X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fsearch.h;h=2fd8d47d9860efcea1ac414ca13ece6bf63b2e4c;hp=b4fb26ae72b9bee3b1bd80f1bfd225e12e654518;hb=64a71c3c02bdadfa80bed50fe5ba96984328627a;hpb=06b9140e5ccd9e3579315ea2abb2ba93126c48fa diff --git a/src/search.h b/src/search.h index b4fb26ae..2fd8d47d 100644 --- a/src/search.h +++ b/src/search.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2014 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,7 +17,7 @@ along with this program. If not, see . */ -#if !defined(SEARCH_H_INCLUDED) +#ifndef SEARCH_H_INCLUDED #define SEARCH_H_INCLUDED #include @@ -41,13 +41,12 @@ struct Stack { SplitPoint* splitPoint; int ply; Move currentMove; + Move ttMove; Move excludedMove; Move killers[2]; Depth reduction; Value staticEval; - Value evalMargin; int skipNullMove; - int futilityMoveCount; }; @@ -75,22 +74,23 @@ struct RootMove { /// The LimitsType struct stores information sent by GUI about available time /// to search the current move, maximum depth/time, if we are in analysis mode -/// or if we have to ponder while is our opponent's side to move. +/// or if we have to ponder while it's our opponent's turn to move. struct LimitsType { - LimitsType() { memset(this, 0, sizeof(LimitsType)); } + LimitsType() { std::memset(this, 0, sizeof(LimitsType)); } bool use_time_management() const { return !(mate | movetime | depth | nodes | infinite); } + std::vector searchmoves; int time[COLOR_NB], inc[COLOR_NB], movestogo, depth, nodes, movetime, mate, infinite, ponder; }; /// The SignalsType struct stores volatile flags updated during the search -/// typically in an async fashion, for instance to stop the search by the GUI. +/// typically in an async fashion e.g. to stop the search by the GUI. struct SignalsType { - bool stopOnPonderhit, firstRootMove, stop, failedLowAtRoot; + bool stop, stopOnPonderhit, firstRootMove, failedLowAtRoot; }; typedef std::auto_ptr > StateStackPtr; @@ -100,13 +100,13 @@ extern LimitsType Limits; extern std::vector RootMoves; extern Position RootPos; extern Color RootColor; -extern Time::point SearchTime; +extern Time::point SearchTime, IterationTime; extern StateStackPtr SetupStates; extern void init(); -extern size_t perft(Position& pos, Depth depth); +extern uint64_t perft(Position& pos, Depth depth); extern void think(); } // namespace Search -#endif // !defined(SEARCH_H_INCLUDED) +#endif // #ifndef SEARCH_H_INCLUDED