X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fsearch.cpp;h=fca3d2c9dbc431a89f1acdf9e764fa0f18ada6fd;hp=10aa196add95d87944db24863eb1cbd5c764010e;hb=038235ba3541087e2db969a0a4bdfd5fc2a42b44;hpb=4fa5dd4db55ba9fde841120fc8fbcd99f6540eb4 diff --git a/src/search.cpp b/src/search.cpp index 10aa196a..fca3d2c9 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -1,13 +1,14 @@ /* - Glaurung, a UCI chess playing engine. - Copyright (C) 2004-2008 Tord Romstad + Stockfish, a UCI chess playing engine derived from Glaurung 2.1 + Copyright (C) 2004-2008 Tord Romstad (Glaurung author) + Copyright (C) 2008 Marco Costalba - Glaurung is free software: you can redistribute it and/or modify + Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. - Glaurung is distributed in the hope that it will be useful, + Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. @@ -152,6 +153,12 @@ namespace { Depth RazorDepth = 4*OnePly; Value RazorMargin = Value(0x300); + // Last seconds noise filtering (LSN) + bool UseLSNFiltering = false; + bool looseOnTime = false; + int LSNTime = 4 * 1000; // In milliseconds + Value LSNValue = Value(0x200); + // Extensions. Array index 0 is used at non-PV nodes, index 1 at PV nodes. Depth CheckExtension[2] = {OnePly, OnePly}; Depth SingleReplyExtension[2] = {OnePly / 2, OnePly / 2}; @@ -220,7 +227,7 @@ namespace { /// Functions - void id_loop(const Position &pos, Move searchMoves[]); + Value id_loop(const Position &pos, Move searchMoves[]); Value root_search(Position &pos, SearchStack ss[], RootMoveList &rml); Value search_pv(Position &pos, SearchStack ss[], Value alpha, Value beta, Depth depth, int ply, int threadID); @@ -295,7 +302,7 @@ History H; // Should be made local? //// Functions //// -/// think() is the external interface to Glaurung's search, and is called when +/// think() is the external interface to Stockfish's search, and is called when /// the program receives the UCI 'go' command. It initializes various /// search-related global variables, and calls root_search() @@ -394,6 +401,10 @@ void think(const Position &pos, bool infinite, bool ponder, int side_to_move, RazorDepth = (get_option_value_int("Maximum Razoring Depth") + 1) * OnePly; RazorMargin = value_from_centipawns(get_option_value_int("Razoring Margin")); + UseLSNFiltering = get_option_value_bool("LSN filtering"); + LSNTime = get_option_value_int("LSN Time Margin (sec)") * 1000; + LSNValue = value_from_centipawns(get_option_value_int("LSN Value Margin")); + MinimumSplitDepth = get_option_value_int("Minimum Split Depth") * OnePly; MaxThreadsPerSplitPoint = get_option_value_int("Maximum Number of Threads per Split Point"); @@ -468,7 +479,21 @@ void think(const Position &pos, bool infinite, bool ponder, int side_to_move, // We're ready to start thinking. Call the iterative deepening loop // function: - id_loop(pos, searchMoves); + if (!looseOnTime) + { + Value v = id_loop(pos, searchMoves); + looseOnTime = ( UseLSNFiltering + && myTime < LSNTime + && myIncrement == 0 + && v < -LSNValue); + } + else + { + looseOnTime = false; // reset for next match + while (SearchStartTime + myTime + 1000 > get_system_time()) + ; // wait here + id_loop(pos, searchMoves); // to fail gracefully + } if(UseLogFile) LogFile.close(); @@ -570,7 +595,7 @@ namespace { // been consumed, the user stops the search, or the maximum search depth is // reached. - void id_loop(const Position &pos, Move searchMoves[]) { + Value id_loop(const Position &pos, Move searchMoves[]) { Position p(pos); SearchStack ss[PLY_MAX_PLUS_2]; @@ -694,6 +719,7 @@ namespace { LogFile << "Ponder move: " << move_to_san(p, ss[0].pv[1]) << '\n'; LogFile << std::endl; } + return rml.get_move_score(0); } @@ -905,6 +931,7 @@ namespace { { assert(move_is_ok(move)); + bool lastMinuteSurprise = (depth <= OnePly && mp.current_move_type() == MovePicker::PH_GOOD_CAPTURES); bool singleReply = (pos.is_check() && mp.number_of_moves() == 1); bool moveIsCheck = pos.move_is_check(move, dcCandidates); bool moveIsCapture = pos.move_is_capture(move); @@ -916,7 +943,7 @@ namespace { PawnValueMidgame : pos.midgame_value_of_piece_on(move_to(move)); // Decide the new search depth - Depth ext = extension(pos, move, true, moveIsCheck, singleReply, mateThreat); + Depth ext = extension(pos, move, true, moveIsCheck, singleReply || lastMinuteSurprise, mateThreat); Depth newDepth = depth - OnePly + ext; // Make and search the move @@ -1970,26 +1997,35 @@ namespace { Depth extension(const Position &pos, Move m, bool pvNode, bool check, bool singleReply, bool mateThreat) { + Depth result = Depth(0); - if(check) - result += CheckExtension[pvNode]; - if(singleReply) - result += SingleReplyExtension[pvNode]; - if(pos.move_is_pawn_push_to_7th(m)) - result += PawnPushTo7thExtension[pvNode]; - if(pos.move_is_passed_pawn_push(m)) - result += PassedPawnExtension[pvNode]; - if(mateThreat) - result += MateThreatExtension[pvNode]; - if(pos.midgame_value_of_piece_on(move_to(m)) >= RookValueMidgame - && (pos.non_pawn_material(WHITE) + pos.non_pawn_material(BLACK) - - pos.midgame_value_of_piece_on(move_to(m)) == Value(0)) - && !move_promotion(m)) - result += PawnEndgameExtension[pvNode]; - if(pvNode && pos.move_is_capture(m) - && pos.type_of_piece_on(move_to(m)) != PAWN && pos.see(m) >= 0) - result += OnePly/2; + if (check) + result += CheckExtension[pvNode]; + + if (singleReply) + result += SingleReplyExtension[pvNode]; + + if (pos.move_is_pawn_push_to_7th(m)) + result += PawnPushTo7thExtension[pvNode]; + + if (pos.move_is_passed_pawn_push(m)) + result += PassedPawnExtension[pvNode]; + + if (mateThreat) + result += MateThreatExtension[pvNode]; + + if ( pos.midgame_value_of_piece_on(move_to(m)) >= RookValueMidgame + && ( pos.non_pawn_material(WHITE) + pos.non_pawn_material(BLACK) + - pos.midgame_value_of_piece_on(move_to(m)) == Value(0)) + && !move_promotion(m)) + result += PawnEndgameExtension[pvNode]; + + if ( pvNode + && pos.move_is_capture(m) + && pos.type_of_piece_on(move_to(m)) != PAWN + && pos.see(m) >= 0) + result += OnePly/2; return Min(result, OnePly); }