X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fsearch.cpp;h=f1ab80f29294e20401fb93e9736b3b2b679668de;hp=ecfaaa569dfac037a0060187be323d355c37b751;hb=dbd6156fceaf9bec8e9ff14f99c325c36b284079;hpb=e4d34e18153c953e63c49dc1c9dfd8ccdaa259f0 diff --git a/src/search.cpp b/src/search.cpp index ecfaaa56..f1ab80f2 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -82,6 +82,7 @@ namespace { double BestMoveChanges; Value DrawValue[COLOR_NB]; HistoryStats History; + GainsStats Gains; CountermovesStats Countermoves; template @@ -293,6 +294,7 @@ namespace { Value bestValue, alpha, beta, delta; std::memset(ss-2, 0, 5 * sizeof(Stack)); + (ss-1)->currentMove = MOVE_NULL; // Hack to skip update gains depth = 0; BestMoveChanges = 0; @@ -301,6 +303,7 @@ namespace { TT.new_search(); History.clear(); + Gains.clear(); Countermoves.clear(); PVSize = Options["MultiPV"]; @@ -487,9 +490,8 @@ namespace { SplitPoint* splitPoint; Key posKey; Move ttMove, move, excludedMove, bestMove, threatMove; - Depth ext, newDepth; - Value bestValue, value, ttValue; - Value eval, nullValue; + Depth ext, newDepth, predictedDepth; + Value bestValue, value, ttValue, eval, nullValue, futilityValue; bool inCheck, givesCheck, pvMove, singularExtensionNode, improving; bool captureOrPromotion, dangerous, doFullDepthSearch; int moveCount, quietCount; @@ -601,6 +603,16 @@ namespace { TT.store(posKey, VALUE_NONE, BOUND_NONE, DEPTH_NONE, MOVE_NONE, ss->staticEval); } + if ( !pos.captured_piece_type() + && ss->staticEval != VALUE_NONE + && (ss-1)->staticEval != VALUE_NONE + && (move = (ss-1)->currentMove) != MOVE_NULL + && type_of(move) == NORMAL) + { + Square to = to_sq(move); + Gains.update(pos.piece_on(to), to, -(ss-1)->staticEval - ss->staticEval); + } + // Step 6. Razoring (skipped when in check) if ( !PvNode && depth < 4 * ONE_PLY @@ -847,12 +859,13 @@ moves_loop: // When in check and at SpNode search starts from here continue; } - Depth predictedDepth = newDepth - reduction(improving, depth, moveCount); + predictedDepth = newDepth - reduction(improving, depth, moveCount); // Futility pruning: parent node if (predictedDepth < 7 * ONE_PLY) { - Value futilityValue = ss->staticEval + futility_margin(predictedDepth) + Value(128); + futilityValue = ss->staticEval + futility_margin(predictedDepth) + + Value(128) + Gains[pos.moved_piece(move)][to_sq(move)]; if (futilityValue <= alpha) { @@ -869,8 +882,7 @@ moves_loop: // When in check and at SpNode search starts from here } // Prune moves with negative SEE at low depths - if ( predictedDepth < 4 * ONE_PLY - && pos.see_sign(move) < 0) + if (predictedDepth < 4 * ONE_PLY && pos.see_sign(move) < 0) { if (SpNode) splitPoint->mutex.lock(); @@ -883,7 +895,7 @@ moves_loop: // When in check and at SpNode search starts from here // Check for legality only before to do the move if (!RootNode && !SpNode && !pos.legal(move, ci.pinned)) { - --moveCount; + moveCount--; continue; } @@ -1331,7 +1343,7 @@ moves_loop: // When in check and at SpNode search starts from here // We exclude the trivial case where a sliding piece does in two moves what // it could do in one move: eg. Ra1a2, Ra2a3. if ( m2to == m1from - || (m1to == m2from && !squares_aligned(m1from, m2from, m2to))) + || (m1to == m2from && !aligned(m1from, m2from, m2to))) return true; // Second one moves through the square vacated by first one