X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fsearch.cpp;h=e28b866e9cb26b2bc26c5bc5460a6e091aa2ef81;hp=cdc34ba6d3a74b03fe413446d140972629c99dfc;hb=940c53c366c3993a024efe458fc0fb4fffd3ad70;hpb=8097e99c699bdc8a62365a9841fc7cce1c3c15a0 diff --git a/src/search.cpp b/src/search.cpp index cdc34ba6..e28b866e 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -144,7 +144,7 @@ namespace { bool UseFutilityPruning = true; // Margins for futility pruning in the quiescence search, at frontier - // nodes, and at pre-frontier nodes: + // nodes, and at pre-frontier nodes Value FutilityMargin0 = Value(0x80); Value FutilityMargin1 = Value(0x100); Value FutilityMargin2 = Value(0x300); @@ -167,21 +167,22 @@ namespace { Depth PawnEndgameExtension[2] = {OnePly, OnePly}; Depth MateThreatExtension[2] = {Depth(0), Depth(0)}; - // Search depth at iteration 1: + // Search depth at iteration 1 const Depth InitialDepth = OnePly /*+ OnePly/2*/; // Node counters int NodesSincePoll; int NodesBetweenPolls = 30000; - // Iteration counter: + // Iteration counter int Iteration; + bool LastIterations; // Scores and number of times the best move changed for each iteration: Value ValueByIteration[PLY_MAX_PLUS_2]; int BestMoveChangesByIteration[PLY_MAX_PLUS_2]; - // MultiPV mode: + // MultiPV mode int MultiPV = 1; // Time managment variables @@ -617,6 +618,7 @@ namespace { ValueByIteration[0] = Value(0); ValueByIteration[1] = rml.get_move_score(0); Iteration = 1; + LastIterations = false; EasyMove = rml.scan_for_easy_move(); @@ -675,6 +677,9 @@ namespace { if (ExtraSearchTime > 0 && TimeAdvantage > 2 * MaxSearchTime) ExtraSearchTime += MaxSearchTime / 2; + // Try to guess if the current iteration is the last one or the last two + LastIterations = (current_search_time() > ((MaxSearchTime + ExtraSearchTime)*58) / 128); + // Stop search if most of MaxSearchTime is consumed at the end of the // iteration. We probably don't have enough time to search the first // move at the next iteration anyway. @@ -1143,7 +1148,8 @@ namespace { UndoInfo u; pos.do_null_move(u); - Value nullValue = -search(pos, ss, -(beta-1), depth-4*OnePly, ply+1, false, threadID); + int R = (depth > 7 ? 4 : 3); + Value nullValue = -search(pos, ss, -(beta-1), depth-R*OnePly, ply+1, false, threadID); pos.undo_null_move(u); if (nullValue >= beta) @@ -1463,6 +1469,18 @@ namespace { // Update transposition table TT.store(pos, value_to_tt(bestValue, ply), depth, MOVE_NONE, VALUE_TYPE_EXACT); + // Update killers only for good check moves + Move m = ss[ply].currentMove; + if (alpha >= beta && ok_to_history(pos, m)) // Only non capture moves are considered + { + // Wrong to update history when depth is <= 0 + + if (m != ss[ply].killer1) + { + ss[ply].killer2 = ss[ply].killer1; + ss[ply].killer1 = m; + } + } return bestValue; } @@ -2137,13 +2155,11 @@ namespace { // ok_to_history() returns true if a move m can be stored - // in history. Should be a non capturing move. + // in history. Should be a non capturing move nor a promotion. bool ok_to_history(const Position& pos, Move m) { - return pos.square_is_empty(move_to(m)) - && !move_promotion(m) - && !move_is_ep(m); + return !pos.move_is_capture(m) && !move_promotion(m); } @@ -2156,8 +2172,11 @@ namespace { H.success(pos.piece_on(move_from(m)), m, depth); for (int i = 0; i < moveCount - 1; i++) - if (ok_to_history(pos, movesSearched[i]) && m != movesSearched[i]) + { + assert(m != movesSearched[i]); + if (ok_to_history(pos, movesSearched[i])) H.failure(pos.piece_on(move_from(movesSearched[i])), movesSearched[i]); + } } // fail_high_ply_1() checks if some thread is currently resolving a fail