X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fsearch.cpp;h=f374b462f8a0169be2a28399cb313975b653af56;hp=18c520f15fd71aebec2becbe72463612b5d84df0;hb=13c11f40480ec97316bd4da3a53787cc871037ea;hpb=8d16111ffde1689d48d47ec379ba91613213183c diff --git a/src/search.cpp b/src/search.cpp index 18c520f1..f374b462 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -41,7 +41,7 @@ namespace Search { LimitsType Limits; RootMoveVector RootMoves; Position RootPos; - Time::point SearchTime; + TimePoint SearchTime; StateStackPtr SetupStates; } @@ -95,6 +95,7 @@ namespace { double BestMoveChanges; Value DrawValue[COLOR_NB]; HistoryStats History; + CounterMovesHistoryStats CounterMovesHistory; GainsStats Gains; MovesStats Countermoves, Followupmoves; @@ -289,6 +290,7 @@ namespace { TT.new_search(); History.clear(); + CounterMovesHistory.clear(); Gains.clear(); Countermoves.clear(); Followupmoves.clear(); @@ -355,7 +357,7 @@ namespace { // the UI) before a re-search. if ( multiPV == 1 && (bestValue <= alpha || bestValue >= beta) - && Time::now() - SearchTime > 3000) + && now() - SearchTime > 3000) sync_cout << UCI::pv(pos, depth, alpha, beta) << sync_endl; // In case of failing low/high increase aspiration window and @@ -386,9 +388,9 @@ namespace { if (Signals.stop) sync_cout << "info nodes " << RootPos.nodes_searched() - << " time " << Time::now() - SearchTime << sync_endl; + << " time " << now() - SearchTime << sync_endl; - else if (PVIdx + 1 == multiPV || Time::now() - SearchTime > 3000) + else if (PVIdx + 1 == multiPV || now() - SearchTime > 3000) sync_cout << UCI::pv(pos, depth, alpha, beta) << sync_endl; } @@ -412,7 +414,7 @@ namespace { // Stop the search if only one legal move is available or all // of the available time has been used. if ( RootMoves.size() == 1 - || Time::now() - SearchTime > TimeMgr.available_time()) + || now() - SearchTime > TimeMgr.available_time()) { // If we are allowed to ponder do not stop the search now but // keep pondering until the GUI sends "ponderhit" or "stop". @@ -687,7 +689,7 @@ namespace { assert((ss-1)->currentMove != MOVE_NONE); assert((ss-1)->currentMove != MOVE_NULL); - MovePicker mp(pos, ttMove, History, pos.captured_piece_type()); + MovePicker mp(pos, ttMove, History, CounterMovesHistory, pos.captured_piece_type()); CheckInfo ci(pos); while ((move = mp.next_move()) != MOVE_NONE) @@ -726,7 +728,7 @@ moves_loop: // When in check and at SpNode search starts from here Move followupmoves[] = { Followupmoves[pos.piece_on(prevOwnMoveSq)][prevOwnMoveSq].first, Followupmoves[pos.piece_on(prevOwnMoveSq)][prevOwnMoveSq].second }; - MovePicker mp(pos, ttMove, depth, History, countermoves, followupmoves, ss); + MovePicker mp(pos, ttMove, depth, History, CounterMovesHistory, countermoves, followupmoves, ss); CheckInfo ci(pos); value = bestValue; // Workaround a bogus 'uninitialized' warning under gcc improving = ss->staticEval >= (ss-2)->staticEval @@ -774,7 +776,7 @@ moves_loop: // When in check and at SpNode search starts from here { Signals.firstRootMove = (moveCount == 1); - if (thisThread == Threads.main() && Time::now() - SearchTime > 3000) + if (thisThread == Threads.main() && now() - SearchTime > 3000) sync_cout << "info depth " << depth / ONE_PLY << " currmove " << UCI::move(move, pos.is_chess960()) << " currmovenumber " << moveCount + PVIdx << sync_endl; @@ -1192,7 +1194,7 @@ moves_loop: // When in check and at SpNode search starts from here // to search the moves. Because the depth is <= 0 here, only captures, // queen promotions and checks (only if depth >= DEPTH_QS_CHECKS) will // be generated. - MovePicker mp(pos, ttMove, depth, History, to_sq((ss-1)->currentMove)); + MovePicker mp(pos, ttMove, depth, History, CounterMovesHistory, to_sq((ss-1)->currentMove)); CheckInfo ci(pos); // Loop through the moves until no moves remain or a beta cutoff occurs @@ -1356,7 +1358,16 @@ moves_loop: // When in check and at SpNode search starts from here if (is_ok((ss-1)->currentMove)) { Square prevMoveSq = to_sq((ss-1)->currentMove); - Countermoves.update(pos.piece_on(prevMoveSq), prevMoveSq, move); + Piece prevMovePiece = pos.piece_on(prevMoveSq); + Countermoves.update(prevMovePiece, prevMoveSq, move); + + HistoryStats& cmh = CounterMovesHistory[prevMovePiece][prevMoveSq]; + cmh.update(pos.moved_piece(move), to_sq(move), bonus); + for (int i = 0; i < quietsCnt; ++i) + { + Move m = quiets[i]; + cmh.update(pos.moved_piece(m), to_sq(m), -bonus); + } } if (is_ok((ss-2)->currentMove) && (ss-1)->currentMove == (ss-1)->ttMove) @@ -1373,7 +1384,7 @@ moves_loop: // When in check and at SpNode search starts from here Move Skill::pick_best(size_t multiPV) { // PRNG sequence should be non-deterministic, so we seed it with the time at init - static PRNG rng(Time::now()); + static PRNG rng(now()); // RootMoves are already sorted by score in descending order int variance = std::min(RootMoves[0].score - RootMoves[multiPV - 1].score, PawnValueMg); @@ -1407,7 +1418,7 @@ moves_loop: // When in check and at SpNode search starts from here string UCI::pv(const Position& pos, Depth depth, Value alpha, Value beta) { std::stringstream ss; - Time::point elapsed = Time::now() - SearchTime + 1; + TimePoint elapsed = now() - SearchTime + 1; size_t multiPV = std::min((size_t)Options["MultiPV"], RootMoves.size()); int selDepth = 0; @@ -1526,13 +1537,12 @@ void Thread::idle_loop() { // If this thread has been assigned work, launch a search while (searching) { - Threads.mutex.lock(); + mutex.lock(); assert(activeSplitPoint); - SplitPoint* sp = activeSplitPoint; - Threads.mutex.unlock(); + mutex.unlock(); Stack stack[MAX_PLY+4], *ss = stack+2; // To allow referencing (ss-2) and (ss+2) Position pos(*sp->pos, this); @@ -1583,7 +1593,7 @@ void Thread::idle_loop() { // Try to late join to another split point if none of its slaves has // already finished. SplitPoint* bestSp = NULL; - int bestScore = INT_MAX; + int minLevel = INT_MAX; for (Thread* th : Threads) { @@ -1593,7 +1603,7 @@ void Thread::idle_loop() { if ( sp && sp->allSlavesSearching && sp->slavesMask.count() < MAX_SLAVES_PER_SPLITPOINT - && available_to(th)) + && can_join(sp)) { assert(this != th); assert(!(this_sp && this_sp->slavesMask.none())); @@ -1601,16 +1611,14 @@ void Thread::idle_loop() { // Prefer to join to SP with few parents to reduce the probability // that a cut-off occurs above us, and hence we waste our work. - int level = -1; - for (SplitPoint* spp = th->activeSplitPoint; spp; spp = spp->parentSplitPoint) + int level = 0; + for (SplitPoint* p = th->activeSplitPoint; p; p = p->parentSplitPoint) level++; - int score = level * 256 * 256 + (int)sp->slavesMask.count() * 256 - sp->depth * 1; - - if (score < bestScore) + if (level < minLevel) { bestSp = sp; - bestScore = score; + minLevel = level; } } } @@ -1620,25 +1628,29 @@ void Thread::idle_loop() { sp = bestSp; // Recheck the conditions under lock protection - Threads.mutex.lock(); sp->mutex.lock(); if ( sp->allSlavesSearching - && sp->slavesMask.count() < MAX_SLAVES_PER_SPLITPOINT - && available_to(sp->master)) + && sp->slavesMask.count() < MAX_SLAVES_PER_SPLITPOINT) { - sp->slavesMask.set(idx); - activeSplitPoint = sp; - searching = true; + mutex.lock(); + + if (can_join(sp)) + { + sp->slavesMask.set(idx); + activeSplitPoint = sp; + searching = true; + } + + mutex.unlock(); } sp->mutex.unlock(); - Threads.mutex.unlock(); } } // Avoid races with notify_one() fired from last slave of the split point - std::unique_lock lk(mutex); + std::unique_lock lk(mutex); // If we are master and all slaves have finished then exit idle_loop if (this_sp && this_sp->slavesMask.none()) @@ -1661,12 +1673,12 @@ void Thread::idle_loop() { void check_time() { - static Time::point lastInfoTime = Time::now(); - Time::point elapsed = Time::now() - SearchTime; + static TimePoint lastInfoTime = now(); + TimePoint elapsed = now() - SearchTime; - if (Time::now() - lastInfoTime >= 1000) + if (now() - lastInfoTime >= 1000) { - lastInfoTime = Time::now(); + lastInfoTime = now(); dbg_print(); } @@ -1689,12 +1701,11 @@ void check_time() { else if (Limits.nodes) { - Threads.mutex.lock(); - int64_t nodes = RootPos.nodes_searched(); // Loop across all split points and sum accumulated SplitPoint nodes plus // all the currently active positions nodes. + // FIXME: Racy... for (Thread* th : Threads) for (size_t i = 0; i < th->splitPointsSize; ++i) { @@ -1711,8 +1722,6 @@ void check_time() { sp.mutex.unlock(); } - Threads.mutex.unlock(); - if (nodes >= Limits.nodes) Signals.stop = true; }