X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fsearch.cpp;h=f259ab707fe7983a271bdd6b05093490d6fe404a;hp=b653ef9e70f1b33dcde02a8310ea35e24ab6d288;hb=6247f27a0548562c122f658082d31f535208d603;hpb=05a8c318b8cfc284906f6077fd934d35d891028c diff --git a/src/search.cpp b/src/search.cpp index b653ef9e..f259ab70 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -1403,7 +1403,7 @@ namespace { // Calculate depth dependant futility pruning parameters const int FutilityMoveCountMargin = 3 + (1 << (3 * int(depth) / 8)); - const int FutilityValueMargin = 112 * bitScanReverse32(int(depth) * int(depth) / 2); + const int PostFutilityValueMargin = 112 * bitScanReverse32(int(depth) * int(depth) / 2); // Evaluate the position statically if (!isCheck) @@ -1417,7 +1417,7 @@ namespace { } ss[ply].eval = staticValue; - futilityValue = staticValue + FutilityValueMargin; + futilityValue = staticValue + PostFutilityValueMargin; //FIXME: Remove me, only for split staticValue = refine_eval(tte, staticValue, ply); // Enhance accuracy with TT value if possible // Store gain statistics @@ -1430,8 +1430,8 @@ namespace { } // Post futility pruning - if (staticValue - FutilityValueMargin >= beta) - return (staticValue - FutilityValueMargin); + if (staticValue - PostFutilityValueMargin >= beta) + return (staticValue - PostFutilityValueMargin); // Null move search if ( allowNullmove @@ -1556,6 +1556,28 @@ namespace { // Update current move movesSearched[moveCount++] = ss[ply].currentMove = move; + // Futility pruning for captures + Color them = opposite_color(pos.side_to_move()); + + if ( useFutilityPruning + && !dangerous + && pos.move_is_capture(move) + && !pos.move_is_check(move, ci) + && !move_is_promotion(move) + && move != ttMove + && !move_is_ep(move) + && (pos.type_of_piece_on(move_to(move)) != PAWN || !pos.pawn_is_passed(them, move_to(move)))) // Do not prune passed pawn captures + { + int preFutilityValueMargin = 0; + + if (newDepth >= OnePly) + preFutilityValueMargin = 112 * bitScanReverse32(int(newDepth) * int(newDepth) / 2); + + if (ss[ply].eval + pos.endgame_value_of_piece_on(move_to(move)) + preFutilityValueMargin + ei.futilityMargin + 90 < beta) + continue; + } + + // Futility pruning if ( useFutilityPruning && !dangerous @@ -1570,7 +1592,20 @@ namespace { continue; // Value based pruning - futilityValueScaled = futilityValue - moveCount * IncrementalFutilityMargin; + Depth predictedDepth = newDepth; + + //FIXME HACK: awful code duplication + double red = 0.5 + ln(moveCount) * ln(depth / 2) / 3.0; + if (red >= 1.0) + predictedDepth -= int(floor(red * int(OnePly))); + + int preFutilityValueMargin = 0; + if (predictedDepth >= OnePly) + preFutilityValueMargin = 112 * bitScanReverse32(int(predictedDepth) * int(predictedDepth) / 2); + + preFutilityValueMargin += MG.retrieve(pos.piece_on(move_from(move)), move_from(move), move_to(move)) + 45; + + futilityValueScaled = ss[ply].eval + preFutilityValueMargin - moveCount * IncrementalFutilityMargin; if (futilityValueScaled < beta) { @@ -1631,7 +1666,7 @@ namespace { && idle_thread_exists(threadID) && !AbortSearch && !thread_should_stop(threadID) - && split(pos, ss, ply, &beta, &beta, &bestValue, futilityValue, + && split(pos, ss, ply, &beta, &beta, &bestValue, futilityValue, //FIXME: SMP & futilityValue depth, &moveCount, &mp, threadID, false)) break; }