos.thread() < ThreadsMgr.active_threads()); - Value margins[2]; StateInfo st; Move ttMove, move; - Value bestValue, value, futilityValue, futilityBase; + Value bestValue, value, evalMargin, futilityValue, futilityBase; bool isCheck, deepChecks, enoughMaterial, moveIsCheck, evasionPrunable; const TTEntry* tte; Value oldAlpha = alpha; @@ -1434,7 +1421,7 @@ namespace { if (isCheck) { bestValue = futilityBase = -VALUE_INFINITE; - ss->eval = VALUE_NONE; + ss->eval = evalMargin = VALUE_NONE; deepChecks = enoughMaterial = false; } else @@ -1443,20 +1430,19 @@ namespace { { assert(tte->static_value() != VALUE_NONE); - margins[pos.side_to_move()] = tte->static_value_margin(); - bestValue = tte->static_value(); + evalMargin = tte->static_value_margin(); + ss->eval = bestValue = tte->static_value(); } else - bestValue = evaluate(pos, margins); + ss->eval = bestValue = evaluate(pos, evalMargin); - ss->eval = bestValue; update_gains(pos, (ss-1)->currentMove, (ss-1)->eval, ss->eval); // Stand pat. Return immediately if static value is at least beta if (bestValue >= beta) { if (!tte) - TT.store(pos.get_key(), value_to_tt(bestValue, ply), VALUE_TYPE_LOWER, DEPTH_NONE, MOVE_NONE, ss->eval, margins[pos.side_to_move()]); + TT.store(pos.get_key(), value_to_tt(bestValue, ply), VALUE_TYPE_LOWER, DEPTH_NONE, MOVE_NONE, ss->eval, evalMargin); return bestValue; } @@ -1468,7 +1454,7 @@ namespace { deepChecks = (depth == -ONE_PLY && bestValue >= beta - PawnValueMidgame / 8); // Futility pruning parameters, not needed when in check - futilityBase = bestValue + FutilityMarginQS + margins[pos.side_to_move()]; + futilityBase = ss->eval + evalMargin + FutilityMarginQS; enoughMaterial = pos.non_pawn_material(pos.side_to_move()) > RookValueMidgame; } @@ -1508,11 +1494,10 @@ namespace { } } - // Detect blocking evasions that are candidate to be pruned + // Detect non-capture evasions that are candidate to be pruned evasionPrunable = isCheck && bestValue > value_mated_in(PLY_MAX) && !pos.move_is_capture(move) - && pos.type_of_piece_on(move_from(move)) != KING && !pos.can_castle(pos.side_to_move()); // Don't search moves with negative SEE values @@ -1553,12 +1538,7 @@ namespace { // Update transposition table Depth d = (depth == DEPTH_ZERO ? DEPTH_ZERO : DEPTH_ZERO - ONE_PLY); ValueType vt = (bestValue <= oldAlpha ? VALUE_TYPE_UPPER : bestValue >= beta ? VALUE_TYPE_LOWER : VALUE_TYPE_EXACT); - TT.store(pos.get_key(), value_to_tt(bestValue, ply), vt, d, ss->bestMove, ss->eval, margins[pos.side_to_move()]); - - // Update killers only for checking moves that fails high - if ( bestValue >= beta - && !pos.move_is_capture_or_promotion(ss->bestMove)) - update_killers(ss->bestMove, ss); + TT.store(pos.get_key(), value_to_tt(bestValue, ply), vt, d, ss->bestMove, ss->eval, evalMargin); assert(bestValue > -VALUE_INFINITE && bestValue < VALUE_INFINITE); @@ -2243,16 +2223,15 @@ namespace { StateInfo st; TTEntry* tte; Position p(pos, pos.thread()); - Value margins[2]; - Value v; + Value v, m = VALUE_NONE; for (int i = 0; pv[i] != MOVE_NONE; i++) { tte = TT.retrieve(p.get_key()); if (!tte || tte->move() != pv[i]) { - v = (p.is_check() ? VALUE_NONE : evaluate(p, margins)); - TT.store(p.get_key(), VALUE_NONE, VALUE_TYPE_NONE, DEPTH_NONE, pv[i], v, margins[pos.side_to_move()]); + v = (p.is_check() ? VALUE_NONE : evaluate(p, m)); + TT.store(p.get_key(), VALUE_NONE, VALUE_TYPE_NONE, DEPTH_NONE, pv[i], v, m); } p.do_move(pv[i], st); } @@ -2726,17 +2705,17 @@ namespace { // RootMoveList c'tor - RootMoveList::RootMoveList(Position& pos, Move searchMoves[]) : count(0) { + RootMoveList::RootMoveList(Position& pos, Move searchMoves[]) { SearchStack ss[PLY_MAX_PLUS_2]; - MoveStack mlist[MaxRootMoves]; + MoveStack mlist[MOVES_MAX]; StateInfo st; bool includeAllMoves = (searchMoves[0] == MOVE_NONE); // Initialize search stack init_ss_array(ss, PLY_MAX_PLUS_2); - ss[0].currentMove = ss[0].bestMove = MOVE_NONE; ss[0].eval = VALUE_NONE; + count = 0; // Generate all legal moves MoveStack* last = generate_moves(pos, mlist); @@ -2753,12 +2732,10 @@ namespace { continue; // Find a quick score for the move + moves[count].move = ss[0].currentMove = moves[count].pv[0] = cur->move; + moves[count].pv[1] = MOVE_NONE; pos.do_move(cur->move, st); - ss[0].currentMove = cur->move; - moves[count].move = cur->move; moves[count].score = -qsearch(pos, ss+1, -VALUE_INFINITE, VALUE_INFINITE, DEPTH_ZERO, 1); - moves[count].pv[0] = cur->move; - moves[count].pv[1] = MOVE_NONE; pos.undo_move(cur->move); count++; } @@ -2823,4 +2800,4 @@ namespace { } } -} // namspace +} // namespace