X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fsearch.cpp;h=d61fca1bca5a3d5d91749f9ad2f1a1966f1349e4;hp=763a6ac31194a8ae8b8a6e92bbbf0700894373a7;hb=4f6aa152284e80094467ea0051bb58b004042555;hpb=aedebe35cfa38b543041bae97e91e8194738b202 diff --git a/src/search.cpp b/src/search.cpp index 763a6ac3..d61fca1b 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -127,6 +127,35 @@ namespace { Move pv[3]; }; + // Set of rows with half bits set to 1 and half to 0. It is used to allocate + // the search depths across the threads. + typedef std::vector Row; + + const Row HalfDensity[] = { + {0, 1}, + {1, 0}, + {0, 0, 1, 1}, + {0, 1, 1, 0}, + {1, 1, 0, 0}, + {1, 0, 0, 1}, + {0, 0, 0, 1, 1, 1}, + {0, 0, 1, 1, 1, 0}, + {0, 1, 1, 1, 0, 0}, + {1, 1, 1, 0, 0, 0}, + {1, 1, 0, 0, 0, 1}, + {1, 0, 0, 0, 1, 1}, + {0, 0, 0, 0, 1, 1, 1, 1}, + {0, 0, 0, 1, 1, 1, 1, 0}, + {0, 0, 1, 1, 1, 1, 0 ,0}, + {0, 1, 1, 1, 1, 0, 0 ,0}, + {1, 1, 1, 1, 0, 0, 0 ,0}, + {1, 1, 1, 0, 0, 0, 0 ,1}, + {1, 1, 0, 0, 0, 0, 1 ,1}, + {1, 0, 0, 0, 0, 1, 1 ,1}, + }; + + const size_t HalfDensitySize = std::extent::value; + EasyMoveManager EasyMove; Value DrawValue[COLOR_NB]; CounterMoveHistoryStats CounterMoveHistory; @@ -353,33 +382,6 @@ void MainThread::search() { std::cout << sync_endl; } -const int halfDensityMap[][9] = -{ - {2, 0, 1}, - {2, 1, 0}, - - {4, 0, 0, 1, 1}, - {4, 0, 1, 1, 0}, - {4, 1, 1, 0, 0}, - {4, 1, 0, 0, 1}, - - {6, 0, 0, 0, 1, 1, 1}, - {6, 0, 0, 1, 1, 1, 0}, - {6, 0, 1, 1, 1, 0, 0}, - {6, 1, 1, 1, 0, 0, 0}, - {6, 1, 1, 0, 0, 0, 1}, - {6, 1, 0, 0, 0, 1, 1}, - - {8, 0, 0, 0, 0, 1, 1, 1, 1}, - {8, 0, 0, 0, 1, 1, 1, 1, 0}, - {8, 0, 0, 1, 1, 1, 1, 0 ,0}, - {8, 0, 1, 1, 1, 1, 0, 0 ,0}, - {8, 1, 1, 1, 1, 0, 0, 0 ,0}, - {8, 1, 1, 1, 0, 0, 0, 0 ,1}, - {8, 1, 1, 0, 0, 0, 0, 1 ,1}, - {8, 1, 0, 0, 0, 0, 1, 1 ,1}, -}; - // Thread::search() is the main iterative deepening loop. It calls search() // repeatedly with increasing depth until the allocated thinking time has been @@ -424,8 +426,8 @@ void Thread::search() { // 2nd ply (using a half-density matrix). if (!mainThread) { - int row = (idx - 1) % 20; - if (halfDensityMap[row][(rootDepth + rootPos.game_ply()) % halfDensityMap[row][0] + 1]) + const Row& row = HalfDensity[(idx - 1) % HalfDensitySize]; + if (row[(rootDepth + rootPos.game_ply()) % row.size()]) continue; }