X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fsearch.h;h=740063b9a59c5d4ff1c4db19bd18416ac4b32e58;hp=32cd1bed0ea714ac114cea16e85c957f504bf124;hb=00d9e9fd283b31e63389af091b158dbc3fedfc0e;hpb=60c121f3b1ee7d5ced3435cc1718e4e6e6fd8383 diff --git a/src/search.h b/src/search.h index 32cd1bed..740063b9 100644 --- a/src/search.h +++ b/src/search.h @@ -20,7 +20,8 @@ #ifndef SEARCH_H_INCLUDED #define SEARCH_H_INCLUDED -#include // For std::auto_ptr +#include +#include // For std::unique_ptr #include #include @@ -47,6 +48,7 @@ struct Stack { Depth reduction; Value staticEval; bool skipEarlyPruning; + int moveCount; }; /// RootMove struct is used for moves at the root of the tree. For each root move @@ -55,15 +57,15 @@ struct Stack { struct RootMove { - RootMove(Move m) : score(-VALUE_INFINITE), previousScore(-VALUE_INFINITE), pv(1, m) {} + explicit RootMove(Move m) : pv(1, m) {} bool operator<(const RootMove& m) const { return score > m.score; } // Ascending sort bool operator==(const Move& m) const { return pv[0] == m; } void insert_pv_in_tt(Position& pos); bool extract_ponder_from_tt(Position& pos); - Value score; - Value previousScore; + Value score = -VALUE_INFINITE; + Value previousScore = -VALUE_INFINITE; std::vector pv; }; @@ -76,7 +78,7 @@ typedef std::vector RootMoveVector; struct LimitsType { LimitsType() { // Init explicitly due to broken value-initialization of non POD in MSVC - nodes = time[WHITE] = time[BLACK] = inc[WHITE] = inc[BLACK] = movestogo = + nodes = time[WHITE] = time[BLACK] = inc[WHITE] = inc[BLACK] = npmsec = movestogo = depth = movetime = mate = infinite = ponder = 0; } @@ -85,28 +87,26 @@ struct LimitsType { } std::vector searchmoves; - int time[COLOR_NB], inc[COLOR_NB], movestogo, depth, movetime, mate, infinite, ponder; + int time[COLOR_NB], inc[COLOR_NB], npmsec, movestogo, depth, movetime, mate, infinite, ponder; int64_t nodes; + TimePoint startTime; }; -/// The SignalsType struct stores volatile flags updated during the search +/// The SignalsType struct stores atomic flags updated during the search /// typically in an async fashion e.g. to stop the search by the GUI. struct SignalsType { - bool stop, stopOnPonderhit, firstRootMove, failedLowAtRoot; + std::atomic stop, stopOnPonderhit, firstRootMove, failedLowAtRoot; }; typedef std::unique_ptr> StateStackPtr; -extern volatile SignalsType Signals; +extern SignalsType Signals; extern LimitsType Limits; -extern RootMoveVector RootMoves; -extern Position RootPos; -extern Time::point SearchTime; extern StateStackPtr SetupStates; void init(); -void think(); +void reset(); template uint64_t perft(Position& pos, Depth depth); } // namespace Search